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Author Topic: Nanobud's Sanctuary: Little Mac Attacks  (Read 1227116 times)
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nanobuds
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    « Reply #5295 on: January 08, 2013, 04:55:01 PM »


    Part 2
    [Brawl Hacks] Rigging Connor Kenway: Part Two
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    StupidMarioFan1
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    « Reply #5296 on: January 08, 2013, 06:29:22 PM »


    Question, if Shadow works for you now, what needs finishing before you release him?
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    nanobuds
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    « Reply #5297 on: January 08, 2013, 07:09:23 PM »


    He's freezing again. Every time I mess with the visibility bones, it causes issues

    Post Merge: January 08, 2013, 07:43:03 PM
    Part 3
    [Brawl Hacks] Rigging Connor Kenway: Part Three
    « Last Edit: January 08, 2013, 07:43:03 PM by Nanobuds » Logged

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    « Reply #5298 on: January 09, 2013, 02:32:22 PM »


    that's ok nano. worst case, there'll just be one less new shadow. Tongue but i bet you'll get it working soon.

    good luck.
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    StupidMarioFan1
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    « Reply #5299 on: January 09, 2013, 03:14:48 PM »


    He's freezing again. Every time I mess with the visibility bones, it causes issues
    Post Merge: January 08, 2013, 07:43:03 PM
    Part 3 [Brawl Hacks] Rigging Connor Kenway: Part Three

    Hmm, so does BrawlBox crash after you mess with anything in the mdl0 after importing Shadow? Or is it only because of the visiblty bones? I recently ran into a prob of BB not letting me make any edits to Luigi Mario (for a few GoldenMushroom vids I plan on making, complete with Watch and PP7 Wink), so I deleted the bones in the Max scene after deleting every Skin Modifier, and then re-importing the edited boneset into the scene, re-rigged Luigi and BB would let me edit him. What I'm saying is if BrawlBox is crashing after you make any edit to Shadow's mdl0, then you might need to re-import the bones into the 3ds Max scene and re-rig him, but if it's only the visibilty bones that are causing you probs, then I'm not sure what to do. Maybe a few gifs or pics would help.
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

    nanobuds
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    « Reply #5300 on: January 09, 2013, 03:27:47 PM »


    Hmm, so does BrawlBox crash after you mess with anything in the mdl0 after importing Shadow? Or is it only because of the visiblty bones? I recently ran into a prob of BB not letting me make any edits to Luigi Mario (for a few GoldenMushroom vids I plan on making, complete with Watch and PP7 Wink), so I deleted the bones in the Max scene after deleting every Skin Modifier, and then re-importing the edited boneset into the scene, re-rigged Luigi and BB would let me edit him. What I'm saying is if BrawlBox is crashing after you make any edit to Shadow's mdl0, then you might need to re-import the bones into the 3ds Max scene and re-rig him, but if it's only the visibilty bones that are causing you probs, then I'm not sure what to do. Maybe a few gifs or pics would help.
    When I assign the objects to their visibility bones, it freezes.

    He uses the same bones as Flygon's Silver import, so I don't think its anything to do with teh bones.
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    « Reply #5301 on: January 09, 2013, 03:29:18 PM »


    Uhh i was just wondering since you made paper mario hacks recently, Are you going to make Rawk Hawk he won a poll a long time ago.
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    nanobuds
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    « Reply #5302 on: January 09, 2013, 03:32:16 PM »


    Uhh i was just wondering since you made paper mario hacks recently, Are you going to make Rawk Hawk he won a poll a long time ago.
    Not my poll. He won ShadowSnake's poll.
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    « Reply #5303 on: January 09, 2013, 03:52:13 PM »


    When I assign the objects to their visibility bones, it freezes.

    He uses the same bones as Flygon's Silver import, so I don't think its anything to do with teh bones.
    some he works with the ball without being assigned and all the faces at the same time ingame?
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    nanobuds
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    « Reply #5304 on: January 09, 2013, 04:02:02 PM »


    some he works with the ball without being assigned and all the faces at the same time ingame?
    Yes
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    StupidMarioFan1
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    « Reply #5305 on: January 09, 2013, 04:08:41 PM »


    When I assign the objects to their visibility bones, it freezes. He uses the same bones as Flygon's Silver import, so I don't think its anything to do with teh bones.
    Wait, shouldn't he have Sonic's Bones then? Or Mariodk's Shadow's bones to make sure it's ShadowKong safe? Why Flygon's Silver? Does it have any bone edits?
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

    nanobuds
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    « Reply #5306 on: January 09, 2013, 04:15:10 PM »


    Wait, shouldn't he have Sonic's Bones then? Or Mariodk's Shadow's bones to make sure it's ShadowKong safe? Why Flygon's Silver? Does it have any bone edits?
    Nooo, he just used the same body and glove rig for his import.
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    StupidMarioFan1
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    « Reply #5307 on: January 09, 2013, 04:16:57 PM »


    Nooo, he just used the same body and glove rig for his import.
    Hmm, maybe you should send him to BlackJaz, he might be able to help fix him since he made BB, he might know what the prob is, I hope this isn't a repeat of Galaxy Bowser's FS eyes. Oh shi~
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #5308 on: January 09, 2013, 04:17:29 PM »


    Its wierd it freezes if you set the visibility bones lol did you try to delete everything except his body , the default face and the ball and add the ball visibility bone? then continue to add faces until they freeze, this seems to be the way fo you can find the object that freezes imo.
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    nanobuds
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    « Reply #5309 on: January 09, 2013, 04:18:06 PM »


    I dunno. I'll maybe figure it out eventually... he isnt at the top of my priority list at the moment

    Its wierd it freezes if you set the visibility bones lol did you try to delete everything except his body , the default face and the ball and add the ball visibility bone? then continue to add faces until they freeze, this seems to be the way fo you can find the object that freezes imo.


    I'll do that when I have more time

    Post Merge: January 09, 2013, 04:25:36 PM
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    http://forums.kc-mm.com/index.php?topic=55723.0
    « Last Edit: January 09, 2013, 04:25:36 PM by Nanobuds » Logged

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