Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: stgposition problem in brawlbox .66b  (Read 1918 times)
0 Members and 1 Guest are viewing this topic.
drspaceman
Intermediate Kitten
**
Offline Offline

Posts: 17


View Profile Awards
« on: May 12, 2012, 02:14:47 AM »


So I'm working on a stage kinda, and it came time to change the spawn points and stuff. so I preview the stage position model and expand the bones and animation tabs and change the x values per usual. Then I go to save and I get the "object reference not set to instance of object" error. so I start over and just edit the spawn point bones directly, but the same thing happens. I try changing the spawn points in brawlbox .63d and it works fine. What am I doing wrong?
Logged

Sky Grounder
Lol Kitten
*********
Offline Offline

Posts: 978


  • Awards Heart Container Tutorial Writer

  • View Profile Awards
    « Reply #1 on: May 12, 2012, 10:59:04 AM »


    I think the newest BB has some problems with models that only have bones (I got the same problem).
    Logged

    3DS FC: 5370-0958-4818
    Wii U NNID: Doraleus

    SomeKindOfMetroid
    Expert Kitten
    ****
    Offline Offline

    Posts: 89


    View Profile Awards
    « Reply #2 on: May 12, 2012, 12:50:33 PM »


    Just use BrawlBox 0.63d Modset 4.2 for everything you can. If you need something new, like animations or whatever, then you can fire up 0.66 or one of the other versions newer than 0.63. But 0.63 4.2 is very stable, and you won't run into problems like this.

    I also got those errors with StagePosition. Just keep multiple versions of BrawlBox on your computer and switch as necessary.
    Logged

    drspaceman
    Intermediate Kitten
    **
    Offline Offline

    Posts: 17


    View Profile Awards
    « Reply #3 on: May 12, 2012, 03:44:48 PM »


    oh ok thanks again guys for the reply. SomeKindOfMetroid this makes twice you've helped me, I'll have to repay you someday Smiley
    Logged

    Pages: [1]
    Print
    Jump to: