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Author Topic: Just downloaded HB, need help on where to place downloaded characters?  (Read 1589 times)
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i_Nvincible
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« on: August 19, 2012, 10:40:20 AM »


Okay, so i had to create an account here cause i didnt know where else was the right place to do this but here. Ive looked at many guides and all but they are all misleading to me because there are different methods to do this. Id rather get a answer right from someone else. Im sure its a common question but please help.

I successfully downloaded Homebrew by letterbomb. Im running a 4.3 system. Its all going great up until the part where i actually put in the codes for Brawl+. I downloaded Brawl+ Updatifier from the browser but i dont think its necessary, is it? and i have the GeckoOS as of right now but im having problems putting in the codes in the right folders. Is GeckoOS the best program for this recommended? Ive heard of Riivolution and Smash Stack. I also made a folder named "codes" that contains rsbe01.gct, here ill show you a picture.



This is what i have in my SD card, im sure its all right so far if im correct.

So my question is how "exactly" do you extract the files into their folders? Am i rushing the process?



So like right here, i made the private folder leading into the fighters. So lets say i wanted to get Shadow into the game, ignore the sonic but lets say its Donkey Kong because I read the description and it said to replace him instead. I click on the folder and its blank right? Okay so is that where you put the files i downloaded for Shadow? Aka. "True Shadow the Hedgehog ver.13.zip"

If yes, i open that zip file and theres two folders with all this stuff. It confuses me?



Why are there so many files? Arent i just supposed to put the pac. and pcs. files into the folder i named "sonic" ("donkey") in? I dragged all of this into the empty folder and it didnt work when i played the game. Im so confused, honestly i dont care much for the textures but for the new character models. Could someone break this down for me? Im lost...

Thanks!
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Mareeo 64
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    « Reply #1 on: August 19, 2012, 11:40:17 AM »


    the folders need to be like this:

    Private/Wii/App/RSBE/PF/fighter,etc.
    you forgot the "app" folder (don't put the parenthases) before RSBE. and all of those files are necessary for the moveset to work properly. If the downloaded files are already named with "donkey", put in:
    Private/wii/app/RSBE/PF/fighter/Donkey/(put files here).

    In the Fighter folder, there should be folders for every character's name. You just have to make new folders named for each one. However, many characters don't have the name you see ingame:
    Examples:

    Jiiglypuff → "Purin"
    Squirtle → "PokeZenigame"

    and there's a ton more.

    you had the codes (RSBE01.gct) in the right place, but make sure you have File Patch Code 3.5.1 (by PhantomWings) in your gct, or else the hacks won't be applied.

    if you have any questions, there's a ton of tutorials and guides on hack setup around the forums. Tongue
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    i_Nvincible
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    « Reply #2 on: August 19, 2012, 08:45:01 PM »


    Okay got it, i made the new app folder in "private/wii/app" and so on. I included all of the fighters names.

    I think all im missing is that file patch code? where does that go? how do i tell if i have NTSC-U, PAL, or NTSC-J?
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    Mareeo 64
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    « Reply #3 on: August 20, 2012, 06:19:02 AM »


    If you search "File Patch code 3.5.1 NTSC" on Google i'm sure you'll find it. To use it, you gotta make a .txt file. (on the Homebrew Browser, there's an app called Accio Hacks. This app is optional, but it does give you a full codelist for SSBB.) Get Accio Hacks and run it from the HBC. it'll have options for what codes you want. just click click on whichever options apply to you. Now, in Wii games, click "S" when the alphabet shows up, and go down to SSBB. click it, download it.

    on your SD, in your codes folder there should be another folder now, titled "R" or something like that. get to SSBB.txt. now after you've found the file patch code, copy and paste it into you're txt file, the same way the other codes are set up. (code name, creator name, code under that).
    Copy you're txt file into  the"txtcodes" folder on the root of your SD. You'll need Code Manager to make it a gct. Just search for "Code Manager" in the utilities section of the HBBrowser. Download that, and run it. click on the SSBB.txt and it'll bring up a code list for Brawl. press "+" on the wiimote to apply codes you want, and then press "1" to create your gct. It should appear in your codes folder as RSBE01.gct Tongue

    Now you know what to do for Gecko. Start and play! Grin


    Edit: Oh! and if you find an already made gct of the File Patch, just use that, and put it in your codes folder. (name it RSBE01.gct if not already)
    « Last Edit: August 20, 2012, 06:21:04 AM by Mareeo 64 » Logged


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