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Author Topic: Installing and loading Textures CFG USB loader?  (Read 3928 times)
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idolized
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« on: July 18, 2012, 04:21:03 AM »


I'm currently playing project M with a brawl iso via CFG USB loader. I want to know if I had the option of installing textures/skins and levels. I been looking around, but I am lost...it seems that I must install them by Riivolution/ copy the files and rename them exactly as the original??


Thanks,


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Leon Exodio
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    « Reply #1 on: July 18, 2012, 04:31:48 AM »


    yeah u can play it with usb loader gx i did that for a while all you have to do is use the file code and just set it like a you would using gecko os
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    idolized
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    « Reply #2 on: July 18, 2012, 04:36:49 AM »


    I'm asking if I can install textures, not if I can play it. I am already playing. Unless you mean I should just find a tutorial to install textures via Gecko OS?
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    Leon Exodio
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    « Reply #3 on: July 18, 2012, 04:39:29 AM »


    like i said you can using usb
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    « Reply #4 on: July 18, 2012, 09:53:18 AM »


    You're not answering his question.  You can load them through the built in ocarina code loader, works the exact same as gecko.  Go to options when you've selected a game, and turn ocarina codes on.
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    idolized
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    « Reply #5 on: July 18, 2012, 07:15:26 PM »


    Thanks!


    Do I install them on the same USB as the brawl ISO? Or into the SD card?


    What directories do i put them in?

    Thanks again
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    « Reply #6 on: July 18, 2012, 07:36:16 PM »


    Put them on your sd card, and use the directories listed here: http://forums.kc-mm.com/index.php?topic=12169.0 under step 3
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