(FilePatch3.5.3)Update

Started by Don Jon Bravo, October 07, 2012, 02:59:33 AM

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I tried loading 2 movesets on the same character and that didn't work. It happened like slayermarth said it would.

But I was able to load use 2 different movesets on the CSS that way but with different characters.

For example, I had Deadpool and Lloyd on folder RSB4, and Snake and Vegeta on RSBE folder. I was able to start a match with Deadpool and Vegeta without going to the CSS.

Once again, thanx for the code.

Quote from: jrush64 on November 01, 2012, 10:15:15 PM

But I was able to load use 2 different movesets on the CSS that way but with different characters.

hmm so you can use X custom moveset of X character from #1 folder Vs  Y custom moveset of Y character from #2 folder?
as long as they are not the same character?
thats awesome didnt know that lol

Can you use two different gct files with this code? I'm currently using some PSA's in the second folder, but some require codes, which would effect the characters in the regular folder. Also I use the gct to edit the position of my SSS icons so I don't know how that would work when using a different SSS in both folders.

Quote from: ToadKart on January 17, 2013, 10:37:14 PM
Can you use two different gct files with this code? I'm currently using some PSA's in the second folder, but some require codes, which would effect the characters in the regular folder. Also I use the gct to edit the position of my SSS icons so I don't know how that would work when using a different SSS in both folders.
it will affect both folders so both SSS will have to have the same format the code calls for but you can have both with different icons and texture colors as you choose
unless
now this is something i really dont know
but im shooiting it out anyways:
i heard there is a code that acts as a "image" and gives u access to more codes that go in another folder
so maybe using that can help?

is anyone having any success loading ZSSamus models from both folders? It seems when I chose a costume from the default rsb4 folder, then load the other folder (rsbe) and enter a stage, it'll just load the one from the disk...

once you choose a costume from a folder, and you do not "unchoose" that character, that character regardles as if you switch folders afterwards stays chosen and will appear in the match

so your zssamus model from the rsb4 folder should be appearing
if not maybe the folders are not set up correctly or the files are not named correctly

no..I'm pretty sure it's just zssamus  :-\

just a weird little glitch, it doesn't really bother me, as im mainly only using the code for an extra 78 stages.

Quote from: Kaaoeyi on February 05, 2013, 11:50:36 PM
no..I'm pretty sure it's just zssamus  :-\

just a weird little glitch, it doesn't really bother me, as im mainly only using the code for an extra 78 stages.
wow were u actually able to get 78 stages more?
if so that is incredible
i never used the expansion system as wiiflow lags at codes bigger than 2.0kb :/

um..nevermind my last two posts..I did some troubleshooting and deleting the zsamus folder from "rsbe" and it sort of fixed itself.

Quote from: Mr.MW on February 05, 2013, 11:57:39 PM
wow were u actually able to get 78 stages more?
if so that is incredible
i never used the expansion system as wiiflow lags at codes bigger than 2.0kb :/

Yeah, 41 brawl stages + the 37 extra ones you get using the expansion
code will give you about 78 in total. Plenty of room for stages, I'm even using the ASL code lol.

I use Neogamma and it can load gcts as big as 6+kb.
The only issue with 78 extra stages is file space on your sd card.

SO this code plays nice with the Stage Expansion code? Great! A long time ago, I tried Wiiztec's code which was very similar to this and I just couldn't get it to work, I eventually gave up as I wanted to try the Classic stage pack.

Also, MW, this file patch code is all inclusive right? I don't need to ADD the original file patch code to your code? I know Wiiztec's you had to.

Wow, I just couldn't believe it when I read this today. It is simply amazing, I cannot wait to try it once I can use classic controllers with it. This is what I have been waiting for since I first got into brawl hacking :D
You Never Know!

Quote from: zutox on February 09, 2013, 12:34:03 AM
Wow, I just couldn't believe it when I read this today. It is simply amazing, I cannot wait to try it once I can use classic controllers with it. This is what I have been waiting for since I first got into brawl hacking :D

u can use any controllers as long as the first controller matches up with the code
not all controllers have to be the same


also this code includes the file patch code

Quote from: Mr.MW on February 09, 2013, 01:38:54 AM
u can use any controllers as long as the first controller matches up with the code
not all controllers have to be the same


also this code includes the file patch code

I only have wii motes that you plug classic controllers into :P
You Never Know!

 Hey Mr. MW, have you looked into Deathwolf's NTSC version of his code?

http://forums.kc-mm.com/index.php?topic=54356.0

He posted it without any further explanation, and as I said in that topic I tried it and it would tell me what folder I was in, but it wouldn't actually load anything from the other folders. Your code worked fine, and is what I'm using right now. But I don't know if maybe there's something in that code that could help you add in the two additional folders(for a total of 4) or not.

Quote from: ToadKart on February 09, 2013, 08:02:24 AM
Hey Mr. MW, have you looked into Deathwolf's NTSC version of his code?

http://forums.kc-mm.com/index.php?topic=54356.0

He posted it without any further explanation, and as I said in that topic I tried it and it would tell me what folder I was in, but it wouldn't actually load anything from the other folders. Your code worked fine, and is what I'm using right now. But I don't know if maybe there's something in that code that could help you add in the two additional folders(for a total of 4) or not.
hmm
i havent seen it
but it looks like its missing something...
ill check it out though