WIP Workshop

Started by StarWaffle, January 15, 2012, 10:27:50 PM

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looking good, the texture seems a bit "dirty" though... since it has it's own lighting and shadows that are clearly because of external lighting and not like a regular diffuse texture shading would be...

thanks

about the shader samus use the shader in more of the effect i do so in the game it give this :





Right now, I'm thinking about making Samus my new main character. Oo

i'd also suggest in the model-part of the mod, to make the shoulder pads a tad higher...

July 02, 2013, 11:33:51 PM #10867 Last Edit: July 02, 2013, 11:34:59 PM by agent-s
Syeo i am really glad to hear thank you :)  

@Jokeking sorry for my bad english sometimes but what do you mean by do the shoulder pads highter you mean about the texture or about the model ?

Higher... as in up.

What's your main language you speak?

the model.
the shoulder pads look a bit too low IMO, making the neck look kinda weird...

my main langage is the french

about the pads sorry but it is not a model i created it is the same model i showed before but i have continue to work the texture on this model it is the samus M from the brawl vault
i could maybe touch the model because i have learn the morphing on a software but i don't arrive to rig i had tried but i don't arrive i will try again on sarah if nobody import her but for instance i am really bad in the rig import

What about the neon lighting on the armgun.
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July 02, 2013, 11:58:52 PM #10872 Last Edit: July 03, 2013, 12:01:55 AM by agent-s
oh this i can not when i retexture the gun  the color appear in few part the gun even if i don't select so it was the hell to have retexture the color already because all the different shadow was mixed... but i have not succeed to have this effect on the gun because when i did this

it was ok on one part but this part gave the same color shadow and line to few part of the gun and the gun didn't looks like to a gun but to a rainbow

this problem appears often in the retexture of character but this time i can not do this
 

The shoulder pads height is probably just a rigging problem.
I mean, they look ok in this picture:

maybe but for instance i can not help on rig i am so bad i don't arrive to rig a only little part of a character