please help with ike clones

Started by Kuroneko, September 17, 2012, 04:31:15 PM

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hiii i hope somebody could help me n_n
well i have 6 clones of ike, these are over...

mario
luigi
mr game and watch
ice climbers
DDD
pikmin

and yestarday i was adding codes to my gtc file. because cloud over mr game and watch doesn't do AAA combo so i add the ike IC-Constant to my gtc file

cloud could do the AAA combo but the clone of ike i have over DDD stop working correctly, he freezes when he does the second jump

can somebody tell me why this is happening and how can i fix it??

Pretty sure you need the IC-Constant for Ike over DDD. You might have messed it up while trying to get it to work for G&W


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but i always i used ike ic-constant for the clones over ice climbler and for DDD, just recently added ike contant  for mr g&w and that how my problem started and i don't understad why TwT

Double check just to make sure that it's there.

Try removing Ike over G&W and see if Ike over DDD works again.


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i removed cloud over g&w and DDD still freezing but removing g&w ike ic contant, ike over DDD work all right again, this means there's a limit for codes for clones???

i think you can only have like 2 ic constants in a gct, something around 2, ive had that same prob befor
QuoteSSJ - The guy that can, but won't.

u.u so theres no way to increase the number of ic contants on a gtc??  what about if i set a marth clone that needs codes, that clone won't work correctly because of this limit of 2 ic constants??

I'm not so sure about that...

I have a ton of IC-Constants, and they don't trouble me....

Although what SSJ said IS true, from what I've read. Again, I have not gotten trouble from it.


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could u show me your gtc codes?? and are u using riivolution or gecko OS?? because maybe that reason for this limit of ic contants, i use gecko OS

Maybe it's because you're using Gecko. I'm using Riivo.

Just checked, I have three IC-Constants.


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From what I can say... You can have one or more IC-Constants codes of different characters, but when you have two or more IC-Constants of the same character, the game starts to mess up all.

yeah maybe thats the reason pfff but it just makes me wonder, why ike over mario or over pikmin doesn't need codes to work perfectly??? and how can i get the same results if i set ike  over another characters?

Well, there is a guide to port without Rel files:
http://forums.kc-mm.com/index.php?topic=45399.0
For me it was very tedious so I didn't complete anything with it...

I think it's because people like Mario and Olimar are already 2 jumpers or something like that.

Oh, and I tried Ike over G&W once...

Didn't like it at all.


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ohh i see n_n jejeje i didn't like it too, and yes it seems to be very tedious that way to port i'll try it as soon i get a bit of free time XDDD

drogoth232, ganonzack and SSJ thank u very much for your answers, u help me a lot, i wish u have a nice day n_n