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« Reply #270 on: December 16, 2011, 08:17:51 AM » |
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I was saying to add an animation and somehow get it to work via PSA like Link's or Pit's Bows.
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By the way, I think every active hacker in this forum could use less distractions.
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« Reply #271 on: December 16, 2011, 11:27:43 AM » |
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what wrong with his hand? i think on the first AA the hand looks better why not use this arm pose and make it go up and down sice that arm really looks wierd :S The arms are NOT rigged properly if I don't let the hands like that it is going to be a mess! there is nothing I can do. and about : *why not use this arm pose and make it go up and down sice that arm really looks wierd :S* you mean for the AA combo? nope sorry I already got it to work nicely like in Melee and its done! Mewtwo in Melee uses his 2 arms for the AA combo. Right hand = A, Left hand = combo loop. xD I was saying to add an animation and somehow get it to work via PSA like Link's or Pit's Bows.
well ... I'm not sure if it is possible? haven't tested that yet :3 btw I got the Dash attack to work nicely: xD (there is nothing I can do to fix the tail ... *) I fixed the AA combo, now it has the Shadow in his arm like in Melee: I made Melee side tilt attack: xD but yeah, the S-tilt isn't perfect the tail messes some a lot of times like this: I'll try to fix it.. cuz I don't like it.
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« Reply #272 on: December 16, 2011, 11:29:39 AM » |
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I wonder if it would be possible to rip the animations from Melee as well.
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« Reply #273 on: December 16, 2011, 11:31:49 AM » |
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I wonder if it would be possible to rip the animations from Melee as well.
that would be.. so AWESOME! but from what I have heard in all this time it is not possible, yet
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« Reply #274 on: December 16, 2011, 11:49:33 AM » |
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I wonder if it would be possible to rip the animations from Melee as well.
If i remember Tcll worked on...I'm not sure.
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« Reply #275 on: December 16, 2011, 12:03:32 PM » |
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I wonder if it would be possible to rip the animations from Melee as well.
even if it was they would be for melee mewtwo boneset and would be screwed up big time in brawl since i dont even know if melee used mdlo or not AGFAN with the gfx we cant notice the arm wich is a clever move and looks like in melee xD do you used the trown again for side tilt or are you using a taill bone?
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« Reply #276 on: December 16, 2011, 12:06:33 PM » |
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even if it was they would be for melee mewtwo boneset and would be screwed up big time in brawl since i dont even know if melee used mdlo or not AGFAN with the gfx we cant notice the arm wich is a clever move and looks like in melee xD do you used the trown again for side tilt or are you using a taill bone? yes I had to use the trown again, the last tail bone is too sort .. well all the tail is short.
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« Reply #277 on: December 16, 2011, 12:08:40 PM » |
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yes I had to use the trown again, the last tail bone is too sort .. well all the tail is short. i wonder if you ever asked pikazz to make one hit the last taill bone being on the tip like mewtwo has in melee and your fixed taill model and will you make that version of the animation to melee mewtwo vertex?(second AA and down B?) or just for pikazz model?
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« Reply #278 on: December 16, 2011, 12:33:36 PM » |
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i wonder if you ever asked pikazz to make one hit the last taill bone being on the tip like mewtwo has in melee and your fixed taill model and will you make that version of the animation to melee mewtwo vertex?(second AA and down B?) or just for pikazz model?
He told me that he was going to make a PSA version and a 1 slot version of Mewtwo, but to date I have only seen the 1 slot version :3 and I'm not sure, the Vertex version doesn't hypes me anymore as to port the new animations to it.
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« Reply #279 on: December 16, 2011, 12:43:59 PM » |
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well any luck finding someone to vertex pikazz mewtwo into armored mewtwo yet? xD also i will be waiting for the next version of mewtwo but im not sure if i will make it over luigi i might keep him over lucario and get luigi back xD
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« Reply #280 on: December 16, 2011, 12:47:04 PM » |
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well any luck finding someone to vertex pikazz mewtwo into armored mewtwo yet? xD also i will be waiting for the next version of mewtwo but im not sure if i will make it over luigi i might keep him over lucario and get luigi back xD
about the armored Mewtwo, I think is time to reveal this out:
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« Reply #281 on: December 16, 2011, 12:58:25 PM » |
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about the armored Mewtwo, I think is time to reveal this out: epic news xD cant wait and he is a great hacker i bet it will be epic
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« Reply #282 on: December 16, 2011, 03:22:39 PM » |
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So you're not going to bother to make a PSA for the vertex version?
It's only going to be for the import?
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By the way, I think every active hacker in this forum could use less distractions.
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« Reply #283 on: December 16, 2011, 03:50:21 PM » |
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So you're not going to bother to make a PSA for the vertex version?
It's only going to be for the import?
I don't think so, maybe If I have time when I finish this version I could port *some* animations to the Vertex version of the PSA, why should I keep working on the vertex? now everyone will use the Import instead of the vertex also I'm playing Melee, cuz I wanted to play Adventure mode, so I'll be working on Mewtwo at night xD but also I'm checking the moveset of Mewtwo, it may help me with the frames stuff and some hitboxes (knockback or damage).
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« Last Edit: December 16, 2011, 03:51:56 PM by AGFanProduction »
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« Reply #284 on: December 16, 2011, 03:55:03 PM » |
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ah, ok.
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By the way, I think every active hacker in this forum could use less distractions.
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