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« on: November 08, 2011, 08:02:03 PM » |
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here is my idea/import topic The lights are on so now everything should be dandy! --------------------------------------IDEAS------------------------------------- Green = have model Yellow = working on Yami(okami)*model from TVC* - Master hand boss
Minecraft pack - *IE: skeleton over link*
the T.A.R.D.I.S(DR. Who) - warp-star/dragoon
zarkhator Final form(spore hero) - charizard/bowser/ganondorf
chaos zero(sonic franchise) - lucario
Titanoverlord(me)*Custom version* - Same as other ver
Mazinger Z(Mazinger Z) - Samus/captian falcon
optimus prime(transformers) - Samus/captian falcon
GaoGaiGar(King of braves GaoGaiGar) - Samus/captian falcon
-------------------------------------PREVIEWS------------------------------------- Chaos Zero optimus prime [/center]
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« Last Edit: May 04, 2012, 01:01:03 PM by Titanoverlord »
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« Reply #1 on: November 16, 2011, 10:59:35 PM » |
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Reserved
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« Reply #2 on: November 17, 2011, 04:21:29 AM » |
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Hey! I'm glad someone else here likes spore , But if you export a .dae from Spore, it has ALOT of bones! Zarkhator and models from Spore Hero, does work
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3DS Friend Code: 3497-1528-9631
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« Reply #3 on: November 17, 2011, 04:25:31 AM » |
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I just now realized that your profile pic is a spore creature Good luck with Titanoverlord, Titanoverlord ... wait, what!?
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^3^
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« Reply #4 on: November 17, 2011, 07:18:16 PM » |
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thanks for the feedback once I figure out who to put Titan over and rig him I can start on this . yo gais want?
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« Last Edit: November 17, 2011, 07:20:01 PM by Titanoverlord »
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« Reply #5 on: November 17, 2011, 10:21:42 PM » |
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thanks for the feedback once I figure out who to put Titan over and rig him I can start on this . yo gais want? Wow that looks great. Can't wait for it to be playable.
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« Reply #6 on: November 18, 2011, 08:43:42 AM » |
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How did you export the spore creature? I have been trying to figure this out for days
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3DS Friend Code: 3497-1528-9631
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« Reply #7 on: November 18, 2011, 08:49:38 AM » |
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How did you export the spore creature? I have been trying to figure this out for days
export to or from 3ds max? Edit: I have decided I am putting myself over Marth
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« Last Edit: November 18, 2011, 08:53:29 AM by Titanoverlord »
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« Reply #8 on: November 18, 2011, 05:29:01 PM » |
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good luck with chaos!
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« Reply #9 on: November 19, 2011, 01:24:30 AM » |
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AGHHHHHH!!!!!! can't fix that damn color problem!!! I tried using the newest brawlbox I treid swaping shaders I tried using mewtwo2000's tool nothing works . THIS is how I am supposed to look but the damn stages, matirals or whatever keep messing me up!!!!
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« Reply #10 on: November 19, 2011, 07:42:47 PM » |
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AGHHHHHH!!!!!! can't fix that damn color problem!!! I tried using the newest brawlbox I treid swaping shaders I tried using mewtwo2000's tool nothing works . THIS is how I am supposed to look but the damn stages, matirals or whatever keep messing me up!!!! just take a shader from one of my hacks and replace yours with it....then the lighting shouldnt do that
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« Reply #11 on: November 19, 2011, 08:01:20 PM » |
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ok gbc i will do that but right now i am doing chaos but i have a tiny problem.
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« Last Edit: November 19, 2011, 08:03:31 PM by Titanoverlord »
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« Reply #12 on: November 19, 2011, 08:03:33 PM » |
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How did you convert your Spore Creature into a 3d model that is usable?
this interests me =3
can't do it my self, just pretty bad arse how you did it.
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« Reply #13 on: November 19, 2011, 08:04:59 PM » |
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ok gbc i will do that but right now i am doing chaos but i have a tiny problem. well since you dont want to shorten the arms and the hands are out of portion...id rig everything to the arm bones... like the area from the elbow to the hand rigged to the arm bone...this will solve that problem and actually will look cooler when it comes to animation wise....just look at knuckles lol
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« Reply #14 on: November 19, 2011, 08:30:27 PM » |
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well since you dont want to shorten the arms and the hands are out of portion...id rig everything to the arm bones... like the area from the elbow to the hand rigged to the arm bone...this will solve that problem and actually will look cooler when it comes to animation wise....just look at knuckles lol
thanks besides he barely moves his fingers anyways
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