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« on: October 28, 2011, 07:05:36 PM » |
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I'm not sure what it's called exactly, but I remember reading somewhere that there's a way you can have more than one texture on a stage. For example, say I had a texture for Final Destination to make it resemble it's Melee counterpart, and another to make it look like Tabuu's stage. The Melee Destination texture would be the "default" texture, and Tabuu's stage would be the "alternate" texture. Now, I don't remember how it worked exactly, but pressing a certain button (or maybe it was two, I can't really remember) would load the "alternate" texture. Do I need a code in order to do this?
(If you guys don't understand what I'm talking about, then maybe this method doesn't exist and I sorta dreamed it or something.)
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