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« Reply #255 on: September 28, 2012, 05:29:03 PM » |
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Hello legacy wolf
ive got a lot of ideas/suggestions for kami's lookout i think there is a lot of work to be done to separate it from mastaklo's already awesome stage
ill put all my ideas in a spoiler because its a very long post
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« Last Edit: September 28, 2012, 05:40:26 PM by mr.mugenwii »
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« Reply #256 on: September 28, 2012, 06:26:21 PM » |
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Hello legacy wolf
ive got a lot of ideas/suggestions for kami's lookout i think there is a lot of work to be done to separate it from mastaklo's already awesome stage
ill put all my ideas in a spoiler because its a very long post Hai mr.mugenwii
1. Done. 2. There will be alternate sizes. 3. Perhaps, but these textures look nice, so perhaps not. I am currently developing the stage based on many aspects of the ESF Kami's Palace, like you said. 4. I want to do so, but it's going to be hard to get the proper models and textures. 5. I wanted to make it change to night time, and using that lighting is a brilliant idea. As for anything involving the dragon, nope. 6. Due to my ego, I cannot allow teamwork. It's a personal thing.
Consider this: the last preview of Kami's Lookout I posted was 17 days ago. It's obviously been improved since then. I promise I'll put out something good, and these flaws will not go overlooked.
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« Last Edit: September 28, 2012, 06:27:50 PM by LegacyWolf »
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« Reply #257 on: September 28, 2012, 06:31:08 PM » |
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Hai mr.mugenwii
1. Done. 2. There will be alternate sizes. 3. Perhaps, but these textures look nice, so perhaps not. I am currently developing the stage based on many aspects of the ESF Kami's Palace, like you said. 4. I want to do so, but it's going to be hard to get the proper models and textures. 5. I wanted to make it change to night time, and using that lighting is a brilliant idea. As for anything involving the dragon, nope. 6. Due to my ego, I cannot allow teamwork. It's a personal thing.
Consider this: the last preview of Kami's Lookout I posted was 17 days ago. It's obviously been improved since then. I promise I'll put out something good, and these flaws will not go overlooked.
thanks for the quick response good luck with getting the fogs to show up on the platform. that would be a plus. good continuation my friend and yea the textures are ok, but are they the same ones mastaklos uses, straight from the budokai game? because for example on the floor there are some options available by photoshop to enhance the "concrete" feeling... but then again i wouldnt worry about the textures for now, that should be dealt with at the end
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« Last Edit: September 28, 2012, 06:32:52 PM by mr.mugenwii »
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« Reply #258 on: September 28, 2012, 06:34:28 PM » |
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Thanks.
As for the textures, I ripped them. I modified them myself for the purpose of making the stage look more lively. The floor still needs work as well.
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« Reply #259 on: September 28, 2012, 06:38:28 PM » |
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Thanks.
As for the textures, I ripped them. I modified them myself for the purpose of making the stage look more lively. The floor still needs work as well.
Noice. If you do need an extra hand later on let me know im about to finish 2 big projects and than i have one left i know someone else who wanted to work on this stage and offered finding needed models and such..
i am very happy u are using esf forces stage as ref, that stage is epic...
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« Last Edit: September 28, 2012, 06:39:39 PM by mr.mugenwii »
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« Reply #260 on: September 28, 2012, 06:42:27 PM » |
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It is a fantastic fighting ground. They are quite a collection of artists.
Also, I'd appreciate it if no one else got involved in crafting Kami's Lookout...it's bad enough that we're already going to have two of them.
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« Reply #261 on: September 28, 2012, 06:55:16 PM » |
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It is a fantastic fighting ground. They are quite a collection of artists.
yea i got teen gohan from them awesome model needs a revamp though on my behalf
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« Last Edit: September 28, 2012, 06:56:40 PM by mr.mugenwii »
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« Reply #262 on: September 28, 2012, 07:04:14 PM » |
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I just looked at that model. I must say it's fantastic. Could use some touch-ups and a facial texture revamp.
Just goes to show how great the ESF team is.
Post Merge: September 30, 2012, 04:19:18 PM Freezeflame Galaxy preview.
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« Last Edit: July 20, 2013, 05:00:13 AM by LegacyWolf »
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« Reply #263 on: September 30, 2012, 04:52:58 PM » |
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Nice preview. But don't you think the background should be something more spacial as in only space and stars? Something like Lylat Cruise?
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« Reply #264 on: September 30, 2012, 05:04:08 PM » |
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Well, I was basing it on what it looks like in Super Mario Galaxy. I guess I could give it a custom background.
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« Reply #265 on: September 30, 2012, 05:42:29 PM » |
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Well, I was basing it on what it looks like in Super Mario Galaxy. I guess I could give it a custom background.
Oh, I didn't really pay attention to the background in SMG on that stage probably cuz your characters are kind of zoomed in SMG. Maybe you should include 2 versions.
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« Reply #266 on: September 30, 2012, 06:20:12 PM » |
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Freezeflame Galaxy preview. Looks great so far!
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« Reply #267 on: October 01, 2012, 05:18:06 AM » |
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Well, thank you. This may be my next release. Should be finished soon.
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« Reply #268 on: October 01, 2012, 06:04:26 AM » |
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I just looked at that model. I must say it's fantastic. Could use some tough-ups and a facial texture revamp.
Just goes to show how great the ESF team is.
Post Merge: September 30, 2012, 04:19:18 PM Freezeflame Galaxy preview.
looks like its going to be a nice stage
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« Reply #269 on: October 05, 2012, 11:34:54 PM » |
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For those of you who wanted to see a tutorial on how to import stages and such, I've just posted my tutorial. Take a look: http://forums.kc-mm.com/index.php?topic=51875.0
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« Last Edit: October 07, 2012, 07:25:49 AM by LegacyWolf »
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