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Author Topic: character replacement help  (Read 1297 times)
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sylaxux
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« on: January 01, 2010, 04:09:07 AM »


can any on tell me how to make new charaters like knukcles joe and waluigi.
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LinkofAuburn
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« Reply #1 on: January 01, 2010, 05:25:09 AM »


I'll try and sum it up then I'll give you a link that helped me:

You have to export:
-Model/texture bress You Want
-Animations You Want

and replace all files in an alloy with the files you exported.

Notes (as far as I know/taught):
The Model you want to use has to have more bones then the one your replacing.
Your Best bet would be to replace an alloy and use codes to prevent crashing and to enable there playability.

Where I Started My Trail:
<a href="http://www.youtube.com/watch?v=HnjygIqvVPY" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=HnjygIqvVPY</a>

Read the description.
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sylaxux
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« Reply #2 on: January 01, 2010, 11:08:58 AM »


thx man i didnt evern know it had to have more bones.
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LinkofAuburn
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« Reply #3 on: March 11, 2010, 05:56:27 PM »


thx man i didnt evern know it had to have more bones.
I've been adding bones and they work like a charm but now the problem is when they're thrown they get screwed up.
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