Universal Model Converter - beta testing

Started by DarkPikachu, December 11, 2012, 07:55:14 PM

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Would you like me to hold off on releasing UMC to work on SIDE??

Yes please, an IDE like that could really help me!
4 (57.1%)
Nah, just release UMC without SIDE.
3 (42.9%)

Total Members Voted: 7

Hate to say this, but the pic is broken.
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Quote from: BlackJax96 on May 17, 2012, 11:05:22 PM
I live life on the EDDDGGGGEEEEE

Quote from: Zexion on July 27, 2013, 01:15:43 AM
Hate to say this, but the pic is broken.
refresh...
I fixed the links after posting :P

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

Oh... I was never here then.
My 3DS Friend code : 3411-0459-5550
PM me your FC as well, K?
In my Friend Safari:
Sorry but you are not allowed to view spoiler contents.

My Blog: (http://snivymodding.blogspot.com/)
Quote from: BlackJax96 on May 17, 2012, 11:05:22 PM
I live life on the EDDDGGGGEEEEE

July 27, 2013, 01:27:38 AM #93 Last Edit: July 27, 2013, 03:32:24 AM by DarkPika
Quote from: Zexion on July 27, 2013, 01:20:08 AM
Oh... I was never here then.
hmm...
images work fine for me now :/

I can't easilly resize them like I can with Picasa URLs
(that's IMGur for ya)
^ small URLs with no resize capabilities.

check out my SWF thread if you can't see them :/
http://smashboards.com/threads/334292

images are 1400x1050

Post Merge: July 27, 2013, 03:32:24 AM

gonna be making another update here soon...

found out export variables were mixed with runtime variables, and that I also had a few nonexistant references...
(so you can only import for now)

hey... it's an unfinished pre-release... what more can I say :P

all bugs will be fixed by the release ;)
(the interface needs to be cleaned up after all the copy/paste work from GLUT to SDL)
^ the mess isn't small either... just be glad the pre-release actually works ;D

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

So i downloaded the version you just released and when I activate the .exe it doesn't work. I also look through the files and noticed like 2 or 3 files are called README but are not .txt documents just files that don't do anything is that susposed to be like that or is that something you need to fix?


The Dry Boney that needs canon to make sig with sense,
But has a image sig.
*has SD card now*

July 27, 2013, 07:48:29 PM #95 Last Edit: July 27, 2013, 11:05:15 PM by DarkPika
Quote from: N64killer on July 27, 2013, 06:47:40 PM
So i downloaded the version you just released and when I activate the .exe it doesn't work. I also look through the files and noticed like 2 or 3 files are called README but are not .txt documents just files that don't do anything is that susposed to be like that or is that something you need to fix?
sorry about that...
apparently I missed something for the x64 side...
though first off, what mode is UMC running in for you??
(x86 or x64)

I'm gonna see if I can fix up any interpreter issues

if it's running in x86, then IDK what the problem is, cause I have an x86 CPU and OS...

but if it's running in x64, then it's probably OpenGL :P
(what I forgot to install)

Post Merge: July 27, 2013, 11:04:34 PM

has anyone else (who has gotten it working) gotten a "windowsError" from resizing the GL window??

I'm currently having that issue...
I'm not sure how to fix... :P

I blame pygame

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

My computer is x86 32 bit. If that what you mean by mode


The Dry Boney that needs canon to make sig with sense,
But has a image sig.
*has SD card now*

Quote from: N64killer on July 28, 2013, 12:18:44 AM
My computer is x86 32 bit. If that what you mean by mode
ok... what's the error you get??

I've updated the download btw.
(I quick-test all updates before uploading) ;)

still don't have a readme though...
not until the actual release...
(or perhapse sometime soon before) ;)

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

Well i don't get a error i click the .exe and it brings up your banner thing for a couple of seconds then vanish and 2 windows open and close quickly and then thats it nothing else happens. However i notice there is not a pythonw.exe in x86 folder while there is one in x64. 


The Dry Boney that needs canon to make sig with sense,
But has a image sig.
*has SD card now*

July 28, 2013, 02:49:43 AM #99 Last Edit: July 28, 2013, 03:05:31 AM by DarkPika
Quote from: N64killer on July 28, 2013, 02:36:04 AM
Well i don't get a error i click the .exe and it brings up your banner thing for a couple of seconds then vanish and 2 windows open and close quickly and then thats it nothing else happens. However i notice there is not a pythonw.exe in x86 folder while there is one in x64. 
pythonw.exe is for pyw files...
(it (the exe) initializes without the console)

dev4.5 doesn't need pythonw :P
though that's odd... must be something with the initialization of loader.py

does any text show w/in that split second the window appears??
(that's a Y/N Q) :P

that text is more than likely a traceback error if so...

EDIT: try this:
in loader.py, comment out the first line with '##'
(put that before the 'from')

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

in the second window that appears a see a line of text but that it


The Dry Boney that needs canon to make sig with sense,
But has a image sig.
*has SD card now*

July 28, 2013, 03:09:38 AM #101 Last Edit: July 28, 2013, 03:11:43 AM by DarkPika
Quote from: N64killer on July 28, 2013, 03:03:40 AM
in the second window that appears a see a line of text but that it
ok... forget what I said to try...

that line of text is probably "running in mode: x86"

EDIT:
can you run BAT files??

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

Yeah I should be able to.


The Dry Boney that needs canon to make sig with sense,
But has a image sig.
*has SD card now*

alright try this:

UMC.bat: (UMC/ )
@echo off
data/Python/x86/python.exe loader.py x86

pause


the pause is so it can catch an error. (if one should occure)

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

July 28, 2013, 03:36:36 AM #104 Last Edit: July 28, 2013, 03:40:21 AM by N64killer
The .bat file is not there (should of mention that some posts ago *facepalms*)


The Dry Boney that needs canon to make sig with sense,
But has a image sig.
*has SD card now*