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Question: Lucario Won. Who should be the new Plug and Play?
Yoshi
Captain Falcon
Ganondorf
ROB
Fox
Falco
Luigi

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Author Topic: Perfect .Rel porting Progress -Lucario is first Pack. Ganon is new .rel-  (Read 343437 times)
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Eternal Yoshi
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    « Reply #810 on: October 31, 2013, 01:01:09 AM »


    Nana IS an article. A very special one.
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    Hosernaut
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    « Reply #811 on: October 31, 2013, 04:57:27 AM »


    I'm trying to port Dry Bones over Lucario PSA to Mario using a lucario plug and play rel. I did as the OP said, but for some reason the over b move causes a lot of unwanted textures popping up on screen.

    How would I go about fixing this?
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    Currently taking Stock Icon requests.
    In need of an animator for a few moves for my PSA. PM me if interested.

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    « Reply #812 on: October 31, 2013, 05:20:41 AM »


    so we would finaly be able to port articles even like nana? that is looking great xD we can finaly made a pure pichu bros Tongue
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    SonicBrawler
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    « Reply #813 on: October 31, 2013, 06:02:40 AM »


    Nana IS an article. A very special one.

    oh. never knew that. I thought that Nana was just a character file. not an article.

    so we would finaly be able to port articles even like nana? that is looking great xD we can finaly made a pure pichu bros Tongue

    or mario and luigi psa lol

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    « Reply #814 on: October 31, 2013, 10:35:18 PM »



    or a true Naruto psa.
    if this is true. again VERY vague
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    Eternal Yoshi
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    « Reply #815 on: October 31, 2013, 11:56:09 PM »


    Just putting this out there; I REALLY think that article data should be examined further in both the character file AND the .rel file so we can actually edit article data properly and make our own data from scratch instead of trying to port other characters' articles.

    The inability to do that is why I stopped trying to update my old Mega Man PSA.
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    « Reply #816 on: November 01, 2013, 03:58:54 AM »



    or a true Naruto psa.
    if this is true. again VERY vague
    ^this
    so we can somehow make a article that clones the Charater´s model and use the charater´s Animetions too but with the Clone´s own coding&subactions&actions(so we dont needing to put a other naruto model over a article as ike´s sword or over pikmins) aswell as we can copy that clone as many times the game allow us to (until it lag or freeze) but i dont think it will lag&freeze if low poly and only like 4-5x low poly models(after all brawl can handle 8 charaters at same time = the fight with alloys)
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    « Reply #817 on: November 01, 2013, 05:37:42 AM »


    Just putting this out there; I REALLY think that article data should be examined further in both the character file AND the .rel file so we can actually edit article data properly and make our own data from scratch instead of trying to port other characters' articles.

    The inability to do that is why I stopped trying to update my old Mega Man PSA.

    I second this. I have no clue myself about articles, since the only thing i do is port characters, but I would love to see someone look into this stuff
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    « Reply #818 on: November 17, 2013, 04:23:55 PM »


    Is there any advance with the Ganondorf .rels?
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    « Reply #819 on: November 17, 2013, 06:01:52 PM »


    Is there any advance with the Ganondorf .rels?

    If there was, I would have posted  Roll Eyes
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    « Reply #820 on: December 06, 2013, 06:46:47 PM »


    Is there going to be a plug and play metaknight .rel file?

    I'm trying to replace sonic with tails but the mod was made to go over metaknight. I can't even find generic .rel files for metaknight that I would have to program to go over sonic. Jigglypuff seems to work pretty well too but I haven't tried it. I did get some results from marth, but he seems have some animation glitches and goes into T-pose at times. if you can figure out how to put in a plug and play for metaknight that would be very great. thank you.

    Post Merge: December 07, 2013, 10:24:06 PM
    Whenever I try to load sonic who is supposed to be replaced by marth, the game crashes right before the announcer says "Go". does anyone know how to fix this?
    « Last Edit: December 07, 2013, 10:24:06 PM by Armored dragon45 » Logged

    HaloFanODST
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    « Reply #821 on: December 18, 2013, 08:44:31 PM »


    Whenever I try to load sonic who is supposed to be replaced by marth, the game crashes right before the announcer says "Go". does anyone know how to fix this?

    Marth has many issues when replacing Sonic.
    Make sure you get every single Marth file in the Sonic folder.
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    « Reply #822 on: December 19, 2013, 05:14:31 PM »


    Marth has many issues when replacing Sonic.
    Make sure you get every single Marth file in the Sonic folder.
    oh. ok
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    « Reply #823 on: December 27, 2013, 12:12:06 AM »


    Is there any advance with the Ganon REL?
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    « Reply #824 on: December 27, 2013, 08:52:49 PM »


    Is there any advance with the Ganon REL?
    If there was, I would have posted  Roll Eyes
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