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Author Topic: Aafyre's Unorganized Mess - Genesect Released (finally)  (Read 126576 times)
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nanobuds
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    « Reply #90 on: December 29, 2012, 10:53:10 AM »


    I want to be your official rigger Im srs here

    I love all your stuff.

    When I get back in town, and I have wifi, I'll come and claim to rig anything that hasnt been claimed yet Wink
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    Aafyre
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    « Reply #91 on: December 29, 2012, 10:57:24 AM »


    Ohhhh, I sense the beginning of a beautiful relationship  Shocked
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    nanobuds
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    « Reply #92 on: December 29, 2012, 11:01:47 AM »


    I'm bored of rigging crappy models from games. I always enjoy rigging custom models more.

    However, I'm not the best at UV edits. I can try, but it may be best if you can find a other person who can UV edit complex polygons
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    Velen
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    Insert totally self gratifying [censored] here. ; )

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    « Reply #93 on: December 29, 2012, 11:02:32 AM »


    I'm bored of rigging crappy models from games. I always enjoy rigging custom models more.

    However, I'm not the best at UV edits. I can try, but it may be best if you can find a other person who can UV edit complex polygons

    Do you know how to add C.Falcon Style Specular Maps?
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    Aafyre
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    « Reply #94 on: December 29, 2012, 11:05:32 AM »


    Actually, I've since learned to do UV edits on my own (I think). Poliwrath was done by me, and I made one for Lickitung, I just haven't made the actual texture yet. But for some reason when I did it for my Hornet Hole stage, apparently it caused it to freeze in game, but it worked prior to that.

    I still don't really understand eyes though. I don't know how to make it so you can have a bunch of different expressions on them, and I've been putting the pupils on the same texture as the eye whites, and I know that's not how brawl characters are set up.
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    nanobuds
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    « Reply #95 on: December 29, 2012, 11:10:38 AM »


    Do you know how to add C.Falcon Style Specular Maps?
    I'm pretty sure, yes. I can figure it out if I had a computer.

    Actually, I've since learned to do UV edits on my own (I think). Poliwrath was done by me, and I made one for Lickitung, I just haven't made the actual texture yet. But for some reason when I did it for my Hornet Hole stage, apparently it caused it to freeze in game, but it worked prior to that.

    I still don't really understand eyes though. I don't know how to make it so you can have a bunch of different expressions on them, and I've been putting the pupils on the same texture as the eye whites, and I know that's not how brawl characters are set up.
    Psh I'm a pro with eyes. I can take care of all of that stuff.

    Goombella has all of her expressions made and working.
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    Turb0k
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    Something Stupid

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    « Reply #96 on: December 29, 2012, 12:02:58 PM »


    you could make lickitung's egg a pokeball.
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    ItalianStallion
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    « Reply #97 on: December 29, 2012, 12:18:31 PM »


    Aafyre's model and textures with Nanobuds' rigging abilities, and all around knowledge of shaders, and other model related stuff?

    Its gonna be a good [censored]ing year!
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    Don Jon Bravo
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    « Reply #98 on: December 29, 2012, 06:44:42 PM »


    Rig is finally complete for Battletoads
    turned out really good IMO


    Working on the Snake-ish Glittery Shader
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    DSX8
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    « Reply #99 on: December 29, 2012, 08:24:50 PM »


    anyways... here's a preview of a stage that Aafyre and I are working on.
    custom model made by aafyre, and will have animations and alot of special stuff added by me.
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    Alex Climax
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    « Reply #100 on: December 29, 2012, 08:55:02 PM »


    Oh, thought I'd let you know, incase you didn't see in the chat.

    That I got done with Pharoahman's basic rig the night you handed him to me.
    His model is very interesting.

    And for those tossing tomatoes at the screen because I'm rigging him, place them back in your baskets and un-rustle your jimmies. When I rig for other people I do WAY better work than I do for myself.
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    Aafyre
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    « Reply #101 on: December 29, 2012, 09:11:27 PM »


    Heh, thanks everyone. I tried UV mapping pharaoh man earlier today, but things were messing up. I guess it's a good thing I gave up on it when I did, because it might have been wasted anyways because of your rig work.

    For that stage, I think I'm gonna make the insides of the open honeycombs on the wall darker, cuz it look kinda hard to look at as it is.

    Awesome looking battletoad, btw.
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    « Reply #102 on: December 29, 2012, 09:18:06 PM »


    anyways... here's a preview of a stage that Aafyre and I are working on.
    custom model made by aafyre, and will have animations and alot of special stuff added by me.



    That right there is totally a photo taken by Jiro.
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    Aafyre
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    « Reply #103 on: December 29, 2012, 09:54:57 PM »


    Alright, Lickitung's ready to be rigged if anyone wants to take him:

    http://www.mediafire.com/?ygob8thk5balsv3


    I got him textured and worked on his model a bit, mainly by makinf parts fatter. I think he more resembles Lickitung now

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    « Reply #104 on: December 29, 2012, 10:00:02 PM »


    Just saw that Poliwrath.

    ... holy [censored]. XD

    He's creepy looking and badass at the same time. Whew.
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