Thanks!
I hope I don't make you immediately regret you offer because I've read the first two points of the tutorial (1. Popular Homebrew Loading Options and 2. Homebrew Applications. Also skimmed point 3) and I in fact have quite a few questions.
First off, can you tell me which of the options presented there are the most safe?
While apparently less practical, due to the fact that it doesn't install anything option 1.C would seem the least likely to cause any issues... but for all I know it could be the other way around with 1.A (installing Homebrew Channel) being the more stable one (if anything because it's a one time only procedure and also because it allows to install BootMii which is designed to deal with bricking).
Also, if I understand this correctly, option 1.A sort of
contains 1.C as it still requires me to get SmashStack as well, right?
This is mostly a curiosity, but... why do the tutorials say to backup the SD, format it and THEN move any stages stored in the Wii to the SD cart and back up those as well? (And should I back them up separately? Or together with the other stages that were already on the SD card before the first back up?)
It seems kind of impractical since I could just move them to it before first backing it up and save up time, so I'm wondering if there's some reason for it (like say, creating a certain file structure within the SD after it was formatted).
The which is safer question applies to point 2 as well. 2.C seems the simpler one (and therefore the least likely to screw up on my part) but for all I know it could be the one that does the most tinkering with the Wii's system.
It seems like, though more complicate, 2.B is the more effective option when it comes to Apps since it can do music and sound effects too (I know I said only stages and characters in my first post, but I sort of consider music as part of a stage and sfx of a character, so yeah I'd like those too ...and PSA movesets as well!)
Is that correct? Or will the new codes you linked to make those work with 2.A as well? And what of 2.C? Does that allow to change those?
Also when you suggest:
There's one thing I have to say though: for some reason the PAL file patch code didn't work for me so I got the NTSC version of the game to avoid any complications.
That would definitely require the HB Channel to load a foreign game, right?
Lastly, I've heard that a method has been found to get modified stages without having to replace the regular ones (but sadly no such things for the characters as of yet, is there?), do I have to pick determined options to do that? (Like say, if it requires the Homebrew Browser I'd have to go with 1.A and 2.C, if it needed just the HB Channel it would mean mandatory 1.A but any option for step 2...)
Ah and I almost forgot. This again is just a curiosity: can you tell me where to find a list of the apps and functionalities that I won't be able to use because of my firware version?