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Stage texture hacking
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Topic: Stage texture hacking (Read 1206 times)
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tommygee37
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Stage texture hacking
«
on:
April 17, 2012, 03:19:25 PM »
So I was hacking the textures of the cars on Onett on the "Frozen Suburbs" texture hack. Everything was gong fine until I went to save. A message box popped up saying:
unable to cast object of type 'brawlLib.SSBB.ResourceNodes.STPMNode' to type 'brawlLib.SSBB.ResourceNodes.ARCEntryNode
Does anyone have any information on how i can fix this or waat i am doing wrong? Thanks for the help and sorry for wasting anyones time.
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Gamma Ridley
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Re: Stage texture hacking
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Reply #1 on:
April 17, 2012, 03:21:16 PM »
Are you using a newer version of Brawl Box?
If so... don't.
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tommygee37
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Re: Stage texture hacking
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Reply #2 on:
April 17, 2012, 03:27:21 PM »
I am using Brawlbox v0.5b, I forget if thats the newer one or not. I believe its the one prior to the newest one released, yes? and should I try a different version of Brawlbox?
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Gamma Ridley
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Re: Stage texture hacking
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Reply #3 on:
April 17, 2012, 03:30:34 PM »
Oh, yeah, I wouldn't use that one. Try using 0.63d modset 4, that one is pretty stable and doesn't inflate your common5.pac or any other funky things.
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tommygee37
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Re: Stage texture hacking
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Reply #4 on:
April 17, 2012, 04:29:09 PM »
Thanks alot, worked perfectly
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