WIP Workshop

Started by StarWaffle, January 15, 2012, 10:27:50 PM

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I think the issue is... The shading.

The normals seem odd from what I can tell, too much shadowing.


Plus the UVs seem off...

oh, the shadows behind the breasts?

Quote from: Optimuskirby on June 01, 2013, 11:19:09 PM
oh, the shadows behind the breasts?
yes. i would say this
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well, its because of the lighting, the texture has no problem

Quote from: Optimuskirby on June 01, 2013, 11:54:38 PM
well, its because of the lighting, the texture has no problem

And that's exactly the problem. The normals don't match the model well...

And also, look closely. The texture is a slight bit off... More accurately, the UVs. Just fix these things. And it will probably look much better.

I do have to admit. It's amusing you're breaking from the norm. Instead of making something that TOO MANY people have made in the past, you're doing something... Very different... I kinda wish you did this when vertexting was popular. Some of these would have made great bases for vertex mods.
XD

but how would i change the uv to match the model?

Just edit the UV's on the model.

Oh look a Zamus with less tits.

Anything else?



I need some council.


Miyamoto's jaw... :srs:
[white]: SW-2632-7270-6724[/white]


Miyamoto? For a moment there I thought it was Sakurai...


Idk if I should continue this hack.
And people aren't interessed so much.

Quote from: KTH on June 02, 2013, 09:01:50 PM

Idk if I should continue this hack.
And people aren't interessed so much.
He doesn't look human. I mean the neck and up doesn't.

lol not finishing a hack because the lack of attention, dude if I thought like that, I wouldnt have over 100 hacks ow      o