TABUU / FREDRIK PSA house. Magolor - Current WIP

Started by Tabuu Forte Akugun, December 06, 2011, 01:44:06 AM

Previous topic - Next topic

0 Members and 5 Guests are viewing this topic.

Yep, It does. Alright last question, I promise. r)
For now.... X) nah, but seriously
Where exactly is an effects ID displayed in BBox?
- Forte

Click Modify after selecting the effect command, and go to Graphic, then Value1 and Value2. I'll take snaps for you if you don't get it.


The effect command:
Sorry but you are not allowed to view spoiler contents.


The Values. 1 = File ID 2 = Graphic ID.

Sorry but you are not allowed to view spoiler contents.


Forgive me if you still don't understand. I'm a real sucky teacher.

Your not a sucky teacher...that cleared up everything! I've always wondered what the right window was for in BBox, now I know. xD

Really though, thanks for all the help you've given Tabuu. I'll be sure to collab/credit you for a small upcoming project I have in mind. 
- Forte

All right then, thanks. ;D

Okay, so I fixed the glitch I mentioned earlier in Tabuu's NB. It was caused by the loop in my code finishing too late for the animation to re-loop. It's 100% working now. ;D

And I'm working on adding a hitbox to the up-aerial that will send folks flying. That and cycling through all of Tabuu's effects (his sparks were not in ef_common.pac)


Vote, everyone! I need ideas for Tabuu's Up Throw. I have two already up there:

1. He takes out his chain, twirls it around a few times and finally throws the opponent
2. A simple throw where he just tosses upward with his hand.

And I also accept suggestions!

I'd stick with the chains for now, since a simple up throw just doesn't seem like Tabuu.

As for the suggestions, if anything comes to mind I'll post it.
- Forte

All right, thanks for the 2 votes (the third one is me, lol)

Also have news: Tabuu will stay without a metal texture. I would gladly include one, but it consistently screws up his model and textures. D: Which is too bad, considering he looks badass in metal form.

So so far, chain it is. ;D

i vote for hand xD he also has some big hands to smack oponentes with
Sorry but you are not allowed to view spoiler contents.

Oh, okay, you mean a slap just like his F-Air and DSmash. ;D Cool. I  might consider that as well.

But chain is still winning. :D

And now, I will begin to animate his new F Throw.

That sucks about the metal texture. I'm sure people can live without it; the hack itself is pretty epic.

Also, a suggestion just came to my mind.
Sorry but you are not allowed to view spoiler contents.

- Forte

September 06, 2012, 11:45:33 PM #253 Last Edit: September 07, 2012, 02:36:13 AM by Tabuu Forte Akugun
I like this. A lot. I might actually consider it, using his fireball at the end of Bullet Rain. ;D

EDIT: Okay, so I've hit a snag here. The filesize of Tabuu's moveset file randomly hit 518KB, so I had to reduce the quality of one of the textures from his effect file. Trouble is, I'd like to avoid that if at all possible. So I took that texture and indexed it in gimp, giving it a filesize of 25 KB rather than 52KB, which is smaller than the shrunken texture I had made, with no quality . Trouble is, BrawlBox doesn't want to import it without corrupting it. Can anyone help me? Here's the texture, this SOB has given me so much trouble since I first started hacking Tabuu's effect file:


September 07, 2012, 02:44:12 AM #254 Last Edit: September 07, 2012, 02:46:05 AM by Anivernage
Quote from: Tabuu Forte Akugun on September 06, 2012, 11:45:33 PM
I like this. A lot. I might actually consider it, using his fireball at the end of Bullet Rain. ;D

EDIT: Okay, so I've hit a snag here. The filesize of Tabuu's moveset file randomly hit 518KB, so I had to reduce the quality of one of the textures from his effect file. Trouble is, I'd like to avoid that if at all possible. So I took that texture and indexed it in gimp, giving it a filesize of 25 KB rather than 52KB, which is smaller than the shrunken texture I had made, with no quality . Trouble is, BrawlBox doesn't want to import it without corrupting it. Can anyone help me? Here's the texture, this SOB has given me so much trouble since I first started hacking Tabuu's effect file:


Is this the reduced texture o.0?

Also if BB doesnt load maybe its because need to be 512,256,128 or sometimes,mostly 64

try also with the texture a bit pixelated "some"times the texture looks as it should even its low size but not too low size like lower 64

EDIT:Let me check tabuu normal REFT to test something
;D