DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020

Started by DSX8, October 24, 2011, 05:19:05 AM

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Quote from: DSX8™ on February 13, 2012, 02:19:41 AM
but do u have the stage unlocked on ur dolphin? xD

psssh, hacks take care of all of those. Actually, those hacks even unlock leftover trophies and such that you can't unlock in game. Got myself a few hidden Brawl trophies that way.

Quote from: Xiggah on February 13, 2012, 02:25:46 AM
psssh, hacks take care of all of those. Actually, those hacks even unlock leftover trophies and such that you can't unlock in game. Got myself a few hidden Brawl trophies that way.
ah i see xP

only hacks i can use in melee is the Unrestricted Pause Camera... any others wont work for me -.-
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Quote from: Nanobuds on February 13, 2012, 02:42:01 AM
Pokefloats... <3
heheh :P
well so far, Squirtle, Onix, Psyduck and Chikorita r animated.... and here's the sky i was talking about


just waiting for Xiggah to rip the background textures so i can use them
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After this, we'll only need Brinstar Depths, Mute City, and FlatZone (a good one), and we'll have all Melee stages in the Vault! :)
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Quote from: Allav866 on February 13, 2012, 06:11:08 AM
After this, we'll only need Brinstar Depths, Mute City, and FlatZone (a good one), and we'll have all Melee stages in the Vault! :)
haha yeah yeah... i think PokeFLoats will be ready for release in a month? not sure... hard to animate the models 1 at a time w/o having the others move at all
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Quote from: DSX8™ on February 13, 2012, 06:24:21 AM
haha yeah yeah... i think PokeFLoats will be ready for release in a month? not sure... hard to animate the models 1 at a time w/o having the others move at all
1 month? wow thats a long comitement to inport a stage :P
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Quote from: DSX8™ on February 11, 2012, 06:53:35 AM
Quote from: Velen on February 11, 2012, 06:04:05 AM
DSX, I was wondering if you could help me put something together.

I want to make this:



I dunno how to amalgamate models though, or the exact way I would go about getting pieces to put it together, but Ramon gave me some ideas.
lolwat o.o

sorry... but idk how to make models.... =/ even tho she does look alot like Akuma
That IS Akuma i think.

Quote from: Carnage on February 13, 2012, 08:47:32 AM
1 month? wow thats a long comitement to inport a stage :P
indeed :P

except now i just tested SOME models... and yeah... they're [censored]ed! Dx
merging MDL0's to a single MDL0 is a bad idea for PokeFloats... but its the only way i can get them to animate all at the same time and stuff

Quote from: Equilibrium on February 13, 2012, 09:08:44 AM
lolwat o.o

sorry... but idk how to make models.... =/ even tho she does look alot like Akuma
That IS Akuma i think.
doesnt look like a guy to me... look closer >_>
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Quote from: DSX8™ on February 13, 2012, 09:23:12 AM
indeed :P

except now i just tested SOME models... and yeah... they're [censored]ed! Dx
merging MDL0's to a single MDL0 is a bad idea for PokeFloats... but its the only way i can get them to animate all at the same time and stuff
doesnt look like a guy to me... look closer >_>

genderswap... >.<
not that hard to recognize...

Quote from: DSX8™ on February 13, 2012, 09:23:12 AM
merging MDL0's to a single MDL0 is a bad idea for PokeFloats... but its the only way i can get them to animate all at the same time and stuff

Wrong. Just give some bone the same name for different models, and you'll get the same animation for all of them, without needing to merge them all.

The result would be the same, but I guess it will be better to have them as separated models. Just my opinion.
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Quote from: Mewtwo2000 on February 13, 2012, 09:33:26 AM
Wrong. Just give some bone the same name for different models, and you'll get the same animation for all of them, without needing to merge them all.

The result would be the same, but I guess it will be better to have them as separated models. Just my opinion.
well i did have them as their own models... but when doing animations, i would always have to switch between 1 model to another, and that was just taking up alot of time just to get Squirtle and Onix to animate properly... then when i merged the models, i did it again, and it went by more faster cause they both were being animated at the same time. What BB really needs is a multi-model animation player... for models using the same CHR0 data that is... and as for mine and kits stage we're working on, a Multi-Animation Player.. meaning having more than 1 animation play at the same time.
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Quote from: Equilibrium on February 13, 2012, 09:45:55 AM
^This XD
well yeah i kno that.... but i'll always see Akuma as a guy, not as a chick :srs:
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Quote from: DSX8™ on February 13, 2012, 09:43:13 AM
well i did have them as their own models... but when doing animations, i would always have to switch between 1 model to another, and that was just taking up alot of time just to get Squirtle and Onix to animate properly... then when i merged the models, i did it again, and it went by more faster cause they both were being animated at the same time. What BB really needs is a multi-model animation player... for models using the same CHR0 data that is... and as for mine and kits stage we're working on, a Multi-Animation Player.. meaning having more than 1 animation play at the same time.

If that's the case, I guess there's no reason to separate them, cause, as I said earlier, the result will be exactly the same.

Are you gonna cell-shade the originally cell-shaded pokemon?
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