ShadowWolf PSA Thread: Back at a Price...

Started by ShadowWolf, August 13, 2012, 02:38:14 AM

Previous topic - Next topic

0 Members and 2 Guests are viewing this topic.

September 15, 2012, 04:56:51 AM #420 Last Edit: September 15, 2012, 06:05:02 AM by rax189
2 questions,
for this shadow hack http://www.youtube.com/watch?v=LVyGjI2fquE#ws can u change his b attack ball aura, which is currently blue, to Orange and will his final smash be cinematic at all to where he sees the chaos emeralds going around him and stuff. And this preview of shadow in my opinion looks like the best and most balanced shadow psa i have ever seen. Keep up awesome work

Post Merge: September 15, 2012, 05:27:49 AM

oh and idk if i mentioned this before but at 6:05 he turns invisible and goes a pretty far amount across the map, what control triggers that, b down?

Quote from: rax189 on September 15, 2012, 04:56:51 AM
2 questions,
for this shadow hack http://www.youtube.com/watch?v=LVyGjI2fquE#ws can u change his b attack ball aura, which is currently blue, to Orange and will his final smash be cinematic at all to where he sees the chaos emeralds going around him and stuff. And this preview of shadow in my opinion looks like the best and most balanced shadow psa i have ever seen. Keep up awesome work

Post Merge: September 15, 2012, 05:27:49 AM

oh and idk if i mentioned this before but at 6:05 he turns invisible and goes a pretty far amount across the map, what control triggers that, b down?
I must see this. :srs:

*clicks link*

Quote from: rax189 on September 15, 2012, 04:56:51 AM
2 questions,
for this shadow hack http://www.youtube.com/watch?v=LVyGjI2fquE#ws can u change his b attack ball aura, which is currently blue, to Orange and will his final smash be cinematic at all to where he sees the chaos emeralds going around him and stuff. And this preview of shadow in my opinion looks like the best and most balanced shadow psa i have ever seen. Keep up awesome work

Post Merge: September 15, 2012, 05:27:49 AM

oh and idk if i mentioned this before but at 6:05 he turns invisible and goes a pretty far amount across the map, what control triggers that, b down?
that down b is from sonic battle

Quote from: Leon Exodio on September 15, 2012, 03:35:49 PM
that down b is from sonic battle
Plus it's just a tweaked Shadow PSA. It's nothing that special

Looked a little too much like vBrawl Sonic's moveset. (side smash)

Quote from: Mareeo 64 on September 15, 2012, 04:51:56 PM
Looked a little too much like vBrawl Sonic's moveset. (side smash)
Yeah, we didn't make the PSA, we only tweaked it. That's why we won't release it.

Quote from: ShadowWolf on September 15, 2012, 04:52:57 PM
Yeah, we didn't make the PSA, we only tweaked it. That's why we won't release it.
You wont! lol y not? mabey u can edit it more. U can use this for ideas i guess http://www.tubechop.com/watch/537094

IT ISNT THEIR HACK
NO MAJOR CHANGES
STOP ASKING

k. now stop
Quotes:
Sorry but you are not allowed to view spoiler contents.

Quote from: SonicBrawler on September 15, 2012, 05:14:33 PM
IT ISNT THEIR HACK
NO MAJOR CHANGES
STOP ASKING

k. now stop
No major changes? compared to shadow over DK he does, especially with the b sideways not freezing ppl and it not being chargeable and the down b and his B is like sonics now! lol there are alot of changes in my opinion and i wanted it i dont see a problem with that.... and who owns that hack then?

Quote from: rax189 on September 15, 2012, 07:14:40 PM
No major changes? compared to shadow over DK he does, especially with the b sideways not freezing ppl and it not being chargeable and the down b and his B is like sonics now! lol there are alot of changes in my opinion and i wanted it i dont see a problem with that.... and who owns that hack then?
It's Sonic Battle Shadow.. We just revamped and tweaked it

The real question here is, what is it do you guys have in mind that you're going to release?
Do you have your own PSA in mind?
personally I like the shadow over DK SDoom moveset, i just feels more destructive in my opinion.

Well, Since I'm really busy and not really able to do much, I decided to work on an old project of mine. I used to work on Mephiles The Dark, but that was when I wasn't good at PSAing so I decided to make True Mephiles V1. So I'm making animations right now. So far they look decent. I'm making them as basic as possible, and then revamping it after. Right now, since I'm supposed to be working on Trunks, I decided to do Mephiles and another one of the options in my thread. I'm having my friend PSA the other project since he's good with graphics and everything like that. So future trunks will most likely be started around either next week or the week after. Since I'm collabing with a couple people for it, Trunks shouldn't take EXTREMELY long. Plus I'm collabing with Anivernage with another project, but for now since we are both busy, expect other things for now. On another note, Classic Sonic and Tails V2 will be put on hold, because I decided to make it 1.5 so I can see more of the things I need to fix. Once it's released, I will take all the glitches and fix them for V2. So basically for V1.5, I will fix the: Up-B, The size mod glitches with the taunts and certain attacks, Revamp some animations, and maybe do a different final smash. That's about it, not to many changes but it will give a better playing style for them. Also, XChosenOne fixed the SFX so we can hear them a lot better so I will include that as well. Anivernage made awesome CSP's for them so I will include that as well. Bomberman V0.5 is pretty much here, all we need to do is fix a couple specials and do a different final smash. So put it this way, a lot of things is being worked on so expect many things in the future. The PSA for Amy over Dedede is still yet to gain any progress because Sonicbrawler and I haven't really got to work on it. I believe he's working on animations, but I'm not to sure yet.

For those who are tl&dr:
-Making animations for Mephiles, simple atm, will make more complicated versions later
-He also has a friend working on another option from his thread(he's good with graphics)
-Trunks shouldnt be too long(as he's collabing)
-Classic S&T put on hold, releasing V1.5, then will do bug fixes and revamp animations
-Bomberman V0.5 Pretty much here after fixes and changing final Smash
-Amy over D3 probably not started, depending on SonicBrawler