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Author Topic: TABUU / FREDRIK PSA house. Magolor - Current WIP  (Read 596214 times)
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Mareeo 64
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    « Reply #225 on: August 31, 2012, 08:24:44 PM »


    Maybe you can if you fiddle with it a little.
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    Tabuu Forte Akugun
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    « Reply #226 on: August 31, 2012, 08:54:25 PM »


    Okay, so here are my findings while playing around with Tabuu's effects file:

    -The sword slashes and yellow sparks for his chain are nowhere to be found. Oh shi~ . So I'm thinking they're either in ef_common.pac or somewhere else.

    Anyway, I'm going to keep poking around and doing some move polishing.
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    Forte
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    « Reply #227 on: August 31, 2012, 09:23:23 PM »


    Hey Tabuu Forte Akugun, when searching for these effects what is it that you're exactly are you looking for? The texture, what actually makes up the file, etc? (if that makes sense)

    Just curious.
    - Forte
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    Tabuu Forte Akugun
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    « Reply #228 on: August 31, 2012, 09:24:13 PM »


    No, the actual ID of the effect he uses when he swoops down the stage with his sword.
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    Forte
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    « Reply #229 on: August 31, 2012, 09:47:33 PM »


    Oh, ok. I'm guessing that's the EFLS and REFF/REFT related stuff.
    - Forte
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    Tabuu Forte Akugun
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    « Reply #230 on: August 31, 2012, 09:49:40 PM »


    Yeah, and the odd thing is that it's not listed there. At all.
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    Naruto200Man
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    « Reply #231 on: August 31, 2012, 10:10:45 PM »


    Yeah, and the odd thing is that it's not listed there. At all.
    Maybe try looking in fighter.pac? :/ I mean you don't control them in brawl but they still fight so...
    Or the file that has all the effects for normal stuff.
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    Forte
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    « Reply #232 on: September 01, 2012, 12:41:52 AM »


    Hm...well, I did some digging through the ef_common.pac and I think I've found a couple of things that might be of some use to you.



    These are the yellow sparks you're talking about, right? If so, they seem to resemble the pct_cmn_flash REFT entries, particularly pct_cmn_flashE. The original flashE texture resembles a gray star, but after stretching it out and giving it some color it began to look like a replica of the spark effects. Below is an example of what I'm talking about.



    The other colored spark effects (light bluish/purple color...?) that look similar to the yellow ones probably use the other relative pct_cmn_flash entries so I'd recommend looking at those too. Also, referring to the second pic, I believe that the base of that large yellow slash is pct_cmn_flashF.

    I'm definitely not a REFT expert, so hopefully I explained all that cleary. Tongue
    - Forte





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    Tabuu Forte Akugun
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    « Reply #233 on: September 01, 2012, 10:53:45 AM »


    Ef_common is file ID 0 in PSA, correct?

    Anyway, I'll do a little digging myself. And I'll post my own Tabuu snapshots myself.

    And I also have a glitch to fix that I found in his NB.
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    Forte
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    « Reply #234 on: September 01, 2012, 11:09:03 AM »


    Ef_common is file ID 0 in PSA, correct?

    Anyway, I'll do a little digging myself. And I'll post my own Tabuu snapshots myself.

    And I also have a glitch to fix that I found in his NB.

    Yeah, I believe so.
    - Forte
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    Tabuu Forte Akugun
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    « Reply #235 on: September 01, 2012, 11:10:32 AM »


    I just wish I knew where to find those sparks in either Tabuu's file or ef_common. Tongue Without having to cycle through them 1 by 1. Tongue
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    Forte
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    « Reply #236 on: September 01, 2012, 11:23:41 AM »


    It's a tedious process, but I'm sure that it will be worthwhile in the long run.

    Oh, and if you don't mind answering, I have another question related to PSA GFX and whatnot.
    - Forte
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    Tabuu Forte Akugun
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    « Reply #237 on: September 01, 2012, 03:29:04 PM »


    Ask away, Forte! Happy Face

    Okay, I feel like I'm getting close here. I'm trying out every graphic with the word "flash" in it.
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    Forte
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    « Reply #238 on: September 01, 2012, 06:20:32 PM »


    Ask away, Forte! Happy Face

    Okay, I feel like I'm getting close here. I'm trying out every graphic with the word "flash" in it.

    flashE? :O

    As for the question: I'm trying to identify what is causing an effect to be activated in a certain PSA, but have no idea where to begin looking. To specify, the effect is activated by the character's Dtaunt. Currently I'm looking in MoveDef_FitCaptain > Sections > data > SubActions Scripts > AppealLwR (Captain Falcon's Dtaunt). Is this the right place to be looking?
    - Forte
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    Tabuu Forte Akugun
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    « Reply #239 on: September 01, 2012, 06:22:03 PM »


    flashE? :O

    As for the question: I'm trying to identify what is causing an effect to be activated in a certain PSA, but have no idea where to begin looking. To specify, the effect is activated by the character's Dtaunt. Currently I'm looking in MoveDef_FitCaptain > Sections > data > SubActions Scripts > AppealLwR (Captain Falcon's Dtaunt). Is this the right place to be looking?
    - Forte


    I think so, yes. If it has a graphic effect command or a variable in it, yes.
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