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Author Topic: Project Pokemon Brawl PSA  (Read 295816 times)
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SonicWolf
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    « Reply #435 on: November 23, 2012, 02:47:05 PM »


    happy belated Thanksgiving to anyone who doesn't mind it, or happy Turkey Day, or Happy Pig-the-hell-out-and-feel-nauseated-in-the-morning-due-to-over-eating Day.

    ^Gotta use this someday lol!
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    « Reply #436 on: November 24, 2012, 01:36:32 AM »


    i sended the groudon psa to RG(your name is too long now you will be RG to me xD) to see what feedback he brings  im guessing we could release a version with GBowser being the FS with the groudon model sized up instead of gbowser for a beta release what do you guys think?

    Okay so we just got the motion working today because we totally forgot that bowsers motion was located somewhere else. But Im loving what you did with his special attacks, the up b graphic can use a little work, but for the V1 it will work. The rock external graphics that you put in are also super badass, they turned out perfect. I still definitely have to fix some of the animations i did, and im gonna play with him for a while to see the balancing for fully, so i will give you better feedback when i do. I also dont really understand how the NB works, the first time i use it a big fire blast comes out, then when i use it again, or hold it, little fire blasts come out in succession.

    Hey guys, I've been busy with college work and life and such so I'm sorry I haven't been around the past few weeks. Luckily it's a short break from it all thanks to Thanksgiving, so happy belated Thanksgiving to anyone who doesn't mind it, or happy Turkey Day, or Happy Pig-the-hell-out-and-feel-nauseated-in-the-morning-due-to-over-eating Day.

    Its good to hear from you Zed. Cant wait till you come back lol.


    Also, did you ever get Gengar working Gawain?
    « Last Edit: November 24, 2012, 01:39:45 AM by RevenantGenesis » Logged



    Personal PSA Thread: http://forums.kc-mm.com/index.php?topic=64229.0
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    « Reply #437 on: November 24, 2012, 01:45:02 AM »


    If you do have the up-sized Groudon on G. Bowser, he should have the Virus Groudon texture. I just think it would look awesome and work well with the other recolors.
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    « Reply #438 on: November 24, 2012, 06:44:56 AM »


    Okay so we just got the motion working today because we totally forgot that bowsers motion was located somewhere else. But Im loving what you did with his special attacks, the up b graphic can use a little work, but for the V1 it will work. The rock external graphics that you put in are also super badass, they turned out perfect. I still definitely have to fix some of the animations i did, and im gonna play with him for a while to see the balancing for fully, so i will give you better feedback when i do. I also dont really understand how the NB works, the first time i use it a big fire blast comes out, then when i use it again, or hold it, little fire blasts come out in succession.

    Its good to hear from you Zed. Cant wait till you come back lol.


    Also, did you ever get Gengar working Gawain?
    n-b is just bowser n-b but i messed around with the  floating points making it go foward and losing the charge after one fire you need to wait to recharge it without using like you do with bowser n-b or charizard n-b  the upB graphic  is the only graphic  we have for beam attacks in brawl if you have a better beam attack let me know

    i use groudon motion like any char motion lol guess you use rivo? gecko doesnt need motion on the comon pacs xD and anivernage groudon looks preety good with the animations also.
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    « Reply #439 on: November 24, 2012, 02:15:36 PM »


    Yeah I forgot to say, I finished rhyperior yesterday, but I didn't have internet until now. Here's an old preview, the rig is finished right now, but I can't get a picture in this moment. It comes with a custom hammer for the ddd users.
    « Last Edit: November 24, 2012, 02:18:17 PM by Flygon » Logged

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    « Reply #440 on: November 24, 2012, 02:25:34 PM »


    n-b is just bowser n-b but i messed around with the  floating points making it go foward and losing the charge after one fire you need to wait to recharge it without using like you do with bowser n-b or charizard n-b  the upB graphic  is the only graphic  we have for beam attacks in brawl if you have a better beam attack let me know

    i use groudon motion like any char motion lol guess you use rivo? gecko doesnt need motion on the comon pacs xD and anivernage groudon looks preety good with the animations also.


    Yeah i use Riivolution, it feels like it runs better and we can set our own file path codes. But no thats the only beam that ive seen too, but maybe someone will love the PSA so much they will give him a custom one or something lol. But ill keep my eye out for one.

    If you do have the up-sized Groudon on G. Bowser, he should have the Virus Groudon texture. I just think it would look awesome and work well with the other recolors.


    I like that idea, but the annivernage one looks good too. I'll be cool with either.

    Yeah I forgot to say, I finished rhyperior yesterday, but I didn't have internet until now. Here's an old preview, the rig is finished right now, but I can't get a picture in this moment. It comes with a custom hammer for the ddd users.


