The Epic Zero Collab - We gots our importer! - Model coming very soon

Started by SiLeNtDo0m, October 24, 2011, 06:28:47 PM

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Well I'm not making the SFX anymore, just to clarify, so don't expect any from me in the future o-o
STREAMING MODELING STUFF
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Pervys world of words
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[move][/move]

sooooooooooooo


what else do we need apart from the model?
...
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Blegh. Zero's MvC3 Japanese voice is boring. JYB is much better, either that or his TvC voice.

His MvC3 voice just makes him sound way too old.

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Quote from: Velen Zero on October 27, 2011, 05:56:35 PMBlegh. Zero's MvC3 Japanese voice is boring. JYB is much better, either that or his TvC voice. His MvC3 voice just makes him sound way too old.
His english voice was pretty cool. It was badass and the same voice as Ichigo from Bleach  :D
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Tutorial on how to edit the intro: http://forums.kc-mm.com/index.php?topic=45302.msg925318#msg925318

Quote from: Miacis on December 10, 2013, 04:48:45 PM
Never underestimate the power of the ass.

I think his English voice was pretty good in MvC3, so I think that'd be a good choice for his sound pack.

If anyone want's my progress on the Zero SFX I can give them to you. They use his MvC3 Voice
STREAMING MODELING STUFF
Pervys world of art
Pervys world of words
QuoteIf only hacking Brawl paid bills.
[move][/move]

Quote from: Missing Pervy on October 28, 2011, 08:51:10 PMIf anyone want's my progress on the Zero SFX I can give them to you. They use his MvC3 Voice
English or Japanese?
Quote from: Art Beins"The biggest obstacle in life is Yourself. Overcome it and you will achieve the greatest accomplishment of all."

Tutorial on how to edit the intro: http://forums.kc-mm.com/index.php?topic=45302.msg925318#msg925318

Quote from: Miacis on December 10, 2013, 04:48:45 PM
Never underestimate the power of the ass.


Uh... Just curious, but is this going to be a MvC/TvC-type moveset or would ideas from MMZ and other techniques that Zero uses in games be fine?

And why no Hadangeki?

Maybe incorporate it in his up throw? (Zero would throw the character up and slash with his sword, releasing the projectile at the character. The Hadangeki would be his medium version providing some ending lag after the projectile slash. Throw deals 2%, Projectile deals 6% with low-medium knockback.

The throw wouldn't be a high killing move but more of a way to make for an aerial approach.
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Quote from: Royal_Blade on October 28, 2011, 10:12:16 PM
Uh... Just curious, but is this going to be a MvC/TvC-type moveset or would ideas from MMZ and other techniques that Zero uses in games be fine?

And why no Hadangeki?

Maybe incorporate it in his up throw? (Zero would throw the character up and slash with his sword, releasing the projectile at the character. The Hadangeki would be his medium version providing some ending lag after the projectile slash. Throw deals 2%, Projectile deals 6% with low-medium knockback.

The throw wouldn't be a high killing move but more of a way to make for an aerial approach.

SDoom said it would be based of MvC3 and TvC not really the X and zero games.

Ah, Ok.

But my Hadangeki Throw idea could still be used? Since Zero has Hadangeki in MvC. And it's just a little alteration in execution to make it work with a throw.
Quote from: br3compactorBy the way, I think every active hacker in this forum could use less distractions.
*Fixed URL*
My PSA Thread

Quote from: Royal_Blade on October 28, 2011, 10:12:16 PM
Uh... Just curious, but is this going to be a MvC/TvC-type moveset or would ideas from MMZ and other techniques that Zero uses in games be fine?

And why no Hadangeki?

Because his Hyper Zero Blaster is a vastly superior and staple projectile that's not only more interesting as regards to gameplay, but looks much cooler.  Zero doesn't need two projectiles

QuoteMaybe incorporate it in his up throw? (Zero would throw the character up and slash with his sword, releasing the projectile at the character. The Hadangeki would be his medium version providing some ending lag after the projectile slash. Throw deals 2%, Projectile deals 6% with low-medium knockback.

The throw wouldn't be a high killing move but more of a way to make for an aerial approach.

I like this idea, but at the same time I just can't see him slashing it upwards.

Quote from: SiLeNtDo0m on October 28, 2011, 10:39:30 PM
Because his Hyper Zero Blaster is a vastly superior and staple projectile that's not only more interesting as regards to gameplay, but looks much cooler.  Zero doesn't need two projectiles
Just because he doesn't need it, doesn't mean it'd be nice to have.

Quote from: SiLeNtDo0m on October 28, 2011, 10:39:30 PMI like this idea, but at the same time I just can't see him slashing it upwards.
Why not have him slash kinda like Genmu Zero? Like he throws them up, spins around and then while spinning, he slashes, releasing the projectile?

I have to agree, it seems weird for him to slash upwards. But it could just be how you look at it. looking from his backside while performing a horizontal slash may look like its going upwards. So it could be how you look at it.

Also, I'm an average animator/PSA'er if you need any more help for this collab, I wouldn't mind to be of assistance. I'm expecting that you'd be doing majority of the PSA so i'd be more helping on the animating side of the collab.
Quote from: br3compactorBy the way, I think every active hacker in this forum could use less distractions.
*Fixed URL*
My PSA Thread

we´re close to getting the model...
...
3DS Friend Code: 5284-2093-8448
PM if you add?

The title needs to be changed.

By the way, I called dibs on making the Vile, Bass, and Megaman Zero texture long ago before this thread was even made.

Someone else can go ahead and do their own versions as well if they please, but I'm going to do mine no matter what.