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Author Topic: Brawlbox continuously screws up.  (Read 1099 times)
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Tyli
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« on: February 12, 2012, 02:59:27 PM »


I have two versions of Brawlbox.  0.63d and 0.65c.  At least, I think it's C.  Whatever the newest one is.  ANYWHO.
I was screwing around with some stages the other day and when I tried to load one, I got an error when trying to view a model that said something like:

Attempted to read or write protected memory.  This is often an indication that other memory is corrupt.

I've been using BrawlBox for about half a year now and it was never doing ANYTHING like this until this weekend.  I then tried 0.65c and it will stop working when I try to view a model.  Any suggestions?
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Tyli
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« Reply #1 on: February 19, 2012, 03:07:24 PM »


I'll bump this as this is now becoming even more of a problem.
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Platinum The Trinity
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« Reply #2 on: September 08, 2012, 01:20:24 PM »


Well, maybe you could've accidentally expanded the size of one of the STGX.pac files, that could make Brawl, and/or BrawlBox crash. If That's the case, you might have to replace the STG.pac files, or download BrawlBox 0.67 Which can be found here ► http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27797 , And The NetFrameWork v4 found here ► http://www.microsoft.com/en-us/download/details.aspx?id=17718 . Credit to BlackJax96 for the links.
« Last Edit: September 08, 2012, 01:21:46 PM by Platinum The Trinity » Logged


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