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« Reply #2790 on: February 21, 2012, 01:40:43 AM » |
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So I probably shouldn't bother with ripping the rest of Pokefloats and Brinstar Depths right?
lol i dont need anything else for PokeFloats... im all set x3 Brinstar Depths... u can give it a shot
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« Reply #2791 on: February 21, 2012, 09:38:31 AM » |
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DSX8: PM me on how to fix transparancies and I add you to colab on Scervo >_> Also, for some reason BB refuses to read the eye texture, I'd like to get that fixed too...
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« Reply #2792 on: February 21, 2012, 11:17:47 AM » |
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DSX8: PM me on how to fix transparancies and I add you to colab on Scervo >_> Also, for some reason BB refuses to read the eye texture, I'd like to get that fixed too...
It would also be cool to have him over Ike, since he's a burly swordsman pirate, and not a prince.
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« Reply #2793 on: February 21, 2012, 01:17:51 PM » |
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DSX8: PM me on how to fix transparancies and I add you to colab on Scervo >_> Also, for some reason BB refuses to read the eye texture, I'd like to get that fixed too...
lol its easy... xD Expand MDL0 > Materials > Material__# (look for the material u want to give transparency fix(s) to) > on right panel, go to the very top to where it says "Alpha Channel", and make it look like this 128 GreaterOrEqual 0 255 LessOrEqual as for the eyes, i didnt bother touching that
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« Last Edit: February 21, 2012, 03:42:22 PM by DSX8™ »
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« Reply #2794 on: February 21, 2012, 03:37:30 PM » |
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DSX8: PM me on how to fix transparancies and I add you to colab on Scervo >_> Also, for some reason BB refuses to read the eye texture, I'd like to get that fixed too...
As in the model previewer doesn't show the eye, or the eye doesn't show in game? Also, here goes another giant model rip with a thousand texture rips. Unless the trophy is identical, ripping that would make things much easier and cleaner. In fact, ripping the stage trophy might work...
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« Last Edit: February 21, 2012, 03:38:24 PM by Xiggah »
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« Reply #2795 on: February 21, 2012, 03:43:17 PM » |
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As in the model previewer doesn't show the eye, or the eye doesn't show in game?
Also, here goes another giant model rip with a thousand texture rips. Unless the trophy is identical, ripping that would make things much easier and cleaner. In fact, ripping the stage trophy might work...
stage trophy? O.o edit: anyways... i have updated my site a bit... more like in the stage download directory, and 2 characters in the character download section (havent added the .rar files yet for downloading tho)
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« Last Edit: February 21, 2012, 03:54:28 PM by DSX8™ »
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« Reply #2796 on: February 21, 2012, 03:55:51 PM » |
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stage trophy? O.o
edit: anyways... i have updated my site a bit... more like in the stage download directory, and 2 characters in the character download section (havent added the .rar files yet for downloading tho)
yeah, some stages had a trophy in melee... like mute city, pokemon stadium and some others
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« Reply #2797 on: February 21, 2012, 03:56:18 PM » |
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yeah, some stages had a trophy in melee... like mute city, pokemon stadium and some others
ah i see... i dont remember that xD
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« Reply #2798 on: February 21, 2012, 05:17:29 PM » |
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ah i see... i dont remember that xD
Useful thing, I might be able to pull out less textures in that case, at least if the entire Kraid model is shown. I don't even remember if there WAS a Brinstar Depths trophy!
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« Reply #2799 on: February 21, 2012, 06:33:41 PM » |
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streaming now.... ignore the name... lol this is the first time im using livestream... so yeah i hope its not TOO laggy
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« Reply #2800 on: February 21, 2012, 07:08:08 PM » |
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Pokéfloats looks great and it looks like you're off to a good start on icicle mountain but.... I thought the reason no one had made them was because no one liked them... 0_o
PS: Do you plan on doing a version 2 of either ghost rider or spiderman? Because it's clear that you've gotten much better at importing since then (please don't take offense, I know how sensitive people can be on here).
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« Last Edit: February 21, 2012, 07:10:51 PM by masterfulmasterofmastery »
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SSB4 Wanted Newcomers: Ridley, K. Rool, Duck Hunt Dog, Mach Rider, Sceptile, Chrom, Shulk, Bandana Dee, Ghirahim, Ray 01, Zero Two (Long Shot)
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« Reply #2801 on: February 21, 2012, 07:08:47 PM » |
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this is too much Melee for mah eyes! :0 Good Job DSX8 xD now what I'm missing is the Brinstar Depths stage mah friend, when are you going to show it in public? :3 Useful thing, I might be able to pull out less textures in that case, at least if the entire Kraid model is shown. I don't even remember if there WAS a Brinstar Depths trophy!
There is a Kraid trophy in Melee :3
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« Reply #2802 on: February 21, 2012, 07:15:26 PM » |
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Pokéfloats looks great and it looks like you're off to a good start on icicle mountain but.... I thought the reason no one had made them was because no one liked them... 0_o
PS: Do you plan on doing a version 2 of either ghost rider or spiderman? Because it's clear that you've gotten much better at importing since then (please don't take offense, I know how sensitive people can be on here).
naaah cause at the time, making them from alot of 2D models wouldve took a long time to make xDD and yes, there will be a V2 of both of them this is too much Melee for mah eyes! :0 Good Job DSX8 xD
now what I'm missing is the Brinstar Depths stage mah friend, when are you going to show it in public? :3
There is a Kraid trophy in Melee :3
LOL deal with it edit: Poll added for which streaming option i should use!
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« Last Edit: February 21, 2012, 07:17:27 PM by DSX8™ »
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« Reply #2803 on: February 21, 2012, 07:20:06 PM » |
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As in the model previewer doesn't show the eye, or the eye doesn't show in game?
Also, here goes another giant model rip with a thousand texture rips. Unless the trophy is identical, ripping that would make things much easier and cleaner. In fact, ripping the stage trophy might work...
The Eye texture doesn't show as a texture in brawlbox previewer (In the "Texture" list that lets you click on textures and turn them on/off) It places the body texture over the eye texture, both in game and in brawlbox. Even though it's in the texture .bress already, it doesn't show as a material or as a "texture" reference in the texture folder. Also need to fix those transparancies somehow >_> That's the only thing stopping me from making a second/better version of the rig, I need to get those two problems solved.
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« Reply #2804 on: February 21, 2012, 07:20:26 PM » |
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naaah cause at the time, making them from alot of 2D models wouldve took a long time to make xDD and yes, there will be a V2 of both of them I thought that Ghost Rider was almost ready? LOL deal with it Nice ^^'
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