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Author Topic: Holy tits, this Legacy guy does stages and SSPs  (Read 235107 times)
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Don Jon Bravo
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    « Reply #255 on: September 28, 2012, 05:29:03 PM »


    Hello legacy wolf

    ive got a lot of ideas/suggestions for kami's lookout
    i think there is a lot of work to be done to separate it from mastaklo's already awesome stage

    ill put all my ideas in a spoiler because its a very long post


    1.  Like mewtwo said the shadows need to be transparent
    2.  Like mariodk said, making the stage smaller would let us appreciate the stage more, but i would experiment with keeping the buildings big at the same time
    3.  I think the colors on the trees need to be more pine-like, atm they have more of a lime-green color.
         You should look at the youtube video of The "ESF Forces kamis lookout stage" for more ideas on your  stage since they pretty much have it perfect.
    4.  They add animated fog to the stage on the platform.  Its pretty cool because i would assume that there would be a lot of clouds and fogs on top of the sky.  You can even see if the stage has sfx so you can add a "wind whirl" sound to the fog...
    5.  You can  make ur stage even better by doing something that no other stage importer has done
    -  For example:
        In the preview of Esf forces kamis lookout stage, the stage changes from day to night.
        I would see if it would be possible to do this by using YOSHI'S stage as a base as it also changes from   day to night!
    So in other words you would have a "day shift" version of kamis lookout and a "night shift" version of kamis lookout together in one stage!  
    If that is possible i would add an animated model of the dragon on the background of the "night shift"Awesome Face
    (I happen to have one and if u need it imported/rigged I can do it too)
      Also, If Yoshis stage does use a seperate sfx for the night,
    - I would find some dragon sounds for the sfx
    -If the stage does not utilize sfx i would use a soundtrack/brstm with dbz's dragon roaring or even speaking.  Remember:  Yoshis stage uses 2 brstms lol
    6.  If you do decide to make it a project, maybe some texturer can help to make the stage look even better.
    i can help with the dragon and the sfx/brstms<.<

    >.>remember that in the world of coding anything is possible<.<
    « Last Edit: September 28, 2012, 05:40:26 PM by mr.mugenwii » Logged


    LegacyWolf
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    « Reply #256 on: September 28, 2012, 06:26:21 PM »


    Hello legacy wolf

    ive got a lot of ideas/suggestions for kami's lookout
    i think there is a lot of work to be done to separate it from mastaklo's already awesome stage

    ill put all my ideas in a spoiler because its a very long post


    1.  Like mewtwo said the shadows need to be transparent
    2.  Like mariodk said, making the stage smaller would let us appreciate the stage more, but i would experiment with keeping the buildings big at the same time
    3.  I think the colors on the trees need to be more pine-like, atm they have more of a lime-green color.
         You should look at the youtube video of The "ESF Forces kamis lookout stage" for more ideas on your  stage since they pretty much have it perfect.
    4.  They add animated fog to the stage on the platform.  Its pretty cool because i would assume that there would be a lot of clouds and fogs on top of the sky.  You can even see if the stage has sfx so you can add a "wind whirl" sound to the fog...
    5.  You can  make ur stage even better by doing something that no other stage importer has done
    -  For example:
        In the preview of Esf forces kamis lookout stage, the stage changes from day to night.
        I would see if it would be possible to do this by using YOSHI'S stage as a base as it also changes from   day to night!
    So in other words you would have a "day shift" version of kamis lookout and a "night shift" version of kamis lookout together in one stage!  
    If that is possible i would add an animated model of the dragon on the background of the "night shift"Awesome Face
    (I happen to have one and if u need it imported/rigged I can do it too)
      Also, If Yoshis stage does use a seperate sfx for the night,
    - I would find some dragon sounds for the sfx
    -If the stage does not utilize sfx i would use a soundtrack/brstm with dbz's dragon roaring or even speaking.  Remember:  Yoshis stage uses 2 brstms lol
    6.  If you do decide to make it a project, maybe some texturer can help to make the stage look even better.
    i can help with the dragon and the sfx/brstms<.<

    >.>remember that in the world of coding anything is possible<.<

    Hai mr.mugenwii

    1. Done.
    2. There will be alternate sizes.
    3. Perhaps, but these textures look nice, so perhaps not. I am currently developing the stage based on many aspects of the ESF Kami's Palace, like you said.
    4. I want to do so, but it's going to be hard to get the proper models and textures.
    5. I wanted to make it change to night time, and using that lighting is a brilliant idea. Im srs here As for anything involving the dragon, nope.
    6. Due to my ego, I cannot allow teamwork. It's a personal thing.

    Consider this: the last preview of Kami's Lookout I posted was 17 days ago. It's obviously been improved since then. I promise I'll put out something good, and these flaws will not go overlooked.
    « Last Edit: September 28, 2012, 06:27:50 PM by LegacyWolf » Logged

    Don Jon Bravo
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    « Reply #257 on: September 28, 2012, 06:31:08 PM »


    Hai mr.mugenwii

    1. Done.
    2. There will be alternate sizes.
    3. Perhaps, but these textures look nice, so perhaps not. I am currently developing the stage based on many aspects of the ESF Kami's Palace, like you said.
    4. I want to do so, but it's going to be hard to get the proper models and textures.
    5. I wanted to make it change to night time, and using that lighting is a brilliant idea. Im srs here As for anything involving the dragon, nope.
    6. Due to my ego, I cannot allow teamwork. It's a personal thing.

    Consider this: the last preview of Kami's Lookout I posted was 17 days ago. It's obviously been improved since then. I promise I'll put out something good, and these flaws will not go overlooked.
    thanks for the quick response
    good luck with getting the fogs to show up on the platform.  that would be a plus.
    good continuation my friend

    and yea the textures are ok, but are they the same ones mastaklos uses, straight from the budokai game?
    because for example on the floor there are some options available by photoshop to enhance the "concrete" feeling...
    but then again i wouldnt worry about the textures for now, that should be dealt with at the end
    « Last Edit: September 28, 2012, 06:32:52 PM by mr.mugenwii » Logged


    LegacyWolf
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    « Reply #258 on: September 28, 2012, 06:34:28 PM »


    Thanks.

    As for the textures, I ripped them. I modified them myself for the purpose of making the stage look more lively. The floor still needs work as well.
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    « Reply #259 on: September 28, 2012, 06:38:28 PM »


    Thanks.

    As for the textures, I ripped them. I modified them myself for the purpose of making the stage look more lively. The floor still needs work as well.
    Noice.
    If you do need an extra hand later on let me know im about to finish 2 big projects and than i have one left
    i know someone else who wanted to work on this stage and offered finding needed models and such..

    i am very happy u are using esf forces stage as ref, that stage is epic...
    « Last Edit: September 28, 2012, 06:39:39 PM by mr.mugenwii » Logged


    LegacyWolf
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    « Reply #260 on: September 28, 2012, 06:42:27 PM »


    It is a fantastic fighting ground. They are quite a collection of artists.

    Also, I'd appreciate it if no one else got involved in crafting Kami's Lookout...it's bad enough that we're already going to have two of them.
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    « Reply #261 on: September 28, 2012, 06:55:16 PM »


    It is a fantastic fighting ground. They are quite a collection of artists.

    yea i got teen gohan from them
    awesome model
    needs a revamp though on my behalf
    « Last Edit: September 28, 2012, 06:56:40 PM by mr.mugenwii » Logged


    LegacyWolf
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    « Reply #262 on: September 28, 2012, 07:04:14 PM »


    I just looked at that model. I must say it's fantastic. Could use some touch-ups and a facial texture revamp.

    Just goes to show how great the ESF team is.

    Post Merge: September 30, 2012, 04:19:18 PM
    Freezeflame Galaxy preview.

    « Last Edit: July 20, 2013, 05:00:13 AM by LegacyWolf » Logged

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    « Reply #263 on: September 30, 2012, 04:52:58 PM »


    Nice preview. But don't you think the background should be something more spacial as in only space and stars?
    Something like Lylat Cruise?
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    LegacyWolf
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    « Reply #264 on: September 30, 2012, 05:04:08 PM »


    Well, I was basing it on what it looks like in Super Mario Galaxy. I guess I could give it a custom background.
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    « Reply #265 on: September 30, 2012, 05:42:29 PM »


    Well, I was basing it on what it looks like in Super Mario Galaxy. I guess I could give it a custom background.
    Oh, I didn't really pay attention to the background in SMG on that stage probably cuz your characters are kind of zoomed in SMG. Maybe you should include 2 versions.
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    « Reply #266 on: September 30, 2012, 06:20:12 PM »


    Freezeflame Galaxy preview.

    Looks great so far!
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    LegacyWolf
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    « Reply #267 on: October 01, 2012, 05:18:06 AM »


    Well, thank you. This may be my next release. Should be finished soon.
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    « Reply #268 on: October 01, 2012, 06:04:26 AM »


    I just looked at that model. I must say it's fantastic. Could use some tough-ups and a facial texture revamp.

    Just goes to show how great the ESF team is.

    Post Merge: September 30, 2012, 04:19:18 PM
    Freezeflame Galaxy preview.

    looks like its going to be a nice stage
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    « Reply #269 on: October 05, 2012, 11:34:54 PM »


    For those of you who wanted to see a tutorial on how to import stages and such, I've just posted my tutorial. Take a look: http://forums.kc-mm.com/index.php?topic=51875.0
    « Last Edit: October 07, 2012, 07:25:49 AM by LegacyWolf » Logged

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