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Question: Which Throw is the Best?
Forward ThrowBack ThrowDown ThrowUp Throw
Back - 4 (11.8%)
Up - 6 (17.6%)
Down - 3 (8.8%)
Forward - 21 (61.8%)
None - 0 (0%)
Total Voters: 34

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Author Topic: Kage's Inner Sanctum: Using a Phoenix Down  (Read 601848 times)
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jrush64
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    « Reply #1980 on: March 22, 2013, 02:26:27 PM »


    Hey Kage, long time. What you been up to?
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    SonicBrawler
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    « Reply #1981 on: March 22, 2013, 03:04:53 PM »


    I guess people want updates on hulk?

    I have a few win and taunts done
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    Modding has made you guys so spoiled.

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    « Reply #1982 on: March 22, 2013, 06:02:37 PM »


    @J: Nothin much. Got Gears Judgement, looking for a job, school... same ol. Waiting on a good batch of PSAs to come out that may hopefully inspire me to get back into it.

    Hulk updates... sounds good.
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    jrush64
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    « Reply #1983 on: March 23, 2013, 05:41:52 AM »


    I got a whole bunch of stuffs that could give you inspiration, but there not PSA'd yet though.

    I finished off Dante's model for real now. Fixed the weapon UV's, gave him devil trigger. Same with Vergil. He's got weapons and devil trigger now.

    Xemnas model is ready with a fully rigged Organization XIII cloak.

    I'm finishing off Sanji now though, even though its taken forever.

    But I really got nothing that's close to release yet though, only a boatload of animations.
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    « Reply #1984 on: March 23, 2013, 02:46:45 PM »


    That sounds pretty awesome tbh.

    If you need some animations done to take your load off, I could help out. We were supposed to be working on those together anyway xD. But you're animations are probably better then mine at this point anyway. Only thing I have animated since I semi-quit were a bunch of Link's secret techniques from Twilight Princess.
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    Spex130
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    So very Spexcellent.

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    « Reply #1985 on: March 23, 2013, 03:00:26 PM »


    Oh. Hello. Didn't know about this thread.

    Hiya, Kage. How's that TLink?
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    « Reply #1986 on: March 24, 2013, 01:23:08 AM »


    At the top of my list of things to work on whenever I feel like animating again... Maybe. TL's WW psa would be a fun project, but I don't have the fire like I used to to work on hacks. o.O
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    jrush64
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    « Reply #1987 on: March 24, 2013, 03:40:18 PM »


    Hey Kage, it looks like myself and Anonymous are working on different Sora V2's. The one I wanted to do was going to be like a whole new different Sora. For example I need to shorten the animations so I can fit both anti form and valor form in there. For anti form, the wait animation you didn't need to animate the whole thing the way it looks in game. who is really going to stand in place and look at the animation??

    I'll get into more detail later.

    But whenever it's ready, I was messing around with shaders and was able to get this look in game.



    Looks a lot closer to the kingdom hearts 2 shader.

    It works for pretty much most KH characters.


    I'll use this for all the models when I re release him.

    On  another note,



    Xemnas needs you to come out of retirement and work on him...


    « Last Edit: March 24, 2013, 03:41:18 PM by jrush64 » Logged

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    « Reply #1988 on: March 24, 2013, 05:28:33 PM »


    That shader... did you find that or edit it?
    And also, I'm not working on KH2 Sora as of now; I haven't even touched the files since he sent them to me. And now that I know you're working on it, I guess I'll only step in if you want me to do some coding or make graphics and whatever.
    « Last Edit: March 24, 2013, 05:48:19 PM by Anonymous » Logged


    Spex130
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    « Reply #1989 on: March 24, 2013, 05:45:23 PM »


    At the top of my list of things to work on whenever I feel like animating again... Maybe. TL's WW psa would be a fun project, but I don't have the fire like I used to to work on hacks. o.O

    I see, I see. Well, make sure to contact me when you start it back up.

    Or if you're not going to finish it, lol. I'd want to give it a shot too.

    Hey Kage, it looks like myself and Anonymous are working on different Sora V2's. The one I wanted to do was going to be like a whole new different Sora. For example I need to shorten the animations so I can fit both anti form and valor form in there. For anti form, the wait animation you didn't need to animate the whole thing the way it looks in game. who is really going to stand in place and look at the animation??

    I'll get into more detail later.

    But whenever it's ready, I was messing around with shaders and was able to get this look in game.

    Looks a lot closer to the kingdom hearts 2 shader.

    It works for pretty much most KH characters.

    I'll use this for all the models when I re release him.

    On  another note,

    Xemnas needs you to come out of retirement and work on him...



    That's a nice shader. Wow!
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    jrush64
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    « Reply #1990 on: March 24, 2013, 06:51:50 PM »


    I edited the toon link shader to get the effect. It looks like the flat shader in 3ds max, and works for pretty much every character.

    I can send it to you if you want.
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    « Reply #1991 on: March 24, 2013, 07:04:19 PM »


    I edited the toon link shader to get the effect. It looks like the flat shader in 3ds max, and works for pretty much every character.

    I can send it to you if you want.

    I wouldn't mind that, actually. I collect shaders and materials too, so it'd be a nice addition. If you want anything out of that, feel free to ask.
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    « Reply #1992 on: March 24, 2013, 07:05:07 PM »


    Nice shader. It kinda gives off the KH feel too. Grin
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    jrush64
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    « Reply #1993 on: March 24, 2013, 07:34:56 PM »


    Some more pics.




    The only issue is that the eyebrows lose transparency but that can be easily fixed. It definitely works great for KH characters.
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    SonicUnderground316
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    « Reply #1994 on: March 24, 2013, 09:31:28 PM »


    @J: Nothin much. Got Gears Judgement, looking for a job, school... same ol. Waiting on a good batch of PSAs to come out that may hopefully inspire me to get back into it.

    Hulk updates... sounds good.


    Inspirations ? Well, you seem quite busy and i know that you already have quite a few projects (in progress) on your hands but if you looking for suggestions, i have a few :


    -Batman PSA : i make a thread for it (with very a few ideas on it). There a lot of PSA based on Marvel heroes but i think there none for DC chacracters, surprisingly (i'm  personaly  more of a "Marvel guy" but i LOVE Batman

    http://forums.kc-mm.com/index.php?topic=51911.0

    -Spawn PSA: Another comic hero i have yet to think of any thing for him but he's one of my favorite comic hero. There already quite a few model of him both over ike and over ganondorf so i think a moveset of him would be flat out badass.

    -Juri Han PSA: I made a full movelist for her (heck, you even once said you might work on it). I  currently use the model over sheik with the sanji psa (ironically, a lot of the kick in this PSA could be use for Juri hell even for Chun-li). Anyway here the link (i might rework on this since it sort of old and link another thread later):  

    http://forums.kc-mm.com/index.php?topic=43273.msg927963;topicseen#msg927963

    @jrush64: Sorry to be a pain with that but is when the alpha Chun-li model will be ready ? I don't want to rush you or anything it's just that on the last preview i saw the model seems pretty much ready to go.
    « Last Edit: March 25, 2013, 02:04:27 PM by SonicUnderground316 » Logged

    お前はもう死んでいる。

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