DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020

Started by DSX8, October 24, 2011, 05:19:05 AM

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hey dsx8 do you REALLY wanna do zidane...because ill be glad to do him :vyse:
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=14544
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the idealist- a visionary or impractical person.

Quote from: xxgbcxx on November 01, 2011, 11:49:16 PM
hey dsx8 do you REALLY wanna do zidane...because ill be glad to do him :vyse:
the monkey kid... i dont even kno :srs:
and i also dont kno who he'd go over anyways :oshi:
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Quote from: DSX8 on November 02, 2011, 12:05:12 AMthe monkey kid... i dont even kno :srs: and i also dont kno who he'd go over anyways :oshi:

then can i have the model?? i already know 2 people he can go over...plus i was suppose to vertex him but the model importer came out so i didnt do it
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=14544
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the idealist- a visionary or impractical person.

Quote from: xxgbcxx on November 02, 2011, 12:34:58 AM
then can i have the model?? i already know 2 people he can go over...plus i was suppose to vertex him but the model importer came out so i didnt do it
lol if u have msn or skype, then add me so i can send it to ya
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Quote from: DSX8 on November 02, 2011, 12:35:58 AMlol if u have msn or skype, then add me so i can send it to ya

i got skype...ill send you my name
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=14544
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the idealist- a visionary or impractical person.



Hi DSX8

I've watched your Wes video, and I guess you have some small problem with his normals.

I'll try to explain you.

The model was originally facing the left if I'm not mistaken (I used the same one for my PT version). Because of this, the lights that should affect his left side ingame are actually affecting his front part. I've noticed that you didn't fix it in the video. The back of the mewtwo is bluish, but Wes's bluish part isn't in that direction.

Here you can see the issue. The directions of lighting for Pikachu and Wes are different:



While in this picture, all the characters have the light coming from the same direction:



My recommendation about this would be exporting the model into 3ds max again, and export. I guess this was what I made to fix it in mine. You may lose the position of the glasses, but I suppose you're experienced enough to fix this.

I'm not sure if you're willing to fix it, or if it's really necessary. But I guess it would look better and the character deserves it. Watching your video, it seems to work great for Snake.
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wh00t    Wes over Snake is very fitting. if he threw exploding balls of pok'es instead of frags that would be awesome. im probaly gonna use Snake more often cuz of this model. it brings back gooOOOoOod memories..

Quote from: ramonM64 on November 02, 2011, 06:58:57 AM
wh00t    Wes over Snake is very fitting. if he threw exploding balls of pok'es instead of frags that would be awesome. im probaly gonna use Snake more often cuz of this model. it brings back gooOOOoOod memories..
yes it is.. he fits snake quite well!

anyways there will be a release 2morrow, of another Snake model import... it was already made into multiple (like 3 or 4) vertex's on BV.. but this time its a true version of this model... and i'll be showing a preview of him 2morrow when i get the model back from Justin due to a import error which is now fixed.
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Quote from: DSX8 on November 02, 2011, 07:17:44 AM
yes it is.. he fits snake quite well!

anyways there will be a release 2morrow, of another Snake model import... it was already made into multiple (like 3 or 4) vertex's on BV.. but this time its a true version of this model... and i'll be showing a preview of him 2morrow when i get the model back from Justin due to a import error which is now fixed.
another one over snake?? any clue about the franchise of the character??xD
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Quote from: Carnage on November 02, 2011, 08:41:48 AM
another one over snake?? any clue about the franchise of the character??xD
nope.. its gonna be a BIIIIG surprise... and this 1 has better rigging than the last 2 imports i've done since i learned alot from Lateralus bout weights and which bone should have the vertices
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Quote from: Wave Kusanagi on November 02, 2011, 08:46:04 AM
This is either Wesker or Deadpool. Calling it now.
:srs:
u sir are..... BZZZZZT WRONG!!!
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Quote from: Wave Kusanagi on November 02, 2011, 08:46:04 AM
This is either Wesker or Deadpool. Calling it now.
really hope it isnt deadpool and i dont get why ppl are importing models when theres a vertex almost 99% perfect :S i mean i bet some ppl will start importing shadow models :S altough he is already perfect :S
Quote from: DSX8 on November 02, 2011, 09:14:14 AM
:srs:
u sir are..... BZZZZZT WRONG!!!
Glad to know well i guess we need to wait and see.
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