how strange, MMD models usually has the textures as image files, but sometimes they has the textures applied as multimaterials, in those cases I follow this
Collapse Materials to Single Texturelooks boring and difficult, but i may try it sometime :/
hi
Nice work on godzilla bro he seems really good even if i searched the model just for you i must confess now i see this godzilla in game over bowser you had right it is an awesome idea and the rig seems really very cool
good continuation
Hei!
Thanks
Anyways good news
the rig is basically done
now i just need to make a godzilla curled up for the shell attack
pro-optimize
and see if sile size will allow for red spines for final smash
im also going to null the shaders on the eyes to give em some glow effect
does anyone know how to pro-optimize the professional way?
if so, please teach me...