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« Reply #75 on: November 03, 2011, 09:48:57 PM » |
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I have a stage idea...
Buster Blader, Osiris (AKA Slifer) , Dark Magician Girl. Damsel in Distress?
What do you think?
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 3DS Friend Code: 2895-6640-9302
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« Reply #76 on: November 03, 2011, 10:12:51 PM » |
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I love that idea too =3 and we should totally get a long tower, and have Slifer just totally slithered up against it. while he's sitting there taunting Buster Blader. and Buster Blader is pretty much attacking at him, as Slifer just repels them =3
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« Reply #77 on: November 03, 2011, 10:28:57 PM » |
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I love that idea too =3 and we should totally get a long tower, and have Slifer just totally slithered up against it. while he's sitting there taunting Buster Blader. and Buster Blader is pretty much attacking at him, as Slifer just repels them =3
I'll do you one better. How about we have him be coiled around the tower? Another idea for a stage is we could make a library with the Dark Magician and DMG studying magic spells under the supervision of the Magician of Black Chaos.
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 3DS Friend Code: 2895-6640-9302
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« Reply #78 on: November 03, 2011, 11:42:52 PM » |
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No classes tomorrow, so I'm working on Ra tonight. 
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« Reply #79 on: November 04, 2011, 03:38:37 AM » |
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i think... 1. Obelisk should be a boss and he should be over galleom 2. you can also make all 3 gods again over playable characters, so everyone can be happy 
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« Reply #80 on: November 04, 2011, 04:28:38 AM » |
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yeahh i think you shouold make obelisk a boss and put over galleom as well
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« Last Edit: November 04, 2011, 04:33:00 AM by junior139 »
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« Reply #81 on: November 04, 2011, 05:27:34 AM » |
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Galleom. Easily.
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« Reply #82 on: November 04, 2011, 06:01:00 AM » |
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Galleom indeed.
The only others that could work are Tabuu, though he's way too small and floats and such, and Petey Piranha, but Obelisk doesn't use cages for attacks, that would be Lava Golem.
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« Reply #83 on: November 04, 2011, 06:03:19 AM » |
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Galleom is the only one that made sense to me as well. I'm finishing up Obelisk over Ganondorf first since I've been putting that off lol. And I couldn't find the Ridley file on the archive...  I think it's 920501.pac in the adventure stage folder.
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« Reply #84 on: November 04, 2011, 06:09:13 AM » |
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Well... If you're having a hard time finding the stages that have the bosses...That should help.
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« Reply #85 on: November 04, 2011, 06:22:56 AM » |
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Yes that definitely helps. Thanks! The online archive still doesn't have the boss battles pac though, just the one for Subspace. I'll find a texture hack of it or something.
Gonna try to get a few imports done today.
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« Reply #86 on: November 04, 2011, 06:26:17 AM » |
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Ooo~!
Just had an Idea~!
Even though he's not really a boss, but Obelisk on The Porky Statue~!
It makes sense, since both a very large and slow, and both do a lot of Tormenting.
Just a thought.
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« Reply #87 on: November 04, 2011, 06:37:53 AM » |
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Over the statue...I'm assuming I should be able to use the animation porter to put the Galleom rig over Porky. I'll definitely try it out when I get to it.
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« Reply #88 on: November 04, 2011, 01:59:21 PM » |
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slifer is amazing and great job i got a error tho if you reflect dragons rage the projectile move you will get beep of doom
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« Reply #89 on: November 04, 2011, 02:48:01 PM » |
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About what time did you download it? I updated it about 6 hours ago because I forgot to fix the material. I noticed the freezing when I played this morning, but not last night for some reason. Also, the Obelisk texture isn't coming out right ingame, so I'll probably just do a mass release with everything at some point this weekend. I'll render some CSPs soon too.   Edit: Fixed the poll.
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« Last Edit: November 04, 2011, 03:07:19 PM by Soneek »
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