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« Reply #17790 on: January 28, 2015, 02:29:53 PM » |
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Are there actually any differences model wise when it comes to the returning stages, like Hyrule Temple or Castle Siege? Part of me thinks it's a direct copy from Brawl, maybe with some touched up textures. But then again, Kongo Jungle 64 also seems to use the old N64 sprites, so maybe not even that.
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« Reply #17791 on: January 28, 2015, 02:32:09 PM » |
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temple was a complete re-design with new UV layouts. brawl - 11k poly temple - 25k poly
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« Reply #17792 on: January 28, 2015, 02:49:49 PM » |
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Was able to get fighter models, the rigging you see is his in-game rig Just gotta move his sword to the other hand and add his trophy head Whoever wants to rig him for me can go ahead, just be warned that there are no textures
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« Last Edit: January 28, 2015, 04:58:03 PM by Boobsey »
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« Reply #17793 on: January 28, 2015, 03:25:21 PM » |
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haha I think we are all in sm4sh mood right now Ashley's textures are still far from done, but Ive been progressing: I will make 2 versions: one with almost solid colors/rim material so it is more legit to the sm4sh version, and a bruhlstyeld version
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« Reply #17794 on: January 28, 2015, 04:14:04 PM » |
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Well, color me surprised, I actually didn't expect them to revamp old stages. Guess I really should start to wear my glasses... Anyway, I started to preliminarily texture the GCO Omega version. Obviously they will be improved later.
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« Reply #17795 on: January 28, 2015, 04:49:19 PM » |
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Well, color me surprised, I actually didn't expect them to revamp old stages. Guess I really should start to wear my glasses... Anyway, I started to preliminarily texture the GCO Omega version. Obviously they will be improved later. Any plans to up the detail on that tree a bit? Or are you gonna leave it with its low poly charm like in Smash 4?
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« Last Edit: January 28, 2015, 04:50:54 PM by TommoPuppy »
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« Reply #17796 on: January 28, 2015, 06:40:20 PM » |
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Nah, I don't plan to make any model changes at least not initially. Maybe I will make a different version later, not sure. Anyway, a little easy side project of mine, nothing too fancy.
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« Reply #17797 on: January 28, 2015, 07:43:04 PM » |
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I've been waiting for this day...
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« Reply #17798 on: January 28, 2015, 09:51:41 PM » |
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« Reply #17799 on: January 29, 2015, 02:09:23 AM » |
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nooooooooo why lucas? D:
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« Reply #17800 on: January 29, 2015, 03:20:02 AM » |
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@Gamidame....You did it She is amazing, her FS, her eyes and hair,...OMG How perfect!!
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« Reply #17801 on: January 29, 2015, 03:22:23 AM » |
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now this makes me wonder y ppl cant wait for the official textures to be ripped... meh o well... looks good at least
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« Reply #17802 on: January 29, 2015, 04:11:46 AM » |
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now this makes me wonder y ppl cant wait for the official textures to be ripped... meh o well... looks good at least
at least? This is Ashley, anything about her is Perfect OwO Joking, anyways, people can't wait 'cause, wel...IDK, maybe because we're impatient or because Gamidame has been waiting so long for Ashley that he can't wait anymore (actually I'd do the same if I could create textures)
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« Reply #17803 on: January 29, 2015, 04:12:43 AM » |
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lol i wasnt a fan of the wario ware games.. thats y i said 'at least' lol
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« Reply #17804 on: January 29, 2015, 06:30:55 AM » |
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nooooooooo why lucas? D:
cos I hate peach/zelda lol @Gamidame....You did it She is amazing, her FS, her eyes and hair,...OMG How perfect!! lol thank you, this was pretty hard since I had to draw the textures myself now this makes me wonder y ppl cant wait for the official textures to be ripped... meh o well... looks good at least
at least? This is Ashley, anything about her is Perfect OwO Joking, anyways, people can't wait 'cause, wel...IDK, maybe because we're impatient or because Gamidame has been waiting so long for Ashley that he can't wait anymore (actually I'd do the same if I could create textures)
indeed, unlike the others, I couldnt wait any longer to import Ashley, cos afterall, having Ashley in brawl has been my dream since 2008
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