This is a model swap over Red Alloy.
If you don't have alloy codes, here they are:
Custom Character Select
Independent Pokemon Engine +no wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2684964 00000007
881400B8 2C00003F
41A00028 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
987400B8 00000000
CSS fixes for Giga and Company V2 [spunit262]
C2684940 00000002
9BB400B8 57BD06BE
2C1D001B 00000000
040AF8D4 546025B6
040AF964 546025B6
040AF830 546025B6
040AF528 546025B6
040AF810 546025B6
040AF880 546025B6
040AF848 546025B6
Alloys don't crash and Others don't wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2815524 0000000D
7C641B78 2C030011
4182000C 2C030012
40A20008 38600010
2C03002C 40A20008
3860000C 2C03002D
40A20008 38600017
2C03002E 40A20008
3860000A 2C03002F
40A20008 3860000E
2C030030 40A20008
38600000 2C030031
40A20008 38600006
4E800020 00000000
C29472D8 00000003
2C04002E 4180000C
90810058 38000000
9801005D 00000000
Giga and Company Engine V2 [spunit262]
C2684964 00000013
881400B8 2C00003F
41A00088 2C030010
40A20008 38600011
2C030026 40A20008
38600012 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
2C03000C 40A20008
3860002C 2C030017
40A20008 3860002D
2C03000A 40A20008
3860002E 2C03000E
40A20008 3860002F
2C030000 40A20008
38600030 2C030006
40A20008 38600031
987400B8 00000000
Needs "Alloys don't crash and Others don't wreck My Music V2" for safety.
CSS fixes for Samus/ZSS and Zelda/Shiek V2 [spunit262]
80693D50 38800004
06693D6C 00000008
38000000 3880000F
04697EEC 60000000
046900E8 60000000
04697F58 60000000
Custom CSS V3 [spunit262] [18 lines]
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900D8 00000008
2C170028 41820168
02680DE0 0022FFFF
06680DE0 0000002D
00010206 161F0811
12091A0E 0713251B
21260D05 14171022
200B270C 15240304
0A231918 4C4A4E40
465C5D5E 29000000
465C5D5E 29000000
Alloy Victory/[img]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/img] Poses:
0477F8EC 60000000
First off, lemme say that this is NOTHING like the Devil is in his game. Instead, he does a lot of tag team attacks with his smaller bat form.
And his texture's odd. Can someone look into it?
Video:
Devil V.0.1
Downloads:
Devil v.0.1
http://www.mediafire.com/?m23tywwynjmHe's a bit too good right now, but bear with me.
MOVES:
AAA: the bat files forward, attacks again, then the Devil warps forward to punch you.
up tilt: He kicks you upward
down tilt: he goes into the ground and sticks his hand out. If someone is caught, they will be paralyzed,and the bat will hit them.
side tilt: the bat pops out of the ground in front of the devil and spins upward, attacking.
f-smash: he warps diagonally up-forward and does a drop kick.
d-smash: he and the bat charge in opposite directions, ramming objects in their path.
up-smash: he throws his head up and it explodes.
u-air: he holds the bat above him and spins it like a drill.
f-air: he swings the bat like an axe.
d-air: he warps downward and punches while upside-down.
grab: he sends the bat out to grab you.
f-throw: his arm grows large and he slams you into the ground with it.
d-throw: he takes you, warps upward, and slams you into the bat's horns.
u-throw: his middle finger becomes long and sharp and he stabs you with it (lulz)
b-throw: he kicks you backward.
WAIT!
ALLOYS CAN'T HAVE TAUNTS!
BUT THE DEVIL DOES!
I made a replication taunt code in PSA, so yay for taunts!
u-taunt: he warps away. A while later, he comes back in a Superman stance.
d-taunt: his head falls into his neck. He then reaches in and pulls it out.
s-taunt: he melts away into a puddle