    Dude he looks amazing, I wonder how that hammer looks. Thats probably my favorite import for DDD so far lol. He's gonna be another high priority PSA.

    Post Merge: November 24, 2012, 02:29:53 PM
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    « Last Edit: November 24, 2012, 02:29:53 PM by RevenantGenesis » Logged



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    « Reply #441 on: November 24, 2012, 02:39:47 PM »


    Rev, you still have the moveset I gave you for Rhyperior? Also, his recolors are already done, don't know if I told you already cause it's been so long. XD
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    « Reply #442 on: November 24, 2012, 02:53:47 PM »


    That rhyperior looks awesome Flygon, Hopefully I can find a DDD. pac that doesnt crash smash attacks.
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    « Reply #443 on: November 24, 2012, 02:56:06 PM »


    so RevenantGenesis will you do the animations i asked so groudon doesnt use the  shell? escapes dodjes special fall double jump and run?

    That rhyperior looks awesome Flygon, Hopefully I can find a DDD. pac that doesnt crash smash attacks.
    its about time you guys start using bb like i do now xD its so much easier(you cant copy past certain things or corrupts so its good to always have a backup) but i already know my way around the corrupts and SSS freezes xD
    « Last Edit: November 24, 2012, 02:57:26 PM by Carnage » Logged


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    « Reply #444 on: November 24, 2012, 03:08:33 PM »


    Rev, you still have the moveset I gave you for Rhyperior? Also, his recolors are already done, don't know if I told you already cause it's been so long. XD

    Yeah I do, and sweet, do the recolors have CSPs? Also if you get the chance you should send me over the Gallade recolors you did forever ago so I can work on his new version xD.

    so RevenantGenesis will you do the animations i asked so groudon doesnt use the  shell? escapes dodjes special fall double jump and run?
    its about time you guys start using bb like i do now xD its so much easier(you cant copy past certain things or corrupts so its good to always have a backup) but i already know my way around the corrupts and SSS freezes xD

    Yeah they'll be no problem, i've already started.

    And its such a hug leap to not be able to use smash attacks though lol.

    Post Merge: November 24, 2012, 03:12:22 PM
    Also for Rhyperior's rock blast were planning on randomly having a geodude shoot from his hand instead of a rock. Only sometimes though.
    « Last Edit: November 24, 2012, 03:12:22 PM by RevenantGenesis » Logged



    Personal PSA Thread: http://forums.kc-mm.com/index.php?topic=64229.0
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    « Reply #445 on: November 24, 2012, 03:23:57 PM »


    Yeah I do, and sweet, do the recolors have CSPs? Also if you get the chance you should send me over the Gallade recolors you did forever ago so I can work on his new version xD.

    Yeah they'll be no problem, i've already started.

    And its such a hug leap to not be able to use smash attacks though lol.

    Post Merge: November 24, 2012, 03:12:22 PM
    Also for Rhyperior's rock blast were planning on randomly having a geodude shoot from his hand instead of a rock. Only sometimes though.
    bb psa editor is smash attacks but much more easy imo i used to use smash attaks before
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    « Reply #446 on: November 24, 2012, 03:35:48 PM »


    bb psa editor is smash attacks but much more easy imo i used to use smash attaks before

    From what ive seen its easier, but i dont know how to do everything thats done in PSA when im using BB.
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    « Reply #447 on: November 24, 2012, 03:39:07 PM »


    From what ive seen its easier, but i dont know how to do everything thats done in PSA when im using BB.
    why not? same commands  and almost 99% have the same name
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    « Reply #448 on: November 24, 2012, 03:43:00 PM »


    why not? same commands  and almost 99% have the same name

    Im not sure what it was, but back when the new BB was released I was trying to do something and couldnt, but I cant remember what it was.
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    Personal PSA Thread: http://forums.kc-mm.com/index.php?topic=64229.0
    Project Pokemon: http://forums.kc-mm.com/index.php?topic=47219.0
    "If we save her, I am going to take off her pants and play Slip'N'Slide. Wicky wicky wick, wicky wicky wick, Fresh Cowboy from the Westside"

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    « Reply #449 on: November 24, 2012, 03:52:10 PM »


    I tried using BB a while back when I started working on electivire. Everything is super awesome and simple. The thing that made me sketch about using it was it caused alot of random freezes that I couldnt figure out. For example I was trying something simple, I wanted to move a GFX on one of his attacks. When I saved and booted it up not only was the graphic unaffected by the change, but a completely unrelated attack froze for no apparent reason. After putting the previous version back on the SD it was one of DKs already perfect attacks that I had never touched. If you use it without fault though then maybe it was something I screwed up.

    Who knows, Maybe on another project Ill try it out, but I'm still super sketch.
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