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« Reply #17475 on: December 27, 2014, 10:39:45 AM » |
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I need to redo my Namine Ritsu (the last model I posted here) because my sister deleted it ;-; Post Merge: December 27, 2014, 11:24:54 AM
Restarted it. Should i keep or delete the rainbow piano around her
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« Last Edit: December 27, 2014, 11:24:54 AM by Ashley and Red »
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« Reply #17477 on: December 27, 2014, 12:22:55 PM » |
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here's what i mean about her hands lol.. they be too big, and i dont want to edit the model to make them smaller.. Ruto with small hands? no thanks :v Then at least make an alternate version that's wifi-safe. Personally I'd make her hands smaller and maybe mess with the size of her arms to see if I can make it better, but that's just because I like seeing near-perfect rigging and her hands are that drastic of a size difference. If her hands were like twice as big as Zelda's then yah I would make a bone edit version, but when it's just a little bit bigger like in your pic then I'd edit it. But again that's just me. Japan has amazing animes, toys, stores, technology, and an interesting culture in my opinion. It...just sucks that certain anime cannot be seen on the bus or train because...well yeah. They have a thing for high schoolers and hormones. Moving on.
I should make his pupils much smaller. Rig isn't final btw.
Over Sonic? Also yah Japan has a bunch of shows that deal with high school girls with perverted content. Thankfully not all anime aren't like that *cough* Dragon Ball Franchise *cough* okay yah the original Japanese versions tend to have a bit more perverted content, but it isn't as bad as most of the other anime, anyways at some point Moderators will come down and yell at us to stop being off topic despite the on-topic stuff inbetween. That guy is looking good...what's his name again? I'm tired and don't remember who that's supposed to be. lol
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #17478 on: December 27, 2014, 12:44:05 PM » |
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XD Billy Hatcher. This is his All Stars racing model. He's over Mario... Sonic seems like a much better idea right now. Size mods would work out and I can make more expressions. I'll make the spin ball look like an egg for fun.
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« Reply #17479 on: December 27, 2014, 01:47:09 PM » |
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XD Billy Hatcher. This is his All Stars racing model. He's over Mario... Sonic seems like a much better idea right now. Size mods would work out and I can make more expressions. I'll make the spin ball look like an egg for fun.
Did he have bone edits for the hands? I thought he was over Sonic because of the huge feet & hands and tiny arms. xD
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #17480 on: December 27, 2014, 01:51:39 PM » |
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Nope, the hands were left as a single rig for that reason. I was going to do bone edits, but Sonic seems for fitting except for the leg issues as Billy is short.
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« Reply #17481 on: December 27, 2014, 04:26:56 PM » |
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@ShadowLuigi: I tought he was a sonic character ( dont play sonic since I was 6)... 2nd ginjishi model is done Now I did the best rig I could
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« Reply #17482 on: December 27, 2014, 05:22:56 PM » |
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Close enough. He was made by Sega.
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« Reply #17483 on: December 27, 2014, 06:06:49 PM » |
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« Reply #17484 on: December 27, 2014, 06:09:08 PM » |
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Treasure trackin.
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« Reply #17485 on: December 27, 2014, 07:17:34 PM » |
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Will you do Toadette too? If not, could maybe I use your parts (after done) to do Toadette? Also, about Rosie, I foxed her normals, gotta fix shadets ;.;
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« Reply #17486 on: December 27, 2014, 07:30:46 PM » |
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Yeah, Toadette should be easy. Just reverse the hankey, add a skirt, and her braids, and then it's Toadette. Now I'm trying to find a high poly Toad model to use. I can't decide between his Brawl Trophy model, MP8 model, MP9 model, or his Sports Mix one.
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« Reply #17487 on: December 27, 2014, 09:29:50 PM » |
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Use MP9. MP8 is of a lower poly and MSM needs separated eyes and the area around them.
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« Reply #17488 on: December 27, 2014, 10:00:28 PM » |
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Well who is he over? It'd be a waste to just put him over Peach's Toad. lol Now I was not expecting it to take this long to make her textures, but here is what I've been working on all day. Requested by MrUnusual, this is Zero Suit Samus from Super Smash Bros 64, she only appeared when Samus is electrocuted (since in that game you saw skeletons when electrocuting them. xD) Her head is disconnected on purpose.She actually had no textures, just used vertex coloring to make her gold & light green, so that'll take remapping to make. All the textures are basically solid colors since that's how the SSB64 character textures were like, and I tried to make her textures in the same style. I think I did well. Will have an alternate rig that is disconnected like the original model. A reference shot for those who have no idea what I'm even talking about. Like usual, I will do recolors and CSPs and all that jazz.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #17489 on: December 27, 2014, 10:09:36 PM » |
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I love blocky people I don't know why Wouldn't the leg and knee be not put together?
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