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Author Topic: ds22's model dump: Melee Fox & Ichigo released, read post #202  (Read 57273 times)
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DoctorFlux(Mariodk)
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    « Reply #150 on: December 20, 2011, 10:56:12 AM »


    i think it is possible if do it as a GFX but im not sure yet
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    hotdogturtle
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    « Reply #151 on: December 20, 2011, 11:14:01 AM »


    Everything in Brawl is desaturated... Looks like crap IMO. I'd rather have all the colors be too bright than too dull.

    But the model is looking good.
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    « Reply #152 on: December 20, 2011, 12:30:41 PM »


    Actually, the body is taken from the Melee Fox vertex and the head is the actual import.

    As for the Kyuubi cloak question, the current CoN Naruto PSA doesn't go into the Kyuubi cloak when you activate it through his taunt (as it is a FS eye material).
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    « Reply #153 on: December 21, 2011, 03:30:19 AM »


    Yeah, but the head was the most messed up part of the vertex hack, so it's fine.
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    « Reply #154 on: December 21, 2011, 09:13:52 AM »


    That's why I used the body.

    Anyway, added metal textures to Naruto, Sage Naruto, Pichu, Sakura, Lyndis and Lucas over Ness (thanks to Iwvi for adding them).
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    « Reply #155 on: December 21, 2011, 08:57:08 PM »


    Heyyyyyy ds22 remember me?  Just came back to the site to find some good Naruto models for Pepakura.  Model importing must've gotten a lot better since I left the scene.  Saw some Melee imports, either I'm late or that's new.  Just wanted to say Hi and love that you're still working hard haha.
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    « Reply #156 on: December 22, 2011, 06:23:56 PM »


    @ds22
    are you planing on revamp Naruto´s fingers on the rig so they look normal since it is alittle hard to see if fingers is right on afew animations i made for naruto moveset revamp (also why i using now the vertex to animte with now)
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    « Reply #157 on: December 22, 2011, 07:01:12 PM »


    When I'm going to revamp Naruto again, I'll try to fix the rigging on his fingers.
    But don't expect an update of it for at least a while, as I want to focus on other stuff.
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    « Reply #158 on: December 23, 2011, 04:28:18 AM »


    When I'm going to revamp Naruto again, I'll try to fix the rigging on his fingers. But don't expect an update of it for at least a while, as I want to focus on other stuff.
    ok thanks just that i wanted too know

    good that the vertex of him is still good to use for make animations
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    « Reply #159 on: December 25, 2011, 12:32:30 AM »


    Do you intend to make the Naruto's expressive face?
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    « Reply #160 on: December 29, 2011, 06:21:11 AM »


    Thing is, I know how to have them work properly, but I would have to vertex those faces myself (which I rather don't want to do myself since I'm not that good with vertexing new stuff).
    That and his eyes would need to have their own textures for each expression, including FS eyes).

    EDIT:
    New preview is new:
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    « Reply #161 on: December 29, 2011, 05:09:25 PM »


    Is that tails over sonic, with Sonics hands?
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    « Reply #162 on: January 05, 2012, 03:08:09 PM »


    Released Tails over Sonic.

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    « Reply #163 on: January 05, 2012, 04:47:59 PM »


    finally taills with sonic boneset this is great Tongue loving it xD
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    « Reply #164 on: January 06, 2012, 12:08:02 PM »


    Fixed a little error on Tails metal textures.

    Also:
    <a href="http://www.youtube.com/watch?v=PJSH8yx5kxY" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=PJSH8yx5kxY</a>
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