WIP Workshop

Started by StarWaffle, January 15, 2012, 10:27:50 PM

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Indeed. But let's not stray off topic now. Moral of the story: Mickey will do just nice over SMBZ Mario.


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Been making this for a while.
Though given the sheer obscurity of the character,  I don't think many will find an interest in it, or know who this even is. xD

Quote from: Gumdramon on December 31, 2012, 11:39:31 PM
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Been making this for a while.
Though given the sheer obscurity of the character,  I don't think many will find an interest in it, or know who this even is. xD

What Digimon is that, and who will it be over?  BTW, it's really cool looking :D

Quote from: Gumdramon on December 31, 2012, 11:39:31 PM
Sorry but you are not allowed to view spoiler contents.
Been making this for a while. Though given the sheer obscurity of the character,  I don't think many will find an interest in it, or know who this even is. xD
Spadamon! :D

I'm guessing he's going over Toon Link?

Just have to fix something in 3ds Max, then redo the materials in BB, make the CSP & Battle Portrait, and then he and Larry should be ready for a release.

Not sure if I'm going to wait until after midnight or not to release them.
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

a hack of 2012, go for it
Quote from: Miacis on February 19, 2014, 01:06:26 AM
I know for a fact that the vast majority of the public here cares more about free products than actual quality.
I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. :P


Green poly's are fully rigged (and quite nicely to the best of my ability)
If someone would be kind enough to aid me in T-posing her arms I THINK I can finish this tonight or tomorrow. :srs:

So uh....pretty please? :happy:

I can make the hands work, but the arms are out of my league -_- and I don't want to dice up the model any more than I have.

I've come to play, just deal with it~

What's wrong with her arms?
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

Quote from: StupidMarioFan1 on January 01, 2013, 01:13:16 AM
What's wrong with her arms?
Uh, see how her shoulders are? rotated down like that.
It looks really bad when I rig them like that.
I could rig them a lot easier if they were in an actual T-pose.
I could probably vertex edit them to be T posed, but I'm not so good at V-editing

I've come to play, just deal with it~

And by V-editing, you mean the mapping of the textures right? If so, then you shouldn't have to worry about that, unless you had to remap the textures at some point.
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

Quote from: StupidMarioFan1 on January 01, 2013, 01:19:42 AM
And by V-editing, you mean the mapping of the textures right? If so, then you shouldn't have to worry about that, unless you had to remap the textures at some point.
lol no I mean vertex editing ._. which I'm not good at period.
*sigh* why does nobody make a model ripper that forces an actual T pose T-T
I mean, the model's skin is there, and a T pose isn't hard to create. at least not for bi-peds.

I've come to play, just deal with it~

January 01, 2013, 01:24:10 AM #7721 Last Edit: January 01, 2013, 01:26:13 AM by the_randomizer
it's just a matter of editing/rotating the vertices to the point of being t-posed. It's time-consuming, but it could be done.  As for why no one bothers to extract and t-poses said models, I wish I knew that myself, I think it's just people trying to piss us off, yeah, that's it....


Hmm.....is this suitable? XP

I've come to play, just deal with it~

Quote from: the_randomizer on December 31, 2012, 11:41:17 PM
What Digimon is that, and who will it be over?  BTW, it's really cool looking :D
That is Spadamon, he was in XrosWars season 1.
Sorry but you are not allowed to view spoiler contents.

And thank ya kindly. And I was thinking of using Marth, but since Mr.Solar suggested Toon Link, it would be WAY less heart ache.

Quote from: Solar99 on December 31, 2012, 11:46:38 PM
Spadamon! :D

I'm guessing he's going over Toon Link?
Yeap!

And yes, now that you bring it up, T.Link fits a whole lot better.
Just need to re-do the hair on the sides.

Quote from: sonicshuffle42 on January 01, 2013, 01:22:42 AMlol no I mean vertex editing ._. which I'm not good at period. *sigh* why does nobody make a model ripper that forces an actual T pose T-T I mean, the model's skin is there, and a T pose isn't hard to create. at least not for bi-peds.
Sometimes it's the model's creator's fault, like for example not every game's characters are in a T-pose, I think it was GTA that the character's legs were in a weird position, plus most games seem to use characters in a t-pose except with the arms rotated. Then again I could be wrong and it's just the way the program's creator made it rip the models like that.
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.