|
|
« Reply #60 on: December 25, 2012, 08:22:50 PM » |
|
Thank you for you contributions good sir. It's fine that you re-did the hat. I just made minor edits to Mettaur's helmet anyways. Sorry it was giving you trouble. I kinda figured that the feet might detach since a Goomba's lower body is so much thinner than Jiggs'. The solution would be to make that part wider, but that might just look worse (unless bone edits could work by moving the feet bones more inward?). Too bad about the hair, but that was just an extra little idea I had anyways.
I disabled the leg and knee bones, and that seemed to make it look better. The walk/run animations are kinda awkward, but it looks better everywhere else
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #61 on: December 25, 2012, 08:24:14 PM » |
|
Will this adversely effect gameplay?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #62 on: December 25, 2012, 08:27:24 PM » |
|
I don't think so. But I'll have to test it.
I'm out of town with no Wifi, so I currently can't test or send it to anyone. (I'm posting from my phone)
I'll test her when I get home next week.
|
|
|
Logged
|
|
|
|
|
|
|
|
« Reply #64 on: December 25, 2012, 09:32:58 PM » |
|
Glad I have such great fans Also Poliwrath
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #65 on: December 25, 2012, 10:48:53 PM » |
|
That polywrath is looking amazing! If you need someone to rig it, I can rig it for you, I mean, as an old fan of yours collabing with you would be a huge honor xD. Over who will he go over? Donkey? Wario?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #66 on: December 25, 2012, 10:53:33 PM » |
|
That polywrath is looking amazing! If you need someone to rig it, I can rig it for you, I mean, as an old fan of yours collabing with you would be a huge honor xD. Over who will he go over? Donkey? Wario?
Donkey Kong.
In Aafyre's words:
"Can't think of a better blue DK hack"
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #67 on: December 25, 2012, 11:34:12 PM » |
|
Sure, that would be awesome if you could rig it. I don't know how difficult it is, but it might look good to bone edit his legs a bit shorter. That was done with the Sneasel hack over Sonic and it looked really good. If it's too difficult or impossible, that's fine too.
I'll probably upload the file once I get it textured (still learning the basics of texture mapping).
|
|
« Last Edit: December 25, 2012, 11:36:21 PM by Aafyre »
|
Logged
|
|
|
|
|
|
|
« Reply #68 on: December 26, 2012, 02:11:55 AM » |
|
didnt ppl have poliwrath ripped from pbr?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #69 on: December 26, 2012, 03:16:54 AM » |
|
didnt ppl have poliwrath ripped from pbr?
Perhaps... But I feel Aafyre is going for a higher poly model.
Since the one from that game has a low vertices count. And poor textures. Aaf figured he'd surpass both.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #70 on: December 26, 2012, 08:51:18 AM » |
|
Well actually, I never saw his model on modelsresource, so I figured no one had ripped him yet. I'm just trying to make him a little different from actual Poliwrath (dem muscles), because I wouldn't want him to get trumped in the event that someone ever ripped his model and imported him
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #71 on: December 26, 2012, 10:07:12 AM » |
|
Haha you're real clever with how you use bits and pieces of other models to create brand new ones. It's a cool approach imo. I'm excited to see how Magus and Poilwrath turn out.
Also super excited about the stage. It looks like one of the most unique stages I've ever seen.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #72 on: December 26, 2012, 11:59:16 AM » |
|
didnt ppl have poliwrath ripped from pbr?
That's a ridiculously low poly model since is the same as pokemons stadium and his uv are completely messed up. Never argue with custom models.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #73 on: December 26, 2012, 12:53:49 PM » |
|
Oh. That's Poliwrath. lol I thought it was a Kong
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #74 on: December 26, 2012, 01:32:39 PM » |
|
oh, that's Poliwrath? dang it, i would have volunteered to do the rig earlier had i realized that. if you need help rigging, doing the uv map, or if he needs some bone edits, i can help with it.
|
|
|
Logged
|
|
|
|
|
|