Blaze the cat - SOLar version, BETA V0.9i NOW on the VAULT !

Started by Novarek, June 18, 2012, 04:03:14 PM

Previous topic - Next topic

0 Members and 2 Guests are viewing this topic.

I reset the poll because i add more option, i also make the options more easier to understand , so what kind og gameplay do you want for Blaze ?

Same Speed than Sonic / lighter than sonic (-15%) / more powerful than Sonic (+15%)
Slower than Sonic (-20%) / same weight than Sonic / slightly more powerful than Sonic (+10%)
Faster than Sonic (+20%)/ same weight than Sonic / less powerful than Sonic (-10%)
Slightly slower than Sonic (-10%) / lighter than sonic (-15%) / alot more powerful than Sonic (+20%)
Quote from: SonicBrawler on April 21, 2013, 10:54:20 PM
or you can put fitbwosermotionetc.pac in the folder if using gecko

Yea... Possibly
"Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
[spoiler]
Quote from: WarioMANX on May 02, 2014, 07:33:43 PM
Best color, most stars, and least amount of power. The good life.
Quote from: LC the Immolator on November 07, 2014, 03:57:35 PMLearning sucks, yeah, but it's from learning that you can eventually create masterpieces.

Quote from: BeastSonic on April 21, 2013, 10:40:40 PM
Hi SonicWolf its me Ratchet99 I just changed the account if you know. So hows Vector if you already started with it but anyway Blaze still has the teleport glitch, burning Blaze up smash.
Maybe cuz this Blaze over Bowser is over ToonLink but ported it over Bowser. Maybe thats why Blaze has these glitches    :-\

Could be. Otherwise I'd have to go with SonicBrawler's explaination. Maybe a combonation?  I don't know much about coding besides that I can't with out a tutorial. XD
!!!!! I WILL GET TO ANYTHING I HAVEN'T DONE AS SOON AS I CAN. NOT ACCEPTING REQUESTS YET !!!!!
!!!!! IF YOU REQUESTED A STRAP FROM ME PLEASE PM ME AGAIN & I WILL DO SO. I AM SORRY FOR ANY INCONVENIENCE !!!!!

Sorry but you are not allowed to view spoiler contents.



Friends:

Favorite Confirmed SSB4 Character so far:
Sorry but you are not allowed to view spoiler contents.

May 26, 2013, 11:22:22 PM #122 Last Edit: May 31, 2013, 10:06:31 AM by Novarek
Hi boys, long time no see !:)

Good news, i will be back in 1 or 2 weak !

Quote from:  BeastSonicMaybe cuz this Blaze over Bowser is over ToonLink but ported it over Bowser

This Blaze is not a simple port of the Toon Link version over Bowser.

The version over Bowser as been build almost from scratch (PSA, bone ID, ...).

EDIT : ok so first, i will do a model upgrade, AkaDarkZeroRmx have make a realy nice new Blaze model and i have is permission to use it.

He have also do a nice model of the fire tornado of Blaze and i also want to use it, so this mean PSA and animation upgrade.

EDIT 2 : I start to think if i use or not a new port for Blaze, Bowser slot is highly gltched (teleport glitch) and Bowser dosen't use vis0 file so i cannot use a face animation on Blaze on this slot (every time i have try to add vis0 file on Bowser slot, it was a failure - crash).

But if i move Blaze to another character slot, you can say goodbye to the double moveset of Burning Blaze.

Next project after Blaze

Sorry but you are not allowed to view spoiler contents.

Model maker are now officialy wanted !


Quote from: TheBlueBlur on June 17, 2013, 01:53:21 PM
Maybe Blaze over Jigglypuff
I approve ;D

Well, let's just say Burning Blaze does an explosion like Shadow's Final Smash, or something like this...
"Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
[spoiler]
Quote from: WarioMANX on May 02, 2014, 07:33:43 PM
Best color, most stars, and least amount of power. The good life.
Quote from: LC the Immolator on November 07, 2014, 03:57:35 PMLearning sucks, yeah, but it's from learning that you can eventually create masterpieces.

The teleporting glitch is because of move character isn't checked in psa
Quotes:
Sorry but you are not allowed to view spoiler contents.

June 18, 2013, 09:28:25 PM #126 Last Edit: June 21, 2013, 03:22:04 AM by Novarek
Quote from: SonicBrawler on June 17, 2013, 08:27:34 PM
The teleporting glitch is because of move character isn't checked in psa

I don't remember, but i think i have already try this fixe (and alot of other), but i will give à try.

But anyway, the version i make over jigglypuff are now in a advanced state of development.

EDIT : I have a strange issue about vis0 and polygon on a animation.

One of the attack of Blaze will be her famous fire tornado,, the polygon of the tornado are already on the model (SingleBind : Cylinder01), the visibility bone is the "SphereM" bone.

So i have add a new "bone visibility" in the vis0 file, set the frame on when i want the polygon to be visible, and when i check the animation preview in BrawlBox, everything is good, BUT, in game, the polygon doesn't appear at all.

What i'm doing wrong ???



Next project after Blaze

Sorry but you are not allowed to view spoiler contents.

Model maker are now officialy wanted !

Quote from: Novarek on June 18, 2013, 09:28:25 PM
EDIT : I have a strange issue about vis0 and polygon on a animation.

One of the attack of Blaze will be her famous fire tornado,, the polygon of the tornado are already on the model (SingleBind : Cylinder01), the visibility bone is the "SphereM" bone.

So i have add a new "bone visibility" in the vis0 file, set the frame on when i want the polygon to be visible, and when i check the animation preview in BrawlBox, everything is good, BUT, in game, the polygon doesn't appear at all.

What i'm doing wrong ???



Hmm. Well, first make sure the VIS0 flag is set to 'none', because sometimes it's easy to forget that.
Secondly, you said "set the frame on". Do you really only have it active for one frame? Maybe try upping it to four or five in a row, just in case it's too quick for Brawl to render a model that big.
Now available in blue.

June 22, 2013, 05:14:09 AM #128 Last Edit: June 22, 2013, 05:23:10 AM by Novarek
Quote from: Azure_Shadow on June 21, 2013, 08:53:49 PM

Hmm. Well, first make sure the VIS0 flag is set to 'none', because sometimes it's easy to forget that.


Ah yes, on my way ! :)

Quote from: Azure_Shadow on June 21, 2013, 08:53:49 PMSecondly, you said "set the frame on". Do you really only have it active for one frame? Maybe try upping it to four or five in a row, just in case it's too quick for Brawl to render a model that big.

Sorry, it's my poor english :/

So no the polygon appear for 20 frame exactly, 1 frame off, 1 frame on, 1 frame off...
I want use this polygon almost like a GFX effect.

EDIT : the "none" flag doesn't fix the issue, i start to fear than Jigglypuff slot cannot handle vis0 file, tell my i have wrong...

Next project after Blaze

Sorry but you are not allowed to view spoiler contents.

Model maker are now officialy wanted !

Quote from: Novarek on June 22, 2013, 05:14:09 AM

So no the polygon appear for 20 frame exactly, 1 frame off, 1 frame on, 1 frame off...
I want use this polygon almost like a GFX effect.

Hmm. Try leaving the tornado effect on for twenty frames. Like I said, it might be skipping because there's too much data to process in too small a time frame.

And don't worry about your English, it's actually very good. :)
Now available in blue.

June 22, 2013, 05:37:58 AM #130 Last Edit: June 22, 2013, 06:07:27 AM by Novarek
Quote from: Azure_Shadow on June 22, 2013, 05:20:43 AM
Hmm. Try leaving the tornado effect on for twenty frames. Like I said, it might be skipping because there's too much data to process in too small a time frame.

Saddly, it's still doesn't work, the vis0 file work only on slot who already use vis0, even with a complet manual swap (psa hexing) ?

Quote from: Azure_Shadow on June 22, 2013, 05:20:43 AMAnd don't worry about your English, it's actually very good. :)

Thanks, it's realy kind. :)

EDIT : if adding vis0 on a slot who doesn't use them is impossible, i will start from over and switch to marth slot (he use vis0), i want to do all i can to make this Blaze the best Blaze PSA of KC-MM, even if i cannot touch the perfection, i can still try to reach it ! :rage:

Next project after Blaze

Sorry but you are not allowed to view spoiler contents.

Model maker are now officialy wanted !

Quote from: Novarek on June 22, 2013, 05:37:58 AM
Saddly, it's still doesn't work, the vis0 file work only on slot who already use vis0, even with a complet manual swap (psa hexing) ?

Thanks, it's realy kind. :)

EDIT : if adding vis0 on a slot who doesn't use them is impossible, i will start from over and switch to marth slot (he use vis0), i want to do all i can to make this Blaze the best Blaze PSA of KC-MM, even if i cannot touch the perfection, i can still try to reach it ! :rage:
That's the spirit mon ami! ;D
Anyway, why not Blaze over Falco? Just an idea because Falco and his FireBird thing...
Just a suggestion though...
"Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
[spoiler]
Quote from: WarioMANX on May 02, 2014, 07:33:43 PM
Best color, most stars, and least amount of power. The good life.
Quote from: LC the Immolator on November 07, 2014, 03:57:35 PMLearning sucks, yeah, but it's from learning that you can eventually create masterpieces.

Quote from: DarkFire on June 22, 2013, 10:01:06 AM
That's the spirit mon ami! ;D
Anyway, why not Blaze over Falco? Just an idea because Falco and his FireBird thing...
Just a suggestion though...

Falco doesn't use vis0 but Wolf yes and also Lucario.

Next project after Blaze

Sorry but you are not allowed to view spoiler contents.

Model maker are now officialy wanted !

Wolf has vegeta and Lucario has Mewtwo/Zoroark/Darkrai...

Who else has vis0?
"Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
[spoiler]
Quote from: WarioMANX on May 02, 2014, 07:33:43 PM
Best color, most stars, and least amount of power. The good life.
Quote from: LC the Immolator on November 07, 2014, 03:57:35 PMLearning sucks, yeah, but it's from learning that you can eventually create masterpieces.

June 22, 2013, 06:24:13 PM #134 Last Edit: June 23, 2013, 03:35:19 AM by Novarek
Quote from: DarkFire on June 22, 2013, 05:33:40 PM

Who else has vis0?

Marth, Ike and Zero Suit Samus but i don't want mess with her (PSA memory limit)

EDIT : i have start the swap on Marth.

EDIT 2 : first test over Marth done, it's work i have full control of vis0 now !!!  :happy:
Time to swap the whole PSA code !

Next project after Blaze

Sorry but you are not allowed to view spoiler contents.

Model maker are now officialy wanted !