Mr.MugenWii's Classy Thread: Death Stare Luigi

Started by Don Jon Bravo, November 13, 2011, 06:36:06 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

choose your character

Hayabusa Master Chier with saber-like glowing swords over dual hand link
Carnage with spec maps over wolf
Ryu Hayabusa with spec maps over Gray Fox PSA
Megazord over Link with metal materials
R U Serious? I No Know any of those characters :srs:
will his spikes become red for fs eyes? also any chance of zilla being made for alt costume? xD
Sorry but you are not allowed to view spoiler contents.

Quote from: Carnage on July 06, 2013, 10:50:39 PM
will his spikes become red for fs eyes? also any chance of zilla being made for alt costume? xD
I dont know what im doing for final smash yet, if you want red spikes its possible
Also
I want this as an alt costume
its a mmd file
but im stuck with it because I cant extract the textures from 3ds max

just said red spikes since thats the color godzilla 2000 uses for his atomic breaths

Godzilla King of Kings around 1:14

and aparently you can rip gozilla unleashed wii models from the Dolphin Wii emulator using 3D Ripper DX. you could get some good monsters
Sorry but you are not allowed to view spoiler contents.

how strange, MMD models usually has the textures as image files, but sometimes they has the textures applied as multimaterials, in those cases I follow this Collapse Materials to Single Texture

hi

Nice work on godzilla bro he seems really good even if i searched the model just for you i must confess now i see this godzilla in game over bowser you had right it is an awesome idea  and the rig seems really very cool :)

good continuation  :vyse:

Quote from: Kyouma on July 07, 2013, 12:30:52 AM
how strange, MMD models usually has the textures as image files, but sometimes they has the textures applied as multimaterials, in those cases I follow this Collapse Materials to Single Texture
looks boring and difficult, but i may try it sometime :/
Quote from: agent-s on July 07, 2013, 10:20:15 AM
hi

Nice work on godzilla bro he seems really good even if i searched the model just for you i must confess now i see this godzilla in game over bowser you had right it is an awesome idea  and the rig seems really very cool :)

good continuation  :vyse:
Hei!
Thanks

Anyways good news
the rig is basically done
now i just need to make a godzilla curled up for the shell attack
pro-optimize
and see if sile size will allow for red spines for final smash
im also going to null the shaders on the eyes to give em some glow effect

does anyone know how to pro-optimize the professional way?
if so, please teach me...

well i had nulled the bones for the Nape N on bowser, and it messes up with some animations.
makes some deformaties
so the rig isnt done
*sighs*

Very awesome to see someone working on Godzilla for Brawl, it's about time he got his due :)

welp
i think ill be able to release godzilla today

aside from the version that includes color changing spines,
ill include a version as well that includes a "chameleon" shader

let godzilla roam free and destroy the vault xD
Sorry but you are not allowed to view spoiler contents.


Quote from: Mr.MW on July 25, 2013, 05:13:08 PM
welp
i think ill be able to release godzilla today

aside from the version that includes color changing spines,
ill include a version as well that includes a "chameleon" shader

I cannot wait to play with this hack! Thanks again for putting so much work into this :)

welp guys
godzilla is finished finally
-one version has chameleon materials/shaders
-other version is the one on the video with color changing spines

now i just gotta take in game pics, make csps, and a video
*sighs*
may do it tomorrow though,
*yawn*
if anyone wants the giant lizard before i release him
and can give me feedback<.<
pm me so i can put it toghether for you in case i dont have time tomorrow for all that shizz...