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Author Topic: CSS/SSS problems, freezing screen  (Read 5491 times)
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eruptflail
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« on: December 06, 2011, 11:20:28 PM »


EDIT: I FIXED IT Smiley




Hi, I'm kinda new to this whole business so pardon me if I'm doing something completely stupid.

I was downloading ASK1nk's Blue Css and SSS and I ran into a few problems... Here's the thread: http://forums.kc-mm.com/index.php?topic=6201.0

I did read the whole first page so don't bite my head off for not reading, but when I go to load the game the CSS works totally fine (except there are 2 zeldas, marios, gannondorfs, etc) but I'm not sure if that's what was intended. (Also, there are no alloys, which is what I'm trying to get so I can add imported characters to them)

Regardless, when I go to use the stage selection screen it freezes and makes an obnoxious beeping noise that I'm all too familiar with.. signalling that something has gone amiss.

Now, i used the regular Dark Blue CSS screen without a problem until I upgraded to the advanced one (with extra pokemon, zelda/sheik split, etc). I was just curious what could be the problem. I downloaded the complete .gtc file from here, (with the added ability to do anything with camera angles, alloys, gigabowser, etc.) but it seems to me that that file seems to be causing the problems as I have changed nothing else on my SD card other than than changing the CSS screen from regular to advanced and the .gtc file.

I'm just curious what I'm doing wrong. I am by no means pro at this so I'm pretty sure it's my error not anyone else's  

I also read about the CSS file overriding a common5 (I think that's what it's called) but I don't have a common5 on my SD card, could that be the problem?

I'm also running balanced brawl using their hackless method of loading the game. I do have Gecko for the homebrew if that will be better but they seem to do the same thing.

Sorry if I'm spamming or being a bother, if that's the case don't hesitate to hide my post, but I was curious what the issue was.

Thanks for anyone who helps! I can provide additional information if needed.
« Last Edit: December 07, 2011, 11:38:09 AM by eruptflail » Logged

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    « Reply #1 on: December 07, 2011, 07:54:31 AM »


    the extra mario and captain stuff is the alloys they use those icons but for me they dont wotk as the alloys there just those characters but back to you for gecko OS i think the sc_selcharacter does override the common5 but im not sure and for riivolution name it sc_selcharacter_en and get the common5_en put it in the systems folder and make sure that the sc_selcharacter_en in the menu2 folder is Exactly the same as the one in the common5_en or it will freeze if you need help with that stuff i will help you fix it.
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    eruptflail
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    « Reply #2 on: December 07, 2011, 08:18:25 AM »


    Thanks, I'm currently using Gecko, not riivolution, so I don't know much about riivolution. Anyway, so the problem is my common5 is being overridden it seems, but I don't actually HAVE a common5 file. Any ideas on where to get it and where I should put it?
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    « Reply #3 on: December 07, 2011, 08:36:01 AM »


    PF>system for common5.pac
    Get it here

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    eruptflail
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    « Reply #4 on: December 07, 2011, 08:40:56 AM »


    <3 thanks so much. Sorry If I'm a bother, but you guys are great!
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    eruptflail
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    « Reply #5 on: December 07, 2011, 09:05:53 AM »


    I tried making my common5's sc_selcharacter_em and character select's sc_selcharacter_en the same like SGVenom suggested, but it doesn't solve the problem that I get every time I go to my SSS screen.

    Is there something that I need to change in my sc_selmap file?

    EDIT: NVM, i just removed the sc_selmap file and the same problem happened.

    Every time I go to my SSS after about 2 seconds the game freezes.
    « Last Edit: December 07, 2011, 09:12:32 AM by eruptflail » Logged

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    « Reply #6 on: December 07, 2011, 11:33:37 AM »


    yah for the sss screen you have to put the selmap in the menu2 folder and it has to be the same in the common5 also so bassicly same as sc_selcharacter but with selmap
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    eruptflail
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    « Reply #7 on: December 07, 2011, 11:37:44 AM »


    That wasn't the the problem. The .gtc code I had didn't have the disable custom stages code that was necessary for me. I found the codes, added them to txt files and ultimately I used wii cheat manager to create the .gtc file that I needed. It all works now, thanks for the help!
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    « Reply #8 on: December 07, 2011, 11:52:43 AM »


    ok cool
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    « Reply #9 on: December 11, 2011, 01:14:29 PM »


    yah for the sss screen you have to put the selmap in the menu2 folder and it has to be the same in the common5 also so bassicly same as sc_selcharacter but with selmap
    What about Riivolution? Is it the same with this file set-up?
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    « Reply #10 on: December 11, 2011, 02:25:29 PM »


    you mean as gecko OS
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    « Reply #11 on: December 11, 2011, 02:49:54 PM »


    howd you fixed it? i have a similar problem with the classic SSS and nobody wants to help me Oh shi~
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    « Reply #12 on: December 11, 2011, 03:29:32 PM »


    if your trying to fix your SSS also get a common5(_en if riivolution) then replace the selmap in the common5 with the selmap in the menu2 folder then it should work and if your riivolution put _en at the end of those

    btw the common5 goes in the systems folder
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    « Reply #13 on: December 12, 2011, 11:41:19 AM »


    if your trying to fix your SSS also get a common5(_en if riivolution) then replace the selmap in the common5 with the selmap in the menu2 folder then it should work and if your riivolution put _en at the end of those

    btw the common5 goes in the systems folder
    wait, theres supposed to be a sc_selmap in the menu2 folder of the classic expansion pack? cause there isnt, or you mean the default one? cause in that case i think what that would make a bug or something like that :/
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    « Reply #14 on: December 13, 2011, 06:48:55 AM »


    well i think there is or it will just be the regular sss screen
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