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Author Topic: Stage texture hacking  (Read 1206 times)
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tommygee37
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« on: April 17, 2012, 03:19:25 PM »


So I was hacking the textures of the cars on Onett on the "Frozen Suburbs" texture hack. Everything was gong fine until I went to save. A message box popped up saying:

unable to cast object of type 'brawlLib.SSBB.ResourceNodes.STPMNode' to type 'brawlLib.SSBB.ResourceNodes.ARCEntryNode

Does anyone have any information on how i can fix this or waat i am doing wrong? Thanks for the help and sorry for wasting anyones time.
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Gamma Ridley
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    « Reply #1 on: April 17, 2012, 03:21:16 PM »


    Are you using a newer version of Brawl Box?

    If so... don't.
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    tommygee37
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    « Reply #2 on: April 17, 2012, 03:27:21 PM »


    I am using Brawlbox v0.5b, I forget if thats the newer one or not. I believe its the one prior to the newest one released, yes? and should I try a different version of Brawlbox?
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    Gamma Ridley
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    « Reply #3 on: April 17, 2012, 03:30:34 PM »


    Oh, yeah, I wouldn't use that one. Try using 0.63d modset 4, that one is pretty stable and doesn't inflate your common5.pac or any other funky things.
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    tommygee37
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    « Reply #4 on: April 17, 2012, 04:29:09 PM »


    Thanks alot, worked perfectly Smiley
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