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Author Topic: New guide to custom shadows in stages  (Read 18279 times)
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Mewtwo2000
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    « Reply #15 on: April 24, 2013, 04:31:47 PM »


    Yeah, that's it.

    In some cases, having the 2 identical models in the same place may result in weird effects, so moving up like 0.05 the one for the shadows would avoid them.
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    BlueBrain
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    « Reply #16 on: April 24, 2013, 04:33:29 PM »


    ok sounds logical
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    Wingedkoopa67
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    « Reply #17 on: August 17, 2013, 02:20:15 AM »


    Ugh, for some reason I'm having trouble with this. I can make the shadow show up, but it's just a static image of a Mario shadow. It's the texture.. What am I doing wrong? I applied the Material and the shader. And I imported the texture for the shadow (which strangely wasn't included in the tutorial). Also, I made the shadow model in 3ds MAX, if that has anything to do with it. I'm almost done with this stage, just need the shadow. Sad
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    Mewtwo2000
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    « Reply #18 on: August 17, 2013, 05:03:22 AM »


    I guess you forgot placing the additional model in the tutorial, the MShadow one.

    Anyway, another way to make it work would be this:

    1- In the material properties for your shadow material, click on this '...' button:



    2- In the new window, click on 'add' and then write 'shadow' where it says 'Name':



    With this, the shadows should work. If you get any trouble making these changes, then just get the invisible shadow model in the first post and place it in the same folder as your model with shadows.

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    Wingedkoopa67
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    « Reply #19 on: August 17, 2013, 05:11:56 AM »


    I forgot the model... That was an oversight by me. I guess that happens when you read things at 1am. Heh.. Well, I'll try this now. Thank you for the indepth reply ^.^ I'll edit this post if I have any problems.

    -EDIT-
    Ok, well I got the shadow to show up. Though it's so ****ed up.

    I honestly have no idea why the shadow is white.
    Also, that doesn't even resemble DK at all. And no, it's not because he's flat, I got the same result when trying on FD. My only guess is maybe I applied the Shadows wrong and made them to big in 3ds max? Though that still doesn't explain the white shadow.
    « Last Edit: August 17, 2013, 05:51:01 AM by Wingedkoopa67 » Logged


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