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« on: January 01, 2012, 08:14:52 PM » |
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If u are good at PSA and like Dissidia 012 this is the place for u! Help me recreate the Dissidia 012 characters that arn't already on brawl vault! If u r intrested plz PM me. thanks
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« Reply #1 on: January 01, 2012, 09:28:09 PM » |
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................... Well I am almost done making Sephiroth's Supernova move like Dissidia 012. All I need to do is fix the graphics and the victim's animation. When it is all done it will look really similar to this.
See that background as he is doing that move? Well I'm getting that fixed and once I do then I can put it all together. The only issues I'm having right now are the victim's animation and the psa stuff. It shouldn't take too much longer.
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It's impossible to rush perfection, but you can still pressure it. [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.] Kyoufu wo oshiete yarou! - I will teach you fear now O o /¯/________________________/ { BLAAAAAAAAAAAAAARRRGHHH!!! \_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
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« Reply #2 on: January 01, 2012, 09:53:43 PM » |
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Is that going on an edit of DO's Sephiroth? Make sure you add it to Wolfric's updated version, the one with only Heaven's Light as an up B, and Octoslash's up taunt charge taking three seconds...
If you can do that... Man, that sounds badass.
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« Reply #3 on: January 02, 2012, 12:45:00 PM » |
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cool i would like to see that
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« Reply #4 on: January 03, 2012, 11:19:13 AM » |
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................... Well I am almost done making Sephiroth's Supernova move like Dissidia 012. All I need to do is fix the graphics and the victim's animation. When it is all done it will look really similar to this. http://www.youtube.com/watch?v=3WzjSRQF5soSee that background as he is doing that move? Well I'm getting that fixed and once I do then I can put it all together. The only issues I'm having right now are the victim's animation and the psa stuff. It shouldn't take too much longer. ...cool beans bro ...(i really mean: YES! VICTORY! )
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« Reply #5 on: January 03, 2012, 08:20:29 PM » |
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@ _Data_Drain_ - Unfortunately no, this will be an entirely new PSA. I was trying to port it over Link so that I can have more possibilities to work with, but when I tried it in Brawl it was too messed up. So then I tried porting him to Metaknight, and that's not working to well either. Next I'm going to try to port him over Pit to see if that will help.
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It's impossible to rush perfection, but you can still pressure it. [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.] Kyoufu wo oshiete yarou! - I will teach you fear now O o /¯/________________________/ { BLAAAAAAAAAAAAAARRRGHHH!!! \_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
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« Reply #6 on: January 04, 2012, 06:21:33 AM » |
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Aww... I have Goku over Pit and Bardock on Captain Falcon... I'll get Sephiroth!
I can't wait to see the moveset!!!
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3DS Friend Code: 3497-1528-9631
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« Reply #7 on: January 04, 2012, 09:27:46 PM » |
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Right now I have him over Metaknight, but I'm having problems with the graphics. I can attach it to his bones but it ends up being slanted or just jump around. I set the file up so that Brawl reads where his TransN, XRotN, YRotN, HipN, and ThrowN bones, yet it doesn't work properly. Also the Halberd laser graphic won't even show.
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It's impossible to rush perfection, but you can still pressure it. [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.] Kyoufu wo oshiete yarou! - I will teach you fear now O o /¯/________________________/ { BLAAAAAAAAAAAAAARRRGHHH!!! \_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
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« Reply #8 on: January 05, 2012, 09:40:49 PM » |
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I've just imported Sephiroth over Fox and (so far) it is glitch-free!!! I don't have that moving graphic issue anymore!!!! This is my results so far!!!
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« Last Edit: January 06, 2012, 11:59:01 AM by BigBadBooya »
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It's impossible to rush perfection, but you can still pressure it. [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.] Kyoufu wo oshiete yarou! - I will teach you fear now O o /¯/________________________/ { BLAAAAAAAAAAAAAARRRGHHH!!! \_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
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« Reply #9 on: January 06, 2012, 05:17:48 PM » |
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Sexy, just sexy.
Wish I could add that to the Sephy PSA of us. >:
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« Reply #10 on: January 06, 2012, 07:56:21 PM » |
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I've just imported Sephiroth over Fox and (so far) it is glitch-free!!! I don't have that moving graphic issue anymore!!!! This is my results so far!!! Over Fox? So he'll have his own SFX and I can have my Marth back?
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« Reply #11 on: January 07, 2012, 07:56:14 PM » |
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Great job this is very good. I am still looking for people to help me make characters that arnt already made. Plz help if u can
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« Reply #12 on: January 07, 2012, 08:17:53 PM » |
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@ xZedkiel - Yeah, pretty much Also this is what I had planned for Sephiroth 1:He will be fast and able to rack up damage quickly, but only have a few moves that can actually kill 2:His psa won't be based just from Dissidia 012, I also have some moves that I want to use from FF7 Advent Children and Kingdom hearts 2 3:He will have a critical hit system, each hit box will have a small chance to do extra damage and if the last hit box is a critical hit, it will have a higher chance of a kill blow 4:In his EX mode new and stronger moves will be available, but it will use up some of his EX, like Heartless Angel and.......a move that will be from Kingdom Hearts 2. Also while he is in his EX, he will have a higher critical hit ratio for all of his moves, but it will use up his EX as well. 5:Most of his moves will only combo if there is a hit, and it will act like Dissidia you can delay the combo for more damage, or quickly tap the button and use the rest of the move(s). But if you miss your chance you can't interrupt him until the animation is over. This is the progress with the animations Wait Just 1 frame for now Slow Walk100% Middle Walk 100% Fast Walk 100% Run 90% God Speed 100% Oblivion 100% Heartless Angel 100% There are others I made, but don't know their names And that's about it so far.
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It's impossible to rush perfection, but you can still pressure it. [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.] Kyoufu wo oshiete yarou! - I will teach you fear now O o /¯/________________________/ { BLAAAAAAAAAAAAAARRRGHHH!!! \_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
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« Reply #13 on: January 11, 2012, 09:17:21 PM » |
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@BigBadBooya When do u think u will release the first version?
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« Reply #14 on: January 12, 2012, 12:18:20 AM » |
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I honestly don't think making Sephiroth fast would be a good idea at all. Look at DO's Sephiroth for an example of how to get the balance pretty much correct. He's not fast at all. He's by nature a character designed to control space because of how crazy long his sword is. One has to be quite patient and clever with how they use him, and as a result he generally feels more rewarding.
However, I'll let Data_Drain and Albafika be better judges of that, since they were the ones following DO's Sephiroth's development so closely and gave constant feedback on it
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