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« Reply #150 on: April 06, 2013, 07:46:08 PM » |
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When I insert a sound, I get this: Inserting wav Burn To Death.wav
sndconv.exe v1.1 Sound converter for Dolphin AX sound player. Copyright 2001 Nintendo Technology Development, Inc.
Sawndz 0.13 2010-2011 Jaklub 2012 Agoaj
special thanks to mastaklo, ssbbtailsfan, stickman, VILE Inserting the sound... Please wait. frequency 48000 nonlooping sample.new size inst 0 ERROR: Size of sawnd.spd file is too small. Try using a bigger sound file.
I really don't understand how to fix this. I'm fairly new to SFX replacement. Any suggestions would be greatly appreciated.
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« Reply #151 on: April 08, 2013, 01:45:40 AM » |
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Burn To Death.wav is too small. You'll need to make it bigger or longer.
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« Reply #152 on: April 08, 2013, 12:36:17 PM » |
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Burn To Death.wav is too small. You'll need to make it bigger or longer.
or it's probably the project rate is too high
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  Skills: SFX, CSS, BP's, All mode CSP modifier, Challenger approaching Changer, Recolors, Porting, Amateur Model Ripper/Rigger, Animations, PSA, Textures, SFX ID Changer (.Rel SFX)
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« Reply #153 on: April 13, 2013, 12:16:31 PM » |
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Is it possible to create an amazing program like super sawndz for mkw?
we wont need that when brawlbox 0.68 comes out
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« Reply #154 on: May 04, 2013, 10:15:09 AM » |
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Can someone give me super sawndz with every thing it needs because it keeps saying "Missing sndconv.exe, unable to convert .wav file" and I can't find it anywhere
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« Reply #155 on: May 20, 2013, 09:15:47 PM » |
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When I insert my smashbros_sound.brsar Super Sawndz pops up a window that says "Brawl Sound Converter has stopped working" Before anyone suggests, I have already tried downloading a clean, unused smashbros_sound.brsar and it still crashes. Any help would be very much appreciated. Thanks in advance!
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« Reply #156 on: May 21, 2013, 02:09:14 PM » |
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Can someone give me super sawndz with every thing it needs because it keeps saying "Missing sndconv.exe, unable to convert .wav file" and I can't find it anywhere
Open sawndz 0.12 and you'll find the the sndconv.exe
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  Skills: SFX, CSS, BP's, All mode CSP modifier, Challenger approaching Changer, Recolors, Porting, Amateur Model Ripper/Rigger, Animations, PSA, Textures, SFX ID Changer (.Rel SFX)
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« Reply #157 on: May 21, 2013, 03:44:21 PM » |
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« Reply #158 on: July 23, 2013, 07:45:01 PM » |
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Inserting wav 00.wav Sawndz 0.13 2010-2011 Jaklub 2012 Agoaj
special thanks to mastaklo, ssbbtailsfan, stickman, VILE Incorrect command. Sawndz 0.13 2010-2011 Jaklub 2012 Agoaj
special thanks to mastaklo, ssbbtailsfan, stickman, VILE Inserting the sound... Please wait. frequency 22050 nonlooping sample.new size inst -1 10 0 new size: -1 old size: 2030 size difference: -2031 size difference: -2016 Removing bytes from brsar... Please wait. 4584000 offset. 2016 bytes to alter. 4584000 102242144 Error Opening sawnd.spd No such file or directory
What Am I missing?
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« Reply #159 on: July 24, 2013, 07:03:53 AM » |
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I love this program but I feel there should be a "export" sound option. Its a pain to find sounds in brawl box.
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Click here to find out how to be the best PSA maker in the universe.
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« Reply #160 on: July 26, 2013, 12:50:52 PM » |
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Open sawndz 0.12 and you'll find the the sndconv.exe
umm.... mkay well i dont see it... nothing labeled sndconv.exe anywhere in this download of sawnds 0.12 
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« Reply #161 on: July 27, 2013, 07:12:37 AM » |
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umm.... mkay well i dont see it... nothing labeled sndconv.exe anywhere in this download of sawnds 0.12  open the sawndz 0.12 program and it should be visible (Copy and paste it b4 you close sawndz 0.12)
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  Skills: SFX, CSS, BP's, All mode CSP modifier, Challenger approaching Changer, Recolors, Porting, Amateur Model Ripper/Rigger, Animations, PSA, Textures, SFX ID Changer (.Rel SFX)
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« Reply #162 on: July 27, 2013, 12:32:50 PM » |
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The wav sound replacements worked for me, but for some reason the sound effects were so quiet in game that I could barely even hear them. I checked the preview for Super Sawndz and its pretty damn loud. Is there anyway to fix that?
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« Reply #163 on: July 27, 2013, 05:41:04 PM » |
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The wav sound replacements worked for me, but for some reason the sound effects were so quiet in game that I could barely even hear them. I checked the preview for Super Sawndz and its pretty damn loud. Is there anyway to fix that?
Make the amplification of the sound louder
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  Skills: SFX, CSS, BP's, All mode CSP modifier, Challenger approaching Changer, Recolors, Porting, Amateur Model Ripper/Rigger, Animations, PSA, Textures, SFX ID Changer (.Rel SFX)
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« Reply #164 on: September 13, 2013, 01:17:10 AM » |
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I have a quick question. Has anything new changed with Super Swandz or SFX modding that I should know? it's been a very very long while since I did my last mod, so I want to know if anything new has changed so that I can learn about it so my next one doesn't suck. ^^;
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 Soon enough... I'll show you my true power.
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