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Author Topic: The Epic Zero Collab - We gots our importer! - Model coming very soon  (Read 49233 times)
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Pervyman Trigger
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    « Reply #30 on: October 25, 2011, 02:28:04 PM »


    Could I be added as the voice SFX? I just don't want someone stealing it from underneath me feet >.< Tends to happen >.>
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    « Reply #31 on: October 25, 2011, 04:52:48 PM »


    Animation? I guess I could animate.
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    « Reply #32 on: October 25, 2011, 04:59:56 PM »


    Well, I can't really do much right now, since apparently an import will be the new Zero for this project. Once that's done, I'll do the recolors we've talked about through PM.

    Even if someone manages to get the MVC3 or even the UMVC3 models if we're talking about that far away in the future, they will still need shading and other [censored] done through texturing.

    Just let me know sir.
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    « Reply #33 on: October 25, 2011, 09:24:55 PM »


    i cant work either without the model...
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    « Reply #34 on: October 26, 2011, 01:46:42 AM »


    Definitely NOT the MMX8 model.   It's disgusting and needs to burn in a fire.  Not only does Zero just look wrong in general, but there's also the fatal mistake of him holding his sword in his right hand rather than his left (which he should and I have know idea why the modellers of MMX8 decided to change it).

    Also Velen just so you know, custom articles are more than possible even without a custom model.  They're in two separate places.

    And I'll add all the guys that offered up to do something to the OP now.

    What about completely custom Zero model rather than an import?

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    Kind of want to start making mods for this again

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    « Reply #35 on: October 26, 2011, 02:40:47 AM »


    Anything fine as long as it NOT his MMX8 model. I hate his skinny line of hair. Looks terrible
    Same here. The X8 models weren't that great. I preferred the character models and visual style in X7, even if the game itself wasn't that good. That said, the character textures in X7 were pretty crummy, especially X's.
    « Last Edit: October 26, 2011, 02:42:16 AM by TommoPuppy » Logged


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    « Reply #36 on: October 26, 2011, 03:30:09 AM »


    What about completely custom Zero model rather than an import?

    Again, only if someone is willing to actually put the time into making it.  I don't influence that kind of thing.
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    « Reply #37 on: October 26, 2011, 03:34:25 AM »


    Again, only if someone is willing to actually put the time into making it.  I don't influence that kind of thing.
    if i had his model, i'd do it for ya... i just learned how to rig
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    « Reply #38 on: October 26, 2011, 10:26:41 AM »


    You guys just seemed so sad without it, I thought I'd throw you a bone.

    http://www.mediafire.com/?4er0gve41r8xc0r

    Edit: Use Noesis to extract textures from tex files. http://www.google.com/url?sa=t&rct=j&q=noesis&source=web&cd=2&ved=0CDYQFjAB&url=http%3A%2F%2Foasis.xentax.com%2Findex.php%3Fcontent%3Ddownloads&ei=akGoTtWmJceqsAKB7ZneDw&usg=AFQjCNGuPiU3CbBwkvZyd8BH19tSf1x3KA&sig2=-YjtUdgO-M8GNSBfT5TZKw&cad=rja

    « Last Edit: October 26, 2011, 11:23:07 AM by RAWRzilla » Logged


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    « Reply #39 on: October 26, 2011, 03:28:15 PM »


    The CSS Icons are for use with ASF1nk's upcoming CSS hack.

    Your welcome to use these if you want.



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    « Reply #40 on: October 26, 2011, 07:48:06 PM »


    The CSS Icons are for use with ASF1nk's upcoming CSS hack.

    Your welcome to use these if you want.

    Has anybody actually SEEN his CSS hack yet? Cause I looked all up and down that thread and didnt catch so much as a glimpse of it, cept for icons like those.
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    « Reply #41 on: October 26, 2011, 07:52:44 PM »


    Has anybody actually SEEN his CSS hack yet? Cause I looked all up and down that thread and didnt catch so much as a glimpse of it, cept for icons like those.

    has you seen how the CSP will be? dat epic

    ANYWAY, lets get on-topic

    imma waiting for da model
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    « Reply #42 on: October 26, 2011, 11:28:10 PM »


    if i had his model, i'd do it for ya... i just learned how to rig

    So I suppose you're handling the rigging of the model we were given, right?
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    « Reply #43 on: October 26, 2011, 11:30:26 PM »


    So I suppose you're handling the rigging of the model we were given, right?


    I'm taking care of it. <_<
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    « Reply #44 on: October 26, 2011, 11:59:02 PM »


    Rawrgh, I'm in the mood for texturing stuff. Give me a call when you need some.

    Also, as for sfx, I want his Japanese voice, I have MvC3, so I can record it myself.
    « Last Edit: October 27, 2011, 12:02:21 AM by L. » Logged

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