Blaze the cat - SOLar version, BETA V0.9i NOW on the VAULT !

Started by Novarek, June 18, 2012, 04:03:14 PM

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I reset the poll because i add more option, i also make the options more easier to understand , so what kind og gameplay do you want for Blaze ?

Same Speed than Sonic / lighter than sonic (-15%) / more powerful than Sonic (+15%)
Slower than Sonic (-20%) / same weight than Sonic / slightly more powerful than Sonic (+10%)
Faster than Sonic (+20%)/ same weight than Sonic / less powerful than Sonic (-10%)
Slightly slower than Sonic (-10%) / lighter than sonic (-15%) / alot more powerful than Sonic (+20%)
Novarek its good to hear that the beta is almost here ive been waiting for it haha. ill test it out for riivolution early just to get my hands on it. if you need testers ill test it out today. im hoping you release it today

Quote from: SlyLoki on December 23, 2013, 02:14:27 PM
Novarek its good to hear that the beta is almost here ive been waiting for it haha. ill test it out for riivolution early just to get my hands on it. if you need testers ill test it out today. im hoping you release it today

I just woke up, I finished the remaining work and I upload.

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nice im going to try it out as soon as the upload is up on the site

Only one thing to fix now, in some "damage" animation, the fire tornado appear, i have check the VIS0 and the PSA but everything is normal, no morph model event and the polygone is set to off in the animation, i don't know why the tornado appear !

EDIT : ok it's fixed and... the beta is READY !!!

I'm rebuild the OP thread and i upload.



EDIT 2 : beta is out, check the OP ! :p

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Awesome! Can't wait to try her out!
Oh, right. It seems I'm already having issues. Her SFX won't insert in to BRSAR properly; it keeps modifying group 38, which is Lucario's, as opposed to Marth's 26. Any help with this?

Quote from: Green Mii on December 24, 2013, 11:08:19 AM
Awesome! Can't wait to try her out!
Oh, right. It seems I'm already having issues. Her SFX won't insert in to BRSAR properly; it keeps modifying group 38, which is Lucario's, as opposed to Marth's 26. Any help with this?

Seriously ?

I generate a new .sawnd file with Sawndz and not with Super Sawndz this time.

EDIT : ok try this one http://www.mediafire.com/download/4dv2v8y5o9ey8ko/Test.sawnd

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Blaze freezes on on the wii/riivolution when you use her final smash. it freezes during the cinematic transformation 

Quote from: SlyLoki on December 24, 2013, 12:44:33 PM
Blaze freezes on on the wii/riivolution when you use her final smash. it freezes during the cinematic transformation  

For the ground or the aerial Final Smash ?

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it froze on the ground final smash let me try it on the air

Quote from: SlyLoki on December 24, 2013, 12:50:54 PM
it froze on the ground final smash let me try it on the air

And when it's froze, it's happen right after the VIS0 switch (Burning Blaze transformation)?

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December 24, 2013, 01:01:21 PM #460 Last Edit: December 24, 2013, 01:04:31 PM by SlyLoki
both freeze. the ground final smash froze before the switch. and the air final smash froze a few seconds after her fire ball shows up

Quote from: SlyLoki on December 24, 2013, 01:01:21 PM
both freeze. the ground final smash froze before the before the switch. and the air final smash froze a few seconds her fire ball shows up

Ok so the prob may come from the VIS0 or from the external GFX, did you see the 7 SOL emeralds in the animation ?

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December 24, 2013, 01:13:28 PM #462 Last Edit: December 24, 2013, 01:27:37 PM by Silver_Arrow-X
This is not working for me, I got NTSC-U Brawl.

It freezes when you go to the SSS or after deselecting Marth,( tested with stage expansion codes on and off). Waited too much time for nothing  :-\

tested with only file patch code on, it worked, but it's so strange without sfx

edit:

it freezes only when using the sfx code for gecko, I'm not ussing the announcer call as I don't know what's the corresponding ID for it.


December 24, 2013, 01:20:18 PM #464 Last Edit: December 24, 2013, 01:27:38 PM by Novarek
Quote from: SlyLoki on December 24, 2013, 01:14:56 PM
no i didnt see them

Ok this is the information I needed, try this one.

https://www.mediafire.com/?v2llwtk1my2uc7a

Post Merge: December 24, 2013, 01:24:34 PM

Quote from: Silver_Arrow-X on December 24, 2013, 01:13:28 PM
This is not working for me, I got NTSC-U Brawl.

It freezes when you go to the SSS or after deselecting Marth, tested on Wii with Gecko(with .sawnd codes on and off, and with stage expansion codes on and off). Waited too much time for nothing  :-\

tested with only file patch code on, it worked, but it's so strange without sfx

Have you try the V0.9a ?

Also, the beta have only one costum, don't try to load the other costum variant.

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