|
|
« Reply #30 on: October 30, 2011, 01:41:38 PM » |
|
how in the world do you get these out so fast
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #31 on: October 30, 2011, 02:16:08 PM » |
|
how in the world do you get these out so fast
Just time on my hands, kinda fun when you get the hang of it. Sucks when their neck sinks into the chest though. xD
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #32 on: October 30, 2011, 07:54:06 PM » |
|
Beelzemon has been released.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #33 on: October 30, 2011, 08:04:29 PM » |
|
Would you be able to do WereGarurumon? I though he was so badass.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #34 on: October 30, 2011, 08:04:59 PM » |
|
I notriced you had Beelze in Dolphin... have you tested him on brawl itself? from what I've been told (and have proof XD) is that Dolphin neglects to use the shaders that's in brawl.. He looks good, yes, but Kinda wondering the Sharder side of the story =3
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #35 on: October 30, 2011, 08:06:21 PM » |
|
Inb4CascadehugsVeeandkisseshimforreleasingBeelzem on.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #36 on: October 30, 2011, 08:07:47 PM » |
|
Would you be able to do WereGarurumon? I though he was so badass.
If there's a model it's quite possible, which I already know where to get. =D I notriced you had Beelze in Dolphin... have you tested him on brawl itself? from what I've been told (and have proof XD) is that Dolphin neglects to use the shaders that's in brawl.. He looks good, yes, but Kinda wondering the Sharder side of the story =3
My Wii is too annoying to start up, so I have to use dolphin sometimes. :| but I added a shader and a material to him to stop the stretching thing, but I don't know about the shading part yet. xD and no wonder everything is so bright on there. DX Inb4CascadehugsVeeandkisseshimforreleasingBeelzem on.
lol
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #37 on: October 30, 2011, 08:12:57 PM » |
|
You're some kind of robot wizard or something, 'cause you're speed and more than exceptionable results make me question your humanity... What are you!? ლ(ಠ益ಠლ) seriously, awesome work.
|
|
« Last Edit: October 30, 2011, 08:17:39 PM by Christian_CAO »
|
Logged
|
^3^
|
|
|
|
|
|
« Reply #38 on: October 30, 2011, 08:13:18 PM » |
|
He actually looks good in brawl. :3
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #39 on: October 30, 2011, 08:13:50 PM » |
|
My Wii is too annoying to start up, so I have to use dolphin sometimes. :| but I added a shader and a material to him to stop the stretching thing, but I don't know about the shading part yet. xD
and no wonder everything is so bright on there. DX
yep. Dolphin: Wii:
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #40 on: October 30, 2011, 08:15:51 PM » |
|
You're some kind of robot wizard or something, 'cause you're speed and more than exceptionable results make me question your humanity... What are you!? ლ(ಠ益ಠლ) seriously, awesome work Nope, just a Digimon working on model imports. and thanks, I'm glad you like it! He actually looks good in brawl. :3
Ooh, that's a relief. xD ah, I see. quite the difference. o.O
|
|
« Last Edit: October 30, 2011, 08:17:16 PM by Vee Lucifer »
|
Logged
|
|
|
|
|
|
|
« Reply #41 on: October 30, 2011, 08:17:49 PM » |
|
My only complaint is the stiff tail, (you can't curve them a bit or something) but if there's nothing that can be done about that; then it is what it is.
|
|
|
Logged
|
^3^
|
|
|
|
|
|
« Reply #42 on: October 30, 2011, 08:19:41 PM » |
|
My only complaint is the stiff tail, (you can't curve them a bit or something) but if there's nothing that can be done about that; then it is what it is. Yea, I could. I just don't know how I want to it to curve though. D: I'll figure something out. xD
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #43 on: October 30, 2011, 08:36:10 PM » |
|
Damn man your getting these done hella fast!
You mustve golden armor digivolved or something >.>
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #44 on: October 30, 2011, 08:49:04 PM » |
|
Damn man your getting these done hella fast!
You mustve golden armor digivolved or something >.>
Lol This made my night. xD
|
|
|
Logged
|
|
|
|
|
|