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« Reply #15 on: September 11, 2012, 01:36:47 AM » |
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Didn't I say that I was going to do this when brawlbox with PSA was going to come out >_> Whatever, that brawlbox is finally out and aniverge is gonna help me with the psa over link + a little gfx help from Mario dK
its been out since July i can get you his voice clips
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« Reply #16 on: September 11, 2012, 03:45:52 AM » |
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its been out since July
i can get you his voice clips
Yeah.... *sigh* If you can get voice clips then that's great, I'd love to go the extra mile with this. Also, dat avy....needs a creepy pasta Also, if you like Ike and Okami check my vault, though I dunno if it's still pending I honestly don't mind if they make their own, it just kinda annoyed me that someone did it first lol but meh
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« Reply #17 on: September 11, 2012, 08:51:18 AM » |
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I'll take a look into porting the model and yeah I used 2 of kagemaru's animations which turned out really well while I also used some of the keyframes from his other ones. There was a lot of fixing involved but I probably wouldn't have had the motivation to do any of this without his animation pack being put on the vault.
Lol sorry, didn't know anyone else was going to do this. Honestly though I was just doing it because there aren't enough good psa's to replace metagay and I needed something to do while I waited on some stuff to start up the Klonoa revamp. Besides there's always more room for some sexy Rock Lee =3
Also, any chance I could get those voice clips as well? =3
P.S. Megaman = win
Edit: Expect an update in like a week or so, I have my finals this this week so I'm going to be kind of busy. Also, I need playtesters for what is currently done if anybody is interested.
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« Last Edit: September 12, 2012, 12:34:17 PM by frostymm »
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« Reply #18 on: September 12, 2012, 04:51:28 PM » |
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i'd like to test it! xD
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« Reply #19 on: September 12, 2012, 05:19:52 PM » |
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If three more people offer I'll send it to you all at the same time. Just remember that I need real input on stuff like:
- move usefulness - Overall ability - balance - Generally anything you want to say about it but rather than just telling me I did a good job I need to know what I can improve as far as actual playability as a brawl character goes.
I need to know how well he fits in as a super smash bros character and not just being the godly Rock Lee that he is. I guess you could say rather than just input I need critique.
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« Reply #20 on: September 12, 2012, 05:35:24 PM » |
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I would like to test it as well. I will get my laptop fixed then send tthe clips when i find them
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« Reply #21 on: September 12, 2012, 06:17:52 PM » |
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I would like to test I can do you kagu woverine at the same time
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« Reply #22 on: September 12, 2012, 09:37:41 PM » |
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need just 1 more
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« Reply #23 on: September 13, 2012, 05:30:30 AM » |
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hey if you still looking for a extra tester I will do it.
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« Reply #24 on: September 13, 2012, 07:49:21 AM » |
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You beat another guy who pmed me by about an hour and a half. Okay everybody, sent. Tell me what you think as soon as you can.
P.S. the files are meant to go over metaknight but if you don't feel like putting the rel port codes in just rename them for ike and they should still work the same.
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« Last Edit: September 13, 2012, 07:53:04 AM by frostymm »
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« Reply #25 on: September 13, 2012, 08:16:57 AM » |
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To hell with my irregular Sleeping Pattern... I wanted to test.
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« Reply #26 on: September 14, 2012, 02:36:00 PM » |
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Okay, tried porting Link's model and because the models of link and ike are so different, it aint happening. I'd have to fix each and every animation I've done up to this point and then some. If I switched over to using another characters animations as a base I'd still have to redo all the ones I've done up to this point and then fix all of the other animations to line up correctly with what I've done and vice versa.
Looks like we need a new rig over ike... Either that or somebody who can actually animate and has the time to fix all of this XD
Too bad the person who's made the best rock lee rig is the same one who seems to be upset with me XD
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« Last Edit: September 14, 2012, 03:19:02 PM by frostymm »
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« Reply #27 on: September 14, 2012, 02:43:44 PM » |
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i just got a new pc and i tried out lee for a little bit. -lol how come the model you included was tenten XD -i feel like the aaa combo is limited like i think better offensive moves could take its place they just seem a bit boring -i was iffy on the up smash(i know you already know the charge animation needs to be custom to make it look better) it comes in handy though when you can connect the last hit which is nice. -are you going to make the down tilt trip? -minor gripe is the lack of brawl sfx(not lee's voice but the collision sounds between attacks) on the attacks i can help add them if you would like
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« Reply #28 on: September 14, 2012, 03:25:13 PM » |
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I will gladly accept any SFX help you can offer me. In fact would you like to just join me on this project? You can do the SFX stuff and I'll just collab you when we finish everything up.
Actually WH1PWH1P gave me some pretty awesome feedback and linked me to a video with an AAA that could be a pretty boss replacement. I just had the startup as a filler till I felt like animating it ^^' It actually has a small percentage trip chance but it feels like it's better for combo's if it stays as-is.
I'll be playtesting rock lee all night tonight with some friends actually so I'm going to pay specific attention to everything I've been told up to this point so I can understand it better.
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« Reply #29 on: September 14, 2012, 03:38:53 PM » |
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i dont know how to make voice packs though. i can give you voices and add sfx to attacks if that ok
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