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Question: Would you like me to hold off on releasing UMC to work on SIDE??
Yes please, an IDE like that could really help me! - 4 (57.1%)
Nah, just release UMC without SIDE. - 3 (42.9%)
Total Voters: 7

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Author Topic: Universal Model Converter - beta testing  (Read 93530 times)
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Snivy
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    « Reply #90 on: July 26, 2013, 07:15:43 PM »


    Hate to say this, but the pic is broken.
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    complexity == fun

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    « Reply #91 on: July 26, 2013, 07:16:58 PM »


    Hate to say this, but the pic is broken.
    refresh...
    I fixed the links after posting Tongue
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    Snivy
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    « Reply #92 on: July 26, 2013, 07:20:08 PM »


    Oh... I was never here then.
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    DarkPikachu
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    complexity == fun

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    « Reply #93 on: July 26, 2013, 07:27:38 PM »


    Oh... I was never here then.
    hmm...
    images work fine for me now :/

    I can't easilly resize them like I can with Picasa URLs
    (that's IMGur for ya)
     ^ small URLs with no resize capabilities.

    check out my SWF thread if you can't see them :/
    http://smashboards.com/threads/334292

    images are 1400x1050

    Post Merge: July 26, 2013, 09:32:24 PM
    gonna be making another update here soon...

    found out export variables were mixed with runtime variables, and that I also had a few nonexistant references...
    (so you can only import for now)

    hey... it's an unfinished pre-release... what more can I say Tongue

    all bugs will be fixed by the release Wink
    (the interface needs to be cleaned up after all the copy/paste work from GLUT to SDL)
     ^ the mess isn't small either... just be glad the pre-release actually works Grin
    « Last Edit: July 26, 2013, 09:32:24 PM by DarkPika » Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    N64killer
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    « Reply #94 on: July 27, 2013, 12:47:40 PM »


    So i downloaded the version you just released and when I activate the .exe it doesn't work. I also look through the files and noticed like 2 or 3 files are called README but are not .txt documents just files that don't do anything is that susposed to be like that or is that something you need to fix?
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    DarkPikachu
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    « Reply #95 on: July 27, 2013, 01:48:29 PM »


    So i downloaded the version you just released and when I activate the .exe it doesn't work. I also look through the files and noticed like 2 or 3 files are called README but are not .txt documents just files that don't do anything is that susposed to be like that or is that something you need to fix?
    sorry about that...
    apparently I missed something for the x64 side...
    though first off, what mode is UMC running in for you??
    (x86 or x64)

    I'm gonna see if I can fix up any interpreter issues

    if it's running in x86, then IDK what the problem is, cause I have an x86 CPU and OS...

    but if it's running in x64, then it's probably OpenGL Tongue
    (what I forgot to install)

    Post Merge: July 27, 2013, 05:04:34 PM
    has anyone else (who has gotten it working) gotten a "windowsError" from resizing the GL window??

    I'm currently having that issue...
    I'm not sure how to fix... Tongue

    I blame pygame
    « Last Edit: July 27, 2013, 05:05:15 PM by DarkPika » Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    N64killer
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    « Reply #96 on: July 27, 2013, 06:18:44 PM »


    My computer is x86 32 bit. If that what you mean by mode
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    DarkPikachu
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    « Reply #97 on: July 27, 2013, 06:41:56 PM »


    My computer is x86 32 bit. If that what you mean by mode
    ok... what's the error you get??

    I've updated the download btw.
    (I quick-test all updates before uploading) Wink

    still don't have a readme though...
    not until the actual release...
    (or perhapse sometime soon before) Wink
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    N64killer
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    « Reply #98 on: July 27, 2013, 08:36:04 PM »


    Well i don't get a error i click the .exe and it brings up your banner thing for a couple of seconds then vanish and 2 windows open and close quickly and then thats it nothing else happens. However i notice there is not a pythonw.exe in x86 folder while there is one in x64. 
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    DarkPikachu
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    « Reply #99 on: July 27, 2013, 08:49:43 PM »


    Well i don't get a error i click the .exe and it brings up your banner thing for a couple of seconds then vanish and 2 windows open and close quickly and then thats it nothing else happens. However i notice there is not a pythonw.exe in x86 folder while there is one in x64. 
    pythonw.exe is for pyw files...
    (it (the exe) initializes without the console)

    dev4.5 doesn't need pythonw Tongue
    though that's odd... must be something with the initialization of loader.py

    does any text show w/in that split second the window appears??
    (that's a Y/N Q) Tongue

    that text is more than likely a traceback error if so...

    EDIT: try this:
    in loader.py, comment out the first line with '##'
    (put that before the 'from')
    « Last Edit: July 27, 2013, 09:05:31 PM by DarkPika » Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    N64killer
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    « Reply #100 on: July 27, 2013, 09:03:40 PM »


    in the second window that appears a see a line of text but that it
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    But has a image sig.
    *has SD card now*

    DarkPikachu
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    complexity == fun

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    « Reply #101 on: July 27, 2013, 09:09:38 PM »


    in the second window that appears a see a line of text but that it
    ok... forget what I said to try...

    that line of text is probably "running in mode: x86"

    EDIT:
    can you run BAT files??
    « Last Edit: July 27, 2013, 09:11:43 PM by DarkPika » Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    N64killer
    Mega Kitten
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    Posts: 149


    Ah! You have seen me. Your death is near.


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    « Reply #102 on: July 27, 2013, 09:23:55 PM »


    Yeah I should be able to.
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    But has a image sig.
    *has SD card now*

    DarkPikachu
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    « Reply #103 on: July 27, 2013, 09:30:02 PM »


    alright try this:

    UMC.bat: (UMC/ )
    Code:
    @echo off
    data/Python/x86/python.exe loader.py x86

    pause

    the pause is so it can catch an error. (if one should occure)
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    N64killer
    Mega Kitten
    *****
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    Posts: 149


    Ah! You have seen me. Your death is near.


    View Profile Awards
    « Reply #104 on: July 27, 2013, 09:36:36 PM »


    The .bat file is not there (should of mention that some posts ago *facepalms*)
    « Last Edit: July 27, 2013, 09:40:21 PM by N64killer » Logged



    The Dry Boney that needs canon to make sig with sense,
    But has a image sig.
    *has SD card now*

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