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Author Topic: DragonArts Textures ~ Updated 07/15/09~ New Street Fighter  (Read 55161 times)
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Player-4
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    « Reply #60 on: July 17, 2009, 08:27:15 AM »


    I'm happy you revamped Cammy ZSS. The first one was meh but this V2 is really good.
    kudos
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    Unai
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    « Reply #61 on: July 18, 2009, 10:48:39 AM »


    OMG, they're just too good. The most professional textures I've ever seen. Could you do a Sylux texture for Samus? Tongue
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    Gamez1985
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    « Reply #62 on: July 19, 2009, 03:39:05 PM »


    Your textures are not ALL some of the most exciting I have seen, but in general I would say they are the BEST made. I gotta say: you know your stuff!!!!
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    LavaLatte [.Fade]
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    « Reply #63 on: July 19, 2009, 05:09:18 PM »


    I really love your textures! I used the Sakura Zelda, and noticed there were still some bits and pieces floating around from the hair and the dress...might wanna get rid of them. They're the only things reminding me you're still human. =P
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    DragonArt
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    « Reply #64 on: July 19, 2009, 10:07:49 PM »


    i didnt really notice any bits and pieces on the sakura texture, altho its possible im not looking in the right place, but if u feel so strongly about it i can fix it. just point out exactly where the problem is because im having a hard time seeing it.
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    myst007
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    « Reply #65 on: July 19, 2009, 11:38:27 PM »


    I'm loving the new Cammy and Viper textures, but is it possible to give a legit looking scar on ZSS or Sheik for the Cammy texture? Everything matches on the textures perfectly except for the face. Though if you have bigger textures to do (Looking forward to Carnage!), this thing doesn't really need to happen. Just a nit-pick, really.
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    DragonArt
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    « Reply #66 on: July 19, 2009, 11:58:16 PM »


    its actually easy to put in a scar on their face, however since the model uses symmetry and copies the textre on both halfs of the face, she'd have a scar on each cheak, which isnt accurate at all. and unforunately, as far as i know, theres no way around it.

    « Last Edit: July 20, 2009, 12:06:55 AM by DragonArt » Logged

    Gazoinks
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    « Reply #67 on: July 20, 2009, 06:10:03 AM »


    Wow, you're textures are very, very good.  Great job(s)!
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    exfatal
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    « Reply #68 on: July 20, 2009, 08:23:08 PM »


    wow man... i wish i could do textures half as good as u.
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    Yingyay
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    « Reply #69 on: July 26, 2009, 09:48:21 PM »


    Cannot wait till the carnage one is done. You are my favorite texture artist
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    sora899
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    « Reply #70 on: July 27, 2009, 10:19:51 AM »


    I hat to say this but Crimson Viper Zelda also looks like a Turk Zelda....still awesomeness!
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    Marcov15
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    « Reply #71 on: July 30, 2009, 03:10:08 PM »


    AWESOME.
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    HappiKatamari
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    « Reply #72 on: August 16, 2009, 07:11:46 PM »


    crimson viper and sakura..... are just.... amazing @.@
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    hypermetalsonic
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    « Reply #73 on: August 16, 2009, 08:44:25 PM »


    Your stuff blows my mind! I originally used your stuff that was already put in placed as a starter kit.. I didnt know how to access the pre set portraits so I had to redownload everything <_<"

    (So I ditched the starter pack and starting out fresh)
    Sooo.. sorry for asking, but.. where do I place these portait files so they appear in the game? Do they go along side the other stuff in the Link fighting folder?

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    Richard7
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    « Reply #74 on: September 01, 2009, 02:17:12 AM »


    Oh my god, really nice textures dude, keep them up!
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