[Collab] - Imported characters list (fix info in #73 & #81)

Started by Mewtwo2000, November 25, 2011, 11:57:57 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

:kirby: Luma | SOURCE: Super Mario Galaxy | WIFI: Safe | LAG: No | RESIZED: No | EYEYELLOW: No | METAL: Yes | SHADERS: Perfect

:falcon: Vegito | SOURCE: DBZ: BT3 | WIFI: Safe | LAG: No | RESIZED: No | EYEYELLOW: No | METAL: Yes | SHADERS: Perfect

:kirby: Candy Vegito | SOURCE: Custom | WIFI: Safe | LAG: No | RESIZED: No | EYEYELLOW: No | METAL: Yes | SHADERS: Perfect

:falco: Leon Powalski | SOURCE: Starfox Assault | WIFI: Safe | LAG: No | RESIZED: No | EYEYELLOW: Yes | METAL: Yes | SHADERS: Perfect

This thread needs to live so people know who's mods are terribly glitched and who's are not.
I DONT TAKE REQUESTS.


 :lucas: Scraggy SOURCE: PokePark2 | WIFI: safe | LAG: No | RESIZED: No | EYEYELLOW: Yesh | METAL: Perfect | SHADERS: Perfect

:bowser: Jigglywser SOURCE: Super Smash Bros Brawl (2 character Fused) | WIFI: safe | LAG: No | RESIZED: No | EYEYELLOW: Yesh | METAL: Perfect | SHADERS: Perfect

:wario: Petey Piranha SOURCE: Mario Sport Mix | WIFI: safe | LAG: No | RESIZED: No | EYEYELLOW: Yesh | METAL: Perfect | SHADERS: Perfect

:tlink: Meowth SOURCE: PokePark 2| WIFI: safe | LAG: No | RESIZED: No | EYEYELLOW: Yesh | METAL: Perfect | SHADERS: Perfect

Stupid Tinypic :C

:sonic: Miles 'Tails' Prower V1.1 | SOURCE: Brawl | WIFI: Safe | LAG: No | RESIZED: No | EYEYELLOW: Yes | METAL: Yes | SHADERS: Perfect

:mk: Galacta Knight (Brawl Styled) SOURCE: Kirby's Return to Dreamland (Wings, Sword, Shield, Horns on Mask) + Brawl (Everything else) | WIFI: Safe | LAG: No | RESIZED: No | EYEYELLOW: Meta Knight doesn't have those | METAL: Perfect | SHADERS: Perfect

Oh hey, this is the first Meta Knight import mentioned in this thread. Sweet!
JoeTE ~ Now copying lifeform data!

Quote from: ShadowSnake on January 05, 2012, 11:48:15 PM

This thread needs to live so people know who's mods are terribly glitched and who's are not.

Unfortunately, people do not always see their own glitches or shading problems, and I cannot go testing the hacks posted here, but trusting what people post.

If anybody finds some of the entries to be innacurate, please report me via PM (or here if you don't mind your report to be seen)

Updated OP.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

hey Mewtwo, 1 more

:ike: Cloud | SOURCE: Kingdom Hearts 2 | WiFi: Unknown | LAG: No | RESIZED: No | EYEYELLOW: Yes | METAL: No | SHADERS: Perfect | LIGHTING: Issues


wh00t

Quote from: jokekid on December 23, 2011, 12:05:24 PM
:snake: the joker   SOURCE: batman: arkham asylum| WIFI: safe | LAG: NO | RESIZED: NO | EYEYELLOW:NO | FACES: NO| METAL: stoney xD | SHADERS: perect?

:sheik: the scarecrow   SOURCE: batman: arkham asylum| WIFI: safe | LAG: NO | RESIZED: NO | EYEYELLOW:NO | FACES: XX| METAL: stoney xD | SHADERS: perect?


:luigi: crash bandicoot :luigi:  SOURCE: crash of the titans | WIFI: safe | LAG: NO | RESIZED: NO | EYEYELLOW:custom | FACES: NO | METAL: NO | SHADERS: some lighting problems

:tlink: OoT  :ylink:     SOURCE: LOZ OOT | WIFI: safe | LAG: NO | RESIZED: NO | EYEYELLOW: no | FACES: NO | METAL: stoney xD | SHADERS: lighting issues on some stages


Quote from: jokekid on January 16, 2012, 11:33:40 AM

*quote*


They're already there, not classified yet though.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial


Yo mewtwo, got a new 1 for ya to add! :vyse:

:ike: Yukimura Sanada | SOURCE: Samurai Warriors 3 | WiFi: Safe | LAG: No | RESIZED: No | EYEYELLOW: Yes (fire red due to fire element in game) | METAL: Yes | SHADERS: Perfect | LIGHTING: Perfect
https://privateladyescorts.com - Free Local Dating - No Selfie - Anonymous Casual Dating -   Video Chat Private Lady

:ness: Subspace Amalgam #1 | SOURCE: SSBB: The Subspace Emissary | WIFI: Safe | LAG: No | RESIZED: No | EYEYELLOW: Yes | METAL: Yes | SHADERS: Perfect

:zsuit: Snow White (Kingdom Hearts Style) | SOURCE: Kingdom Hearts/Original Character | WIFI: Safe | LAG: No | RESIZED: No | EYEYELLOW: Yes | METAL: Yes | SHADERS: Perfect (ENV added)

:mario: Rosy the Rascal (Cellshade V2) | SOURCE: Custom | WIFI: Safe | LAG: No | RESIZED: No | EYEYELLOW: No | METAL: Yes | SHADERS: Perfect (Wind Waker Cell-Shading Added)

:sonic: Bean the Dynamite | SOURCE: Sonic the Fighters/Sonic Championship | WIFI: Safe | LAG: No | RESIZED: No | EYEYELLOW: Yes | METAL: Yes | SHADERS: Perfect

:fox: Emerl the Gizoid | SOURCE: Sonic Battle | WIFI: Safe | LAG: No | RESIZED: No | EYEYELLOW: No | METAL: Yes | SHADERS: Perfect (Wind Waker Cell-Shading Added)

:wolf: E-121 Phi | SOURCE: Sonic Battle | WIFI: Safe | LAG: No | RESIZED: No | EYEYELLOW: No | METAL: Yes | SHADERS: Perfect (Wind Waker Cell-Shading Added)



im really proud of this one.. heres another Mewtwo

:ike: Tidus | SOURCE: Final Fantasy X | WiFi: Unknown | LAG: No | RESIZED: No | EYEYELLOW: Yes | METAL: No | SHADERS: Perfect | LIGHTING: Perfect


wh00t

2 imports:
:fox: Melee Fox | SOURCE: Super Smash Bros. Melee | WIFI: Safe | LAG: No | RESIZED: No | EYEYELLOW: Yes | METAL: Yes | SHADERS: Perfect

:marth: Ichigo Kurosaki | SOURCE: Bleach: Versus Crusade | WIFI: Safe | LAG: No | RESIZED: No | EYEYELLOW: Yes | METAL: Yes | SHADERS: Perfect

January 29, 2012, 05:25:55 PM #73 Last Edit: January 29, 2012, 05:27:48 PM by Mewtwo2000
Hi guys, I want to use this thread to make an advice.

I'm gonna ask you for some personal work. Get all of your non-nulled-normal imports, and open them with brawlbox 0.65b (stable, not beta). For each, delete the textures folder and preview your model.

If it looks like this:



Then, export it as .dae, and import that .dae back to brawlbox. Do it with the newer one, not older versions. Those shadows should be fixed when doing this.

Just do this for all your imports, and update them in the vault. Let's try to keep the vault full of quality imports, cause those shader problems should be something in the past now.

Thanks to all who do this for the community :3

- PS: In some cases like ds22's Melee Fox, in which the normals were manually fixed, there will be only a few glitchy parts, but there will be (manual fixes are never perfect). Importing again won't solve them, so if you want to fix, you'll need to export it to 3dsmax (normals get resetted here) and import it back to brawlbox.

-PS2: If your model doesn't even look similarily to the Fox picture, and it's dark, or the light comes from another direction, you need the 3dsmax fix too. Follow this tutorial to understand.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

I'd be willing to comply, but I need one issue to be solved first - Why is it that when I try to import .dae files into 3dsmax 2010 made from BB, I get lots of errors upon importing and it's like the skin modifier no longer exists..........

Anyone know why? Or rather, is anyone with a functional 3DS Max 2010 Autodesk Collada importer willing to PM me their plugin?