Hero i got yer X done, Jiggy's too since he seemed to want it the same way. my bad it took awhile. i got the hang of bone adding and what-not though so i Lvled up a bit. i could send it to you guys so you could take a look before deeming it worthy
the thing i dont know how to do though is how to fix the HipN's default translation WITHOUT making it lose it's translations in samus's animation frames from her motion file (FitSamusMotionEtc.pac). i basically followed
this tutorial for the translation fixing. yuuup.. do you dudes know how to a fix default translation without "erasing" translations in animations? (not sure how to explain it..)
about having his saber, maybe we could replace Zero's saber into where samus's separate arm cannon is, in the .pac file. would that work?Its alright if it took too long. You always have your models in perfect rig anyways
. Send it when you can.
As for the HipN issue, i dont know how to fix that since i don't know much about fixing things in models.
For Zero's Saber thing, You mean to replace the cannon that appears in Samus's final smash and the Taunts? That could work.
I'm surprised I am just noticing this moveset...
I like how it's going so far but I feel like if most of X's B moves are things like his more armor upgrade associated moves, then his down B should as well.
I personally thought using the Z-sabor like in X6 would be an optimal Idea, a slow but powerful attack. Then have nova strike for side B, have X's Up dash for an up (Maybe adding the ability to hover for a short time after.) and then the buster for B.
That then frees up spots for maverick acquired attacks form smashes and tilts.
Im glad you like it.
If there was a custom model for X's upgraded armor from any of the X games (not X7 or X8), i would have changed a few things around. It was going to be for his Final Smash, it can be:
- He transforms to his upgraded armor and you are able to stay with it until you die, but his attacks wont be over-powered.
Or
- He transforms to his upgraded armor and would work just like Eldirans Zero but longer duration.
The hovering sounds like a good idea. Maybe holding Jump button in the first and/or 2nd Jump will make you hover and move left and right for a short time and be able to use his buster.
Thanks for that suggestion